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AgentWhatever

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  • Byond CKey
    agentwhatever

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Station Engineer

Station Engineer (8/37)

  1. I can see where you're coming from and it's fair, yeah. I'll be around in rounds and discord.
  2. Ckey/BYOND Username: AgentWhatever Position Being Applied For Wiki maintainer Past Experiences/Knowledge: Worked previously on other wiki's to give pages more functionality navigation-wise and made pages easier to read. I have done the same already with the Aurora wiki Examples of Past Work: The department navigation templates, job navigation templates, the current WIP map layout explanation project, the revival of the construction page and about a ton of small edits here and there on various pages. Updated a ton of images. Additional Comments:I'm back after 6-7 months. If you want to yell at me for what I did, search me up in discord. Otherwise, hi. I missed the crap out of this place.
  3. BYOND Key: AgentWhatever Character name: Failsafe Item name: N/A Why is your character using this sprite? Because I find it sad that this sprite isn't used at all. It would fit in nicely with the lore I have for failsafe. There's a reason why it does not select security on its own and these sprites hint to why that is. Item function(s): The -s replaces (or is added to the selection of)the security borg sprites, same goes for the combat borg sprite Item description: N/A Item appearance: A modified version of Squats. It's taller, symetrical and has slightly glowing lighting How will you use this to better interact with crew and/or stimulate RP? It would insist that there is indeed a reason why the failsafe normally isn't selected for the security department as you could see a clear correlation between the security and combat module. Additional comments: File: https://puu.sh/ye30B/a33ef2a48e.dmi
  4. https://github.com/Aurorastation/Aurora.3/issues/2825
  5. I'm specifically referring to the part where airlocks automatically close again after a power outage. It's so fucking annoying that after a power outage all crow barred airlocks stay open. The old behavior was that whenever the airlock had power again, the normal automatic door close timer would initiate and it would eventually close on it's own.
  6. I am even fantasizing about giving it the ability to change polarity. Imagine someone getting stuck in an elevator shaft and someone else keeps changing the polarity.
  7. We have some amazing new features with the new map, the main one being able to screw yourself over and break everything while falling through holes, with a select view equipped with a jetpack that can go up. Having a gravity generator that can be turned off and on by request would be a major benefit to any antag that doesn't want to screw about with elevators or have the luxury of any advanced item. The added benefit would be that you could send things (or people) through either ceiling or the floor. Things such as floating vending machines, broken cyborgs, a wheelchair, etc. As long as it's not bolted to the floor and small enough to fit trough the hole
  8. YES. I'd suggest swapping nar'sie cult with this.
  9. Devide the light controls into logical groups. A group for everything, then department specific groups and hallways, yadda yadda
  10. "Are you willing to trust our us" No. I do trust the staff with donations, though. Now that we're on the subject: since when did you own the US?
  11. Extend the use of some bots. Cleanbot can clean wherever it wants to, beepsky can now chase you trough airlocks. Sounds great, doesn't it?
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