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killstrike

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    killstrike

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  1. In my personal opinion, I think Maltivus could roleplay an alien really well, and in this instance, a Diona. From what I've seen so far, they've been receptive to feedback, a willingness to learn, and have been a pretty great roleplayer so far.
  2. 1. The nymphs were grown individually, most of which are young bouncers whom'st left their original Gestalts. Kind of like humans form gangs on the streets, or how rats or rodents bunch together, a bunch of street-living nymphs came together to form Pleasures. Afterwards, they basically lapped up bits of blood puddles in alleyways, mostly outside bars from vicious bar fights to get their knowledge. 2. As for the eternal, Pleasures really doesn't believe in such. Still subscribing to conditional pacifism, they've often had to defend themselves more than a few times from The Eternal, to avoid being viciously consumed. When most possible, Pleasures splits into the 7 or 8 nymphs of the cluster, and squeeze into rat holes to avoid confrontation, reforming shortly afterwards once a member of the Divine Eternal leave, in case an Eternals Dionae sees Pleasures as "unintelligent". The Pleasures gestalt nymphs all mainly have negative opinions on The Eternal, and do not worship said god or goddess. @Boggle08
  3. BYOND Key: Killstrike Character Names: Josh Foster (old, old character), Slithosuri Asuroz Species you are applying to play: Dionae Have you read our lore section's page on this species?: Yes, extensively. Why do you wish to play this specific race: There are a few primary reasons why I wish to play a Dionae. For one, I love playing characters with borderline alien and foreign mindsets, and the Dionae are right there. Secondly, I feel it would be fun to play as what is basically multiple characters wrapped up into one, that being multiple creatures speaking from the same body. I feel like I can get up to a lot of fun or interesting roleplay scenarios utilizing the Dionae’s unique mechanics, lore, and design, such as a sociable gestalt bartender where multiple nymphs speak to patrons while the gestalt as a whole works. Identify what makes role-playing this species different from role-playing a Human: Dionae not only prescribe as a whole species to conditional pacifism, but also the inherently alien biology makes the gameplay fundamentally different in terms of gameplay. In terms of roleplay, they’ve a more visceral reaction to pain in Coeus, but significantly less in older ones. The mindsets can get increasingly more alien depending on the Gestalt. Multiple nymphs can speak, or just one. It also makes you think more for the idea of each Nymph technically being it’s own “Character”, or conscience, rather than the singular mind of a human being. Regardless, I’d like to experiment in the future with what I can play and what characters I can make of the Dionae. Character Name: Pleasures of Society Please provide a short backstory for this character Several nymphs were grown in the calm, quiet life of Tau Ceti, yet many young nymphs found this life to be rather… boring. Dull. Why live in the calm Biesel city working an assistant’s wage when you could be acquiring stories to tell? And thus, these young nymphs bound together to form a gestalt: “Pleasures of Society”, named after what it is they wish to obtain, learn, and acquire, after witnessing a loud, colorful club. This new cyclopsian gestalt immediately applied to work in service, particularly more sociable jobs such as a waiter, or entertainer. Eventually, Pleasures of Society settled on a job in bartending. This did come with complications, however. For one, the gestalt couldn’t move or speak quick enough to talk with the patrons coming in. Thus, a unique mindset adapted, growing out of the Chaotic Cacophony. This mindset was based off of the Competence Choir, but instead of only one sociable nymph, three of the nymphs speak, often different in personality or opinion, while a central one of the three acts as the “main” social nymph. This allows Pleasures of Society to talk with multiple patrons, and to gather the traveler’s stories. After this period of adaptation and frugal socialization, Pleasures of Society caught the eye of a Nanotransen recruiter. More excitable than ever at the prospect of space and its many tales it could tell, the Pleasures gestalt took up on the offer. This has landed the young Coeus here, at the Aurora station, often hired as a bartender, or in rare cases, Librarian or Janitorial positions. What do you like about this character? I feel like it could be a good introduction to myself to more easily place my mind in the mindset of a Dionae gestalt. It also allows for some sociable roleplay, rather than much intensive or more requiring tasks such as engineering. What I like most about this character is the possibility of a chatty Dionae gestalt talking with multiple patrons of the bar, while the rest of the gestalt is focused on making drinks. How would you rate your role-playing ability? I am, at the very least, semi-literate to literate, depending on the roleplay being held. I would rate my role-playing ability highly, as I have been roleplaying for around 4-6 years by now. Notes: Feedback or criticism would be appreciated, and can contact over discord. My discord username is Skeleton#5572.
  4. BYOND Key: Character Names: chip, void, rob, grath, tree child, the afterlife, welder, steel. Species you are applying to play: Dionaea What color do you plan on making your first alien character (Dionaea & IPCs exempt): Have you read our lore section's page on this species?: yes. really cool. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: the reason I want to play as this race is because in space station 13 RP, there's one problem: food. food kind of gets in the way of productivity as well, so I could also be a better roboticist. the Dionaea also perk my interest greatly in their lore. another reason is because it seems easy to survive as a Dionaea. plus, its getting extremely boring roleplaying as a human. coming up with a new name every time seems challenging as well. Identify what makes role-playing this species different than role-playing a Human: well roleplaying as this species means that you have to act more like the Dionaea, and not a human in terms of the lore. another difference is that since we are humans in real life will be a challenge to "copy" the personality of another race, and it seems like a fun challenge to do so. another fun challenge I suppose ill have to do is every time I have to split the worker up, ill have to come up with a new name every time they remerge, and humans cant change their name. Character Name: speak into the fire. Please provide a short backstory for this character, approximately 2 paragraphs this takes place after him wanting to chip a Dionaea to transfer his mind. and failing over and over. Dionaea was found as a vermin pest by josh foster as a single nymph, mistaken as a cockroach. he tried to burn it with a welder, but set something on fire. the nymph took interest in the fire, and named itself so. josh foster knew what it was now. he remembered the legend that if you protect a nymph with your life, they absorb and transform the martyr. josh foster then attempted to follow this myth, whilst more nymphs soon followed. now the nymphs combined into a worker, the worker thanked