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TG_Griffin

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About TG_Griffin

  • Birthday 29/10/1996

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  • Interests
    Skyrim belongs to the Nords
  • Occupation
    Idiot Holding the Flashlight
  • Location
    Inside Big-Ben

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    tggriffin

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  1. +1 Biased of course, but for good reason as they're my partner in Tajaran crime. A great RPer and the item is a great little cosmetic to add flavour.
  2. I shall, though it's no issue! In regards to the questions here. "How do they feel about off-Federation Skrell?" Tulik would be somewhat hesitant to interact with them, being born and raised by a Quya who hold the Federation's ideals close to heart as well as spending the majority of their life within Federation space where it's ideals and culture were what they grew up with. Additionally with the extensive vetting, checking and investigative process the Federation put into outsider-Skrell Tulik would consider most to lack the same level of skills that Federation Skrell would otherwise posses. "How about Dionae and Vaurca?" Tulik would regard them, as well as Unathi with a great deal of interest. Viewing them perhaps more as something to study and learn about then as co-workers and peers. A big part of Tuliks upbringing being their passion for and work on various subjects of Xeno-Anthropology. "Why did you use 'father' as a descriptor?" I used father mostly to represent what sort of position that specific figure is to Tulik in regards to their Quya, similarly to how Talquwoo is somewhat of a Grandparent figure to them. It's more for the reader then something Tulik uses or says. "Are they a Listener or Receiver?" Tulik is currently a receiver of the wake, having undergone personality testing via the Federation before leaving for Human space.
  3. BYOND Key: TG_Griffin Character Names: Species you are applying to play: Skrell What color do you plan on making your first alien character: Light or navy blue, perhaps a lemon or banana yellow. Depending on how the sprite looks. Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: I initially wasn’t that interested in Skrell, having played on the Aurora for a few years I've had the pleasure of watching the species turn from a minor and somewhat background race to one that is played regularly by people who’ve built great characters from the deep and interesting lore that’s been implemented. After various IC interactions and reading the lore myself i’d like to have a Skrell. Identify what makes role-playing this species different than role-playing a Human: There are many different defining features of Skrell that knock the nail on the head when we consider something Alien. The first being that Skrell and Skrell culture is deeply dipped in the use of Psionics, the use of which upon “non-consenting” aliens being both illegal and frowned upon. Second, their anatomy, something to be expected when comparing two alien races. Skrell do not have the facial emotional range as humans and instead display emotion preliminary through their head-tails, their skin is also moist, a byproduct from their home-planet, this varies from Skrell to Skrell. Culturally Skrell sees many social cues differently to humans, gender is not a big consideration and they are generally polyamerous in nature. Finally their lifespans, easily one of the longest lived of all races many things that shorter-lived races, such as humans would consider major are often minor thoughts or issues for Skrell. Character Name: Tulik Plip’Talquwoo Tulik was born to a loving Quya in 2386 on Jargon IV’s moon, Qerr’Malic. Considered a miracle by their Quya due to the near complete lack of Skrell births they were coddled greatly. Though loving their father was strict and always put Tulik under pressure during their young life which caused them to seek solace in older members of their Quya, specifically a member that helped raise their father known as Talquoo. Talquoo was a leading specialist in Xenosciences, including Xenoarchaeology and Xenoanthropology. Having lived through the first interactions with humans and the alliance between the two races that quickly sprung up. Tulik took an extreme interest in their work and the many stories that they were told by Talquoo which influenced Tulik to follow in Talquoo’s footsteps. Tragedy struck Tulik with the passing of Talquoo and in a mix of grief and respect Tulik added their name to their own. Driven by their passion for Xenosciences and the pressure from their father Tulik applied for the Gliutip’lyaz University, scraping through the entrance exam they went on to study for twenty-three years with their grades occasionally only scraping by, they were not top of the class. Their graduation was held in high regard by their Quya with them all attending to show support and to congratulate them. Post graduation Tulik took up work on Qerr’Malic studying various imported Xeno-lifeforms and submitted a few papers on them during their time working there. However Tulik had grown somewhat curious of what else was out there and spending so much time working with Xenofauna within the confines of a lab they desired to study and experience them within their natural habitat. Wrapping