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Rushodan

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About Rushodan

  • Birthday 16/12/1997

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  • Interests
    Sci-Fi, Video Games, Sci-Fi video games
  • Occupation
    ComSci Student
  • Location
    United Kingdom

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    rushodan

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Rushodan's Achievements

Chief Engineer

Chief Engineer (23/37)

  1. I'm all in on this revamp of the security wing. I believe it will be a net benefit for gameplay and in my head makes more sense as to the old design. I think the points made have been valid and Avery's responses to criticism reasonable. Give new brig pls
  2. You know what, that is all actually pretty reasonable. I still don't know if I like it but that was a well constructed argument and I guess if we decide to go through with it then fair enough. 👍
  3. I don't really know what this achieves. Passing the command whitelist isn't about activity, it's about displaying your capability to play in a role that requires more trust due to round impact. I came and went fairly often (mostly due to real life impacts as my years have been insane with hospital stays, house moves etc) and have never had an issue re-integrating as I check to see what I missed out on. We already have a system for removing whitelists if people cannot adhere to the standard and there is no practical reason to change that. Ahelps and player reports do this job fine; setting a precedent to strip people of things they worked kinda hard on because they MIGHT not play properly on return seems short-sighted. Hard no from me, you are punishing people who have done nothing wrong on the basis they could change their standards upon returning. A note for them to get caught up is more than enough. I guess I am so against this because I can look back at my own situation some years ago and know I would have quit the Aurora if my whitelist was stripped for what I would have perceived to be zero reason.
  4. Had my surgery, feel better, new job. Things are looking up! Also back around now and ready to cause some trouble :)

     

    1. Chada1

      Chada1

      👏 V. good to hear

  5. Honestly? End their trial early... Pretty much the gold standard when it comes to command. I've never seen them pull some dumb shit to 'win'. They always take actions to further the story or round engagement. A joy to interact with. They make some people i've seen in command look brand new in comparison. 11/10.
  6. Pretty much this. Don't punish players that only really enjoy one aspect of the game. RNG does as RNG wants. That being said I don't personally care too much. If people overwhelmingly want this then go for it I guess
  7. Trying is lying, not handling as I am involved. Speaking of I only have a few comments to make: I (the IPC Drug-Bot) was visibly lightly armed and decently armoured - @stev was not. It was communicated that I was working as a chemist/bodyguard for Big Farrim and never really drew my weapon on anyone to begin with. I don't know why it's been explained as us both coming in like mercs and intending to do damage. In fact, our first communication was with medical/the CMO and we just wanted to use their pharmacy. We even agreed to make some medical chems for them as payment as they were missing a proper chemist at the time. No hostilities were expressed at this time and things were going somewhat okay. We ended up running away and eventually were caught by security again. The next time we see them they are fully kitted out in the heaviest arms and armour that they can get from the armoury. They told us to stop but we kept on running, not really intending to get into a firefight as we just wanted our maint-drugs darn it. What I found weird was the sudden decision to go to lethals from this. We were pretty much gunned down in the shuttle with security firing first, with the only damage so far being an ioned IPC that engaged us. Security forced us into a situation where we either surrendered or died without any other options, effectively ending the round. I'm not sure why the Head of Security didn't issue out an Ion (from what I saw) to disable the bodyguard IPC if they believed me to be a serious threat and some carbines to tase Big Farram. Gunning us down in the shuttle with rifles seemed extremely bloodthirsty for the events that had transpired in round. I was debating ahelping it, but was so tired I just disconnected and went to bed. TL:DR? Farram wasn't in thicc armour, just in some casual clothes befitting of a stoner-cat. The robot was armed and armoured, but less-lethal measures like the Ion were not employed. (I'd argue lightly armed as tbh the Icelance gets three shots before you are done bud. No other weapons were on display.) We were not openly hostile with the station, but were firing-squadded in the shuttle for trying to get away. Not sure why that was needed and is the main reason I am commenting. The only person hurt was an ioned IPC, which happened because they shot at us. Additionally: Even if the Head of Security did not give the express order to have us shot, I would still give them a fair share of the responsibility. They are the one who permitted security to arm up with the heaviest kit which lead to them gunning down the antags.
  8. Hello! After a careful review from @ShesTrying and myself we decided that no OOC action is needed in this case. Everything appears to be roleplayed out within the rules and followed appropriate escalation as we would expect. I will add that in the future if you believe something to be a rule violation during the round it is normally in everyone's best interests if you ahelp staff then and there. Doing so on the forums can make it a longer process and won't change the punishment that would/wouldn't have been issued. Closing this within 24 hours unless anyone has anything else to say.
  9. Hi, I will be handling this complaint along with @ShesTrying. Thank you for the responses to this thread so far!
  10. Appeal accepted. Please make the most of it, double check the rules and ahelp if you have any questions about potentially risky actions before carrying them out. We as staff are here to help the playerbase; last thing we want to be doing is banning people most of the time. Welcome back comrade.
  11. I will address the two points raised briefly, but only briefly because I think you are pretty spot on here. I was attempting to get interaction going, just not specifically with me. I wanted to get all the departments doing things that didn't require my direct involvement because I am but one person (as basic as engineering doing engineering work, medical doing medical work etc). My narrative was extremely weak because the mine situation was a key accident that threw the round out of control. It gave me no time to develop my idea leaving it barebones. I have been and likely will be taking a break from antag to figure things out for now. When I come back it'll be narrative focused and hopefully more enjoyable to all involved. Ultimately, I am sorry this round happened on being given time to reflect on it.
  12. "What was the purpose behind the medical incursion?" It's hard to remember past the time now, but thinking back I believe I wanted to go and confront the captain as I remember hearing something about him being shot. Whatever the reason, I believed him to be in medical. The plan there was to make some general demands, possibly throw up some on-the-fly story elements about being subverted but it was quickly thrown awry by the EMT I had at gunpoint simply shutting the door on me. I had to blow my way in with C4 and that obviously started a skirmish there. I believe I wanted to demand his access as well - I only had so many blocks of C4 after all! "From what I see, there was little communication behind it." I planned to work alone from the start, so Markos joining in with me kinda just happened. I planned to portray a story through actions rather than words but clearly it just turned into a shootout rather quickly. Unity wasn't doing much grand talking over comms because it didn't make sense at the time; she was just trying to get a number of personal objectives completed. "Additionally, what was the general idea behind sabotage? I've not seen much in terms of tangible or direct goals." It was just the usual autotraitor stuff. Rip up some bloodbags, maybe dump some medication so medical would have to remake / reorder things. Nothing so severe to make them impossible to operate. I considered doing a few things like disabling shields, possibly disrupting the power grid to further the idea that the goal was to cause disruption and issues to the station at large. That was the reason Unity had been subverted.
  13. Okay, very simple suggestion. Make it so nobody in security can be an antag. I'm guilty of playing antag sec every once in a while and I always make the round kind of miserable for the station, even if it isn't my intention. Nobody has fun when sec gets torn apart from the inside and an inevitable ERT has to be called because security get ruined by people they are supposed to be able to trust. People outside of sec are forced to do what the antag wants or get owned, which again isn't massively fun. It should have been obvious, but it took me a while to figure out. At the very least the warden should not be able to, but I believe this should extend to the entire department. Even investigations.
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