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Carver

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About Carver

  • Birthday 01/01/1996

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Artificial Intelligence

Artificial Intelligence (36/37)

  1. I hate to beat a dead horse but I hope this event gets exosuit and simple mob interactions fixed. I was super excited to see what the master transmitter could do, and how the crew would fare against the horde of hivebots and then those hopes were dashed hard. The sprite work was quite wonderful though, I hope that we may see a return of these transmitters (and their rampant friends) in the future. I also hope we get to see Purpose taking a hostile position in a future arc with their HKs and Daedric Crescents, those looked super neat and I'd have loved to see them in action.
    A very strong build-up throughout - with an intense bridge battle and close quarters fighting against simple mobs - culminating in a extremely underwhelming 'final boss' as all of it's hivebot guardians were incapable of damaging the numerous industrial power loaders laden throughout the map, ultimately stripping any and all teeth from what was supposed to be the most intense fight of the arc. This unfortunately left me going 'That was it? What comes in next?' for the remainder, only to realize it was over.
  2. As for freebie imbalance, just give Bieselites Sol Common for free and that’s solved. I don’t think more than one freebie is needed per origin.
  3. I’ve suggested this before, but I’d never support it again if it cost a language slot. We need more variety, not less.
  4. I’ll support this if it doesn’t include a body deletion pit lmao. As for budget concerns, Command can already put an incredible amount of money forth (in terms of what can be ordered) between department budgets, their personal accounts and even the vault if need truly be. I’m not concerned for logical limitations when it’s not terribly difficult to bypass it with some effort in an emergency.
  5. Easily makes top ten RPers I've met and I've played this dumb game for well over a decade. She always strives to create engaging characters, where even the newest ones are well enough fun to interact with and tend to swiftly gain depth to their personality. I'm running out of genuine compliments, +1.
  6. It’s like those dudes with radios who try to contact the ISS except for some reason it’s readily built into every single communication device on the planet.
  7. In what world would the SCC be unwise enough to program Trinarist/Dominian/Dreg/Gadpathurian accents into their AIs?
  8. Would this medicine protect against Skrell and other psionicists?
  9. Are limbs easy to aim for for the zombies too? Will sewer water still be a comical death trap during this? Will IPCs have their own ‘zombification’ implemented via rampancy so they’re actually vulnerable?
  10. A pile of them in each antag zone/applicable third party zone would probably be cleanest, to avoid deleting masks on people who misclick in the surgery machine (unless the old masks drop to the floor?).
  11. A selection of the basic pens: Black, Blue and Red. I'm asking this because someone told me he's too lazy to ask.
  12. I do think pre mixed butter and some condiments would be nice, but I like the touch of having to bake your own bread and make your own cheese. It makes it feel a little more authentic, and adds more to the people who choose recipes requiring these dishes instead of the comparatively lazier recipes you can throw together from some fish and your produce box. So in a sense, I half agree - condiments and butter should be added, but not bread.
  13. For better or worse, they've always struck me as a bit of a 'caricature' faction, and so I've struggled to take them seriously in most any interaction with their characters in turn. That combined with their rather exaggerated aesthetic has led me to feel that they're more of an 'event faction' to be used inevitably as minor antagonists in some future arc, rather than something that you'd reasonably make a character for. I haven't really tended to have positive experiences interacting with Golden Deep characters, as they trend toward acting like 'metal scrooge mcduck'. As a faction they're not really interesting for a third party synthetic group (unlike Purpose who aren't playable, which really helps maintain a sense of mystery), with the exception of their vessel Midas - which feels almost designed to be a hugely valuable target for a major faction that would see it taken apart for research. I think that best summarizes my feelings about them, merely a 'lore piñata' for another faction to break open.
  14. I'd say Adhomai and Xanu were fantastic for shore leave, but I do agree we need more hotspots where possible. I'm curious where the next arc will take us, as some planets can be very hit/miss (Moroz for example basically blocks off a significant amount of crew from shore leave) and in turn wouldn't be ideal for terribly lengthy 'orbit periods', though that's not to say I wouldn't want us to visit them for 2-3 weeks.
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