up their work along with an emotional goodbye to their Quya Tulik set out for human space, finding themselves first working on Biesel before finding employment with Nanotransen where they were somewhat head-hunted for their previous work and education in Xenofauna. What do you like about this character? The thing I really like about Tulik, from an out of character perspective is that they’ve taught me alot about Skrell that I was previously ignorant too. From an in-character perspective, their respect for the elders of their Quya and the passion that Talquoo passed on to them to drive them into a profession that they learned to love themselves feels like a fun place to start off with both a new character and a new race. How would you rate your role-playing ability? I’d give it a 8 out of score. I’ve had experience roleplaying on SS13 for nearly four years now along with many previous years on and in other communities.
  4. To clear up some history here, I had to give you a large number of warnings and a brief temp ban revolving around your antagonistic gameplay and fact that you had not properly read the rules at the time AND continued to display a lack of understanding in both the rules and basic antagonist gameplay, Rules that I have linked to you before in tickets. You were permanently banned you due to the string of rule-breaks i'd witnessed in such a short amount of time, all of which related to your antag gameplay. I can see however you do enjoy playing here and given the room you can develop and prove to be a great and cohesive roleplayer, though you need to prove that to myself and the rest of the staff team. I will be lifting the ban on the condition we start seeing a genuine improvement and an understanding of the rules. Locking and Archiving
  5. I'm writing feedback based on how it's being implemented in the test merges, though I have looked through the planned features and tweaks. Firstly, the work that has gone into this and the work that's planned are impressive and I respect fully those working on this as its something I have no clue about nor am I talented enough to try my hand at it. I don't like it personally. It feels clunky and forced reality/perspective in a top-down 2D game with role-play at it's core does not feel right. In its current state it makes the game personally unplayable for me with people just disappearing and reappearing once they travel behind your character. As has been said previously perception is more then just seeing people. If it's not broke, there's no need to fix it.
  6. I received multiple admin helps (Roughly two-three) in regards to your role play and the nature of it. Upon investigation and some feedback from the rest of the staff team I found the conduct to be in breach of our ERP rules. Sexual and erotic emotes, which include moaning or extended make-out periods breach these rules. A simple hug, or single kiss do not. You were warned due to it being a repeat offence, you were talked too and noted the first time this happened. Not really too much else to say here, however these are the logs from the incident. I am not required to show you your notes during a ticket, however for some clarity I shall here.
  7. Cnaym is someone who's knowledgeable and passionate about the server, as said above he's a retired admin and I know he'll do well as a maintainer. +1
  8. Basic Information Byond Account: TG_Griffin Character Name(s): AI Name(s): None (I do not play AI) Discord username + tag: Chips#1338 (Griffin as nickname) Age: 23 Timezone: UK, GMT When are you on Aurora?: Evenings, generally from 5-6pm until 12-3am (Depending on work etc) Experience How long have you played SS13?: I’ve been playing since early 2017 How long have you played on Aurora: As above, I've spent most of my SS13 time on Aurora. Since 2017 How much do you know about SS13 (Baystation build) game mechanics?: At this point i’m fairly confident in my ability to play the game from a mechanic’s side. I’ve had the chance to try out and SOMEWHAT master most departments aside from perhaps science. Do you have any experience moderating for an SS13 server?: I do, I used to moderate Aurora before I stepped down due to not having enough time with both exams and study taking the forefront of my time. (I now have enough time to dedicate to Aurora) Have you read through the criteria thread; https://forums.aurorastation.org/viewtopic.php?f=27&t=4198 - and believe that you mark off all the criteria?: Yes Have you ever been banned, and if so, how long and why?: I have not! Personality Why do you play SS13?: The near unlimited flexibility in both what you can do and how it is all simulated, from atmospherics to characters' health to the way everything interconnects and has a purpose aboard the station. It's the only game I know that if you THINK you can do it, you probably can do it, and I love that open-sandbox’y feel. Why do you play on Aurora?: I love roleplay, SS13 as stated above is probably one of the best mediums to engage in roleplay through a video-game format. I also started on Aurora back in 2017 when one of my buddies introduced me to it and I have a nostalgic loyalty to the server specifically. What do moderators do?: Moderators are here to observe the round and players within, they ensure the round progresses smoothly and step forward to deal with any player conflicts and rule-breaks. They