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ToasterRoboto

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    toasterroboto

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Station Engineer

Station Engineer (8/37)

  1. I think it's just a little bit weird for robots to be 'drinking' lube. I do think we actually need them to be using it in some function, but they should be 'drinking' coolant instead.
  2. Perhaps even add a rare artifact that if found could trigger an event like that?
  3. Anything that fleshes out the station (even if it is small) is nice. Might cause some performance issues, though.
  4. Just to show my thought process: I messaged you, stating that you had "(7) days from the delivery of this notice to contact the CCIA office and schedule an interview". You reply that you might be available over the weekend and I wait for you to respond further as the PM says for you to schedule an interview. You don't and we move forwards with the report. As for the note, it's rather poorly worded on my end. I meant to imply that the two of you had a relation in the way that two heads of staff would be expected to have, which would presumably be different than the relationship of two friends.
  5. Anomalist doesn't even have a guide at all.
  6. Yeah, it was certainly rushed as hell. I don't even know why I rushed it in the first place, but it's revised now.
  7. Basic Information Byond key: ToasterRoboto Character names:Johnny Patton, Fitz Hunter and any antags that involve (mexican) wrestling. Age: 16 Timezone: GMT +11 (aus) What times are you most available?:4pm-12pm mostly, occasionally 1am-6am. Experience How long have you played SS13?: About half a year now. How long have you played on Aurora?: Just under half a year. How active on the forums, discord and/or server are you? I check the discord occasionally but participate rarely, I'm reasonably active on the forums (although I don't post much) and I get on the server most days. Have you ever been banned, and if so, how long and why?: No. Have you ever volunteered as moderation staff for any other servers, SS13 or otherwise?: I was and technically still am an admin on the 'Australian Spessmen' SS13 server and have been since it started. It's no longer actively played but it was for about a month while I was an admin. Do you have any other experience that you believe would be relevant to a position in the CCIA?: I used to co-lead 'The Terminal' (it's a newspaper faction which had 15 or so people) on the 'nebulous' HL2RP server, for roughly six or so months. Personality Why do you want to join the CCIA?: CCIA sounds like an interesting change of perspective compared to the rest of the server. Central Command is a rarely seen thing on the server and playing as a member of it sounds rather interesting. What do you think are the most important qualities for a CCIA Agent to possess?: A CCIA agent should be able to judge not from what's best in their interests/opinions but rather what's best in the company's opinion. Other than that, an agent should be able to work in a timely but thorough manner among expected basics (extensive knowledge of the Corporate Regulations and the process of managing an Incident Report) What do you think the purpose of a CCIA Agent is in an ongoing round?: The purpose of a CCIA agent in an ongoing round is mainly one of two things. Mainly, a CCIA agent will be conducting interviews and taking witness reports related to incident reports once the prerequisite steps have been completed (ensuring the complaint is valid by checking the involvement of antagonists and making sure the event wasn't completely fabricated), issuing punishments in the case of a completed report and acting as a representative of Central Command, either through replying to a head's fax (and taking action if qualified) or by simply being present on the station. What do you think the purpose of a CCIA Agent is outside of the server?: Outside of the server, a CCIA member should be following up incident reports and ensuring they are valid (no antag involvement, IC and occasionally OOC evidence of the incident actually happening, etc.) and are expected to help in the creation and maintaining of corporate regulations, making sure they make sense from an IC standpoint and justifying them from Central's viewpoint if said justification is required. How do you handle stress?: As long as I don't burn myself out by playing for too long during one session, stress usually isn't an issue. How well do you work autonomously?: Reasonably well. I don't believe I would have any problems, but I can't be certain without actually experiencing CCIA work and its responsibilities.
  8. I agree, removing gib slips flat out is kinda stupid and doesn't make sense. Giving lings a no-slip flag would be good, though.
  9. but why should they have to do that?
  10. "we're here to loot and pillage but we didn't bring any backpacks or more ammo than was already in our gun"
  11. Title. It makes literally zero sense how a giant arm blade doesn't burst the cuffs.
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