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Doc

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Chief Medical Officer

Chief Medical Officer (24/37)

  1. Binary is the privately held faux-radio frequency only accessible to the AI, station-bound units, and maintenance drones. It is completely inaccessible in any other way beyond a very obscure antag uplink item. You're probably thinking of Encoded Audio Language, which is just a language like any other.
  2. I won't repeat prior feedback in detail. I think the rivets are too visually busy, but the spritework is otherwise good, if a little brighter than I'd like. In some places, the grass outline is a little- awkward. It'd be neat if the gold/rubber tile splines inhibited the grass overgrowth, but I'm sure that'd be a clusterfuck to code. These new untiled floors are sexy. I love them. They look perfectly like a space where there should be tiles, but they're missing, which old plating kind of lacked- it just looked like a different kind of tile, basically, no depth signifying an empty unused space in the floor. The dark tiles also work very well with the darker paint, there lining the edge of the hangar bay-- But I don't think they work very well with bright paint, personally. I really don't like these- but I don't think that's the spritework as much as the paint coloring. The uncolored sections of the tile look.. brown? Brown or dark-dark yellow? I think they'd look better somewhere on the greyscale like their predecessors. It also might be that they don't really work well with large swathes of the tiles because the kitchen and bar seating areas look fairly decent with them in small quantities imo, even despite the yellow/brown coloration. Didn't grab a screenie of those areas during the testmerge, whups.
  3. I have been told to up the 'lore impact' to medium bc of its effects on Dominia's noble culture.
  4. Doesn't this just make Vampire into Changeling, but with different abilities? Isn't Changeling also reviled for the way it encourages taking people out of the round?
  5. I do not think lore should ever be a consideration in gameplay/balancing decisions, short of loredevs balancing canon factions against one another or something along those lines. I think suit sensors are a net negative in server gameplay, but I agree that it's incredibly strange to limit them specifically on code green, and I don't currently have any other suggestions for dealing with them. It worked with cameras because those are almost 100% purely for catching antagonists, and there is really no valid reason for security to be sitting on them 24/7 besides validhunting/powergaming. Medical's job though, ostensibly, is to keep crew healthy and alive, which is a very valid goal for the department and is only tangentially related to the fact that antags will naturally be hurting crew. Medical sitting and staring at sensors all round is obviously not validhunting, and not necessarily powergaming either. I do think it has two primary issues though. One, it's effectively the same as sec-lobby camera sitters in that it gives people a blank check to simply not RP, which shouldn't be something we encourage when we so obviously see it occuring. No sensors on green technically fixes this, but it's such overkill I really don't find it to be an appropriate solution. The other issue is that FRs will occasionally use it as an excuse to either frontline rush the antag bc "GOTTA SAVE THE CREW", or scream at security to do the same. This is the only valid reasoning for the suggestion imo, and honestly? I don't see it happen enough to warrant this. Overall, -1
  6. Lore Impact: Medium Species: Human Short Description: An update and addition to Dominian geneboosting lore that extrapolates on the effects of the process on the person, helps clarify why the process remains exclusive to Dominia, and reinforcement of the themes of nobility and imperial superiority in Dominian Primaries that choose to use the procedure. How will this be reflected on-station?: Geneboosted characters may choose to take advantage of more depth surrounding their status and the procedures done to reach it, and the side-effects they may have, and may be able to provoke interactions with Zeng-Hu, Jargon, and other sources of genetic modification in the lore. Does this addition do anything not achieved by what already exists?: Geneboosting lore at the moment is effectively one-and-done with little depth. It is largely a footnote in other aspects of Imperial culture and Dominian society- geneboosted primaries are just better than others. Clarifying side-effects and the rationale behind the research into and actual decision to use geneboosting helps provide more depth to the lore that geneboosted characters can play out from. Do you understand that the project may change over time in ways you may not foresee once it is handed over to the Lore Team?: Of course. Long Description: This is written as it would be on the wiki, which maintains most of the original structure of the section, but as in the last question, it is given freely to the lore staff to handle. A field of research dating back centuries, geneboosting is descended from colonial efforts to genetically engineer species adapted to the harsh Morozian climate. Geneboosting was originally used on humans by the Volvalaads at the behest of House Strelitz with the intent of improving the Imperial Army's officer corps before being further developed by House Volvalaad into a form of noble reward for the highest echelons of Imperial society, with a focus on physical awe and visible impressiveness. Geneboosting is done during the fetal development stage, attempting to enhance the natural genetic structure of the patient. While the process aims to remove physical flaws and emphasize strengths, altering such a large portion of the patient’s genetic makeup is an imperfect science and often results in chronic health problems that go undetected until later in life. Geneboosted individuals can suffer from chronic back pains, chronic migraines, forms of arthritis, and hormonal imbalances, among other non-threatening health issues. Due to the relatively negligible nature of these issues, few nobility take issue with subjecting their children to the process in exchange for the status and awe it provides them. This form of genetic modification is limited to the nobility due to the high cost and status associated with it. The effects lead to enhanced attributes and appearances: those geneboosted are stronger, faster, more able, and much longer-lived than their non-geneboosted counterparts, so long as there are no complications counter to this. Geneboosted playable species tend to be a foot or so taller than average (upwards of seven to seven and a half feet for humans) and are obvious at a glance. Geneboosted humans are often held as paragons of Imperial society, eliciting cultural memories of Dominia's feudal past where the noble class found itself taller and stronger than the peasantry as a result of better nutrition and access to health. Geneboosting carried out after birth, known as gene therapy, is very rare and generally dangerous in addition to being prohibitively expensive. Talks with Zeng-Hu to improve upon Dominia's pre-existing gene boosting techniques, potentially reducing the incidence of side-effects, have not yielded results. Editor in chief: @limette
  7. I'm confused at what you consider 'smoking rooms' that are not the smoking lounges, then. Can you post screenshots of the areas you're considering removing?
  8. I would rather we not remove any lounges. I don't care about this smoking reg thing one way or the other, but I see all of the lounges consistently used at least once or twice a round for splitting off conversations, meets, or small interpersonal events. If it's something about "smoking lounges" specifically, turn them into some sort of other publicly open hangout area.
  9. Doc