also aid players with any questions or queries they may have and if unable to deal with an issue. I.E asking for a respawn, they’ll pass it up to an Admin with the permissions and ability to do so. What does it mean to be a moderator for our server?: A moderator on the Aurora is someone who is on the frontline of player-staff interaction. You’re a role-model and a source of information and help for players, new and old. You’re embroiled in the community through Discord, the forums and the game itself and you represent the server if outside of it. Why do you want to be a moderator?: Aurora has been my SS13 home for the last three years of playing SS13. I am engaged with the lore and themes of the station and I actively enjoy interacting with the community. I was a moderator in the past and after returning to the server and playing once more I'd like to once again pick up where I left off and continue working with staff and the community to keep Aurora running. What qualities do you possess that would make you a good moderator?: I’ve had experience in the past moderating for Aurora so I already know what the expectations are and the unique situations that crop up through various tickets. I understand the stresses that come with the role as well as the responsibility and I believe I'm personable enough that members of the community and other staff members will feel comfortable when interacting with me. How well do you handle stress, anger, or insults?: I’m mature enough to know that most insults are made due to a player being frustrated or upset and i’ll brush them off, if it gets to the point however where I begin to feel stressed out or angry i’ll take a step back and allow another member of staff to come in and take over for me. Everyone can have a bad day, staff or players and it can reflect poorly and be counter-productive if a member of staff takes a ticket in a poor mood. Anything Else You Want to Add: Alb once traded me sub-par ERP for my old mod app’s success. I expect the same here ❤️ (I have proof)
  9. Reporting Personnel: Artur Marakizar Job Title of Reporting Personnel: Miner Game ID: b7m-acSK Personnel Involved: Dastgir Ma'zaerral, Head of Security: Offender Alyia Ma'zaerral, Head of Personal: Offender Sskrtz Shotka, Cargo Tech: Other? Yesenia Zanna-Alekseev, Cargo Tech: Witness Artur Marakizar, Miner: Victim Secondary Witnesses: Time of Incident: Real Time: 03:40ish GMT, 27/05/2020 Location of Incident: Security Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [X] - Destruction of Property [ ] - Neglect of Duty [X] - Harassment [ ] - Assault [X] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: So yes, bakically him and Yessa were proper attak by this fucking Unathi called Skizz or something beekose he was upset about some robot PAI and when they fite back in self deFence security all come doon on them and be like "They started it and stuff". Butt they didunt. Butt security decide to detaim demane detain him and Yessa anyway. Dustgar and Alear was very rood to them while they were being deetaint Detained. Telling THEM they were Eelitterate, which is not troo. So then after Yessa doesmt leik Dustgar beeing rood to them and says stuff bak like. "No him" they add Salamander slonder charge to them too which is not fair. Also they charged them an fined them with Wholiganism and Negelecet of dooty. Also when Artur poot his flag on window Alear walk over and rip it doon and tore it in half and then say it was vadalaism Vandilisum or some bullshit thing like that which is also untrue bekose it is pin up banner AND now he have to buy new banner which is espansive. Submitted Evidence: *A picture of a torn DPRA flag is submitted alongside this poorly written IR* Did you report it to a Head of Staff or a superior? If so, who? If not, why?: No bakause they were both invoolved Actions taken: They were un-fairelee fined Notes: This IR is written by a somewhat illiterate DPRA greaser and in no respect reflects the literacy of the player (Don't roast me please)
  10. Sorra here, played with Imran many times before and after he got his command trial. Always engaging the engineering team. Likeable and knowledgeable character! +1
  11. I'm not going to add much as many problems have been pointed out, however you can't make a Red Tajara. The closest would be Orange as a Njarir'Akhran. I'd really really suggest going over the lore-page with some more scrutiny and adjust the application accordingly. https://wiki.aurorastation.org/index.php?title=Tajara
  12. I have had many interactions with Roosters characters, their app looks like they've got a decent knowledge of Tajara and i'm confident they can do the race justice. +1 from me
  13. In regards to knives. I think it'd only make sense for Nanotransen to let Cargo have box-cutting or pen-knives and obviously the kitchen for cooking needs. Logically there's no reason Nanotransen would let everyone carry sharp and dangerous implements outside of tiny little key-knives that are like 3-6cm long.
  14. Played with a few of their characters and i've got no complains. Qoi is especially one of my favourite characters to interact with. The backstory and reasoning seems solid and they look like they've a solid grasp on both Tajara and how to roleplay in general. This should be no problem for them. Ploose Juan +1
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