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Qu1nnd0lyn

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About Qu1nnd0lyn

  • Birthday 25/07/1994

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  • Interests
    Anime, Reading, Video Games. To really see what I like, check out my tumblr and/or pinterest
  • Occupation
    Sales
  • Website
  • Location
    In a cupboard under some stairs

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  • Byond CKey
    qu1nnd0lyn

Qu1nnd0lyn's Achievements

Chaplain

Chaplain (2/37)

  1. Okay, I see what you mean for the main security, science, and engineering... but my point with medical still stands. Plus, I do think that it would be advantageous to make something for people who want to learn the simple things like cooking or botany, as well as cargo and mining. I know I'd love to learn cargo and mining, but there isn't a position in my opinion that lets me join in and not take a job that could go to someone who already knows how to do it. So I still say that putting a job like this in would be fun. It's also nice when there is no HoP to be able to just kind of do what you want. The interns would be limited in accessible areas, but they can still roam around in the bar/lounge, library, medbay lobby, cargo lobby, etc. Just my thoughts.
  2. On the Aurora Station, there is not a position that can be selected at each round start for either interning or training purposes. I recently decided to make a character to learn medical. My friend loves it and we wanted to be able to roleplay together in MedBay. However, when I looked at the information on the forums, it showed that for a medical resident, your character was "supposed" to have basic training already and be prepping to move up into a doctor-type position. Players on board even RPed like my character was a doctor and knew what she was doing... which... she (and I) don't. For a newbie like me, that really didn't make sense... but there was no other option. Luckily no one seems to care... but then that kind of negates the purpose of having the "requirements" be there for a resident. I would like to suggest making an intern / trainee position. This position would need to be similar to an assistant, where trainees are very limited to their accessible areas. If a HoP is present, they can change the delegation of the internship to whatever area the person is wanting and assign a teacher/overseer for training. This role should obviously include medical, science, and securit, though engineering already has a role designated as a apprentice. If this role is implemented, it would make sense (at least to me) to delete the engineering apprentice role and perhaps make it something like the maintenance technician. The internship / trainee position has to the civilian roles as well. Bartender, Chef, Gardener, Cargo, Mining, Librarian, Chaplain... These roles are not vital to the station, but people play them often and learning from a guide is not as fun as learning from a fellow player. What is most important is that this position allows all roles to be accessible to newbies. If you're like me and afraid to join in as a role that you currently have no IRL knowledge of... this role would solve some of the issue. Seasoned players who know how the job/role works can train ICly as well as OOCly if needed. It would make things much more new player friendly and generate roleplay for those looking to branch out of a department or into a new departmental role. Obviously if you are making a new character and have IRL knowledge of how to do the role you want the new character to go into, you can start them at the higher level job. The purpose of the internship/trainee is for players who need either IRL training on how to do the job, or characters who you have decided are learning something new. Thank you for your consideration. Please let me know if you agree, disagree, have suggestions, ... anything! - Qu1nnd0lyn
  3. So I'm a bit confused. Based on the start of this post (Sorry, I'm not reading 4 pages of replies), there is not really a position for new players who literally have no experience with medical to join in. The medical resident implies that the character knows some things about medical. I don't. The EMT implies that the character knows something about medical. I don't. If I am going to play this game, I don't want to spend all day reading guides and memorizing just to be able to log in and play. It seems like it should be a "learn on the job" process. That's why I liked the Intern option. It gave people like me a chance to come in and say "I know nothing, teach me" and I really mean it. It's not a new character, it's not me being dumb. I have never learned this. My honest opinion is to make a job role that is basically like the assistant/visitor. It'd be an Intern, and you can select which section you want to go into. Make sure to include ALL jobs, cause even things like Cooks and Botanists need to be taught. It'd help me at least, and it could help people learn if they want to learn more about specific jobs with a character, or create a new one for that role. I know it's meant to be realistic, but I didn't come here for this game to be realistic. It's a futuristic space station with aliens and space bears. I want to enjoy learning funny chemicals and plants and races. That's my thoughts. - Quinn
  4. Just making sure that this will be decided upon. Thanks.
  5. BYOND Key: Qu1nnd0lyn Character Names: Quinndolyn Jerome (Complete), Keelin Andante (Complete), Renae Farfen (WIP) Species you are applying to play: Dionaea What color do you plan on making your first alien character (Dionaea & IPCs exempt): N/A Have you read our lore section's page on this species?: Yes. Why do you wish to play this specific race: Of all the races listed, this one called out to me the most. It is a singular "being" yet made up of multiple smaller beings. The goal of these creatures seems to be to be as helpful as possible, which aligns highly with my own goals. Dionaea, from my understanding of the lore, are able to function in individual and team work rather well. My goal is to play as a hydroponticist or a xenobotanist where a sentient tree-like creature would fit best in my opinion. Plus it would give me the opportunity to roleplay with a mindset of the dionaea - "We must grow plants for the organics to consume, as they provide us with light we need for survival." (Hope that makes sense.) Identify what makes role-playing this species different than role-playing a Human: Dionaea, (at least as far as I was able to understand) would refer to itself as a group. Example: "We want to check out the library book." They also differ in the fact that their diet consists of mainly light, but can include physical matter. Not to mention being able to survive without oxygen and in a vacuum. Character Name: Petals on the Water Please provide a short backstory for this character, approximately 2 paragraphs Petals on the Water felt that their potential was not being fully achieved on Reade and tired of seeing their people looked down upon by other beings due to their current dwelling. With the hope of being useful as a hydroponticist, they plan on interacting with the crew as much as possible to reshape the ideas of Dionae from Reade. Armed with a plethora of knowledge about horticulture and a singular drive to help their people, Petals on the Water will be a literal force of nature to be reckoned with. What do you like about this character? They are driven by the desire to help. They want to see their people not frowned upon or distrusted by other beings. As well as wanting to help out their fellow beings in any way possible. How would you rate your role-playing ability? 7/10. I need to really familiarize myself with the lore, so it cuts down some of my ability to interact with others on certain topics. Notes: Thank you for your time and consideration.
  6. This is amazing! I recently started playing SS13 with a friend of mine and I had no idea how to fill out these sections. It doesn't seem like people really refer to these, but recently I had a captain say they were looking at my characters employment records. I didn't have any listed, but thanks to your format examples, I can put things down. This is super helpful for new players and I would recommend putting some sort of link for this on the Wiki. (Along with examples of how to fill out the character information for each race. Newbies like me need a bit of handholding cause there is a LOT of lore)
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