    Darkmode?

    Yes. Top right of your chatbox window.
  10. If possible, I'd like to request the addition of the old Hephaestus jumpsuits as surplus uniforms, at least the engineering one, possibly the research one renamed for operations.
  11. There is a specific condition for a suit being 'punctured', where it does indeed lose the ability to protect against vacuum (or provide oxygen from a tank, if you don't have a mask on underneath the suit proper). Logically this would happen any time you're shot or hit with something sharp enough to damage you through the suit, but.. that would be hell for actual usability. For 'balance' it only happens when you take large amounts of damage all at once, most commonly from explosions or falling down z-levels. That said, this actually sounds like a neat idea.
  12. Could you elaborate on this point? You mention the Coalition in-depth in the app itself, but this implies issues with other factions as well. What other human factions do you see problems in, and what changes do you have in mind to fix them?
  13. It's.. technically participation, yes. But is it really, effectively, any more participation than any other observer that sits in a ghost all round? There's also nothing stopping anyone from doing it at any point throughout the 2 hour round, then netting themselves a 'full vote' for the rest of the round after only spending a minute popping in and out of a maintenance drone. I definitely don't want to see the idea of popping into a maintenance drone briefly to become against the rules because of this. I use that to test if I'm suffering from lag, bugs, or to test mechanics, and sometimes will only need to pop in for a minute or so to do so, and may not play the round afterward, but may feel the inclination to vote.
  14. Does this mean someone could observe, ghost-role join as a maintenance drone and spend a single minute to repair a single window or wall at 1:55, then get a 'full vote'?
  15. This may be harder than it sounds, as I'm not sure how janky it would be to mess with shuttle timings in only specific cases, but an neat adjacent idea to help alleviate radstorms being impossible to notice after they're already announced is to perhaps make fire alarms pulse a bright green while they're ongoing. Like. Brightly, since it's kind of a deadly thing and all, and to differentiate from normal "code green" green.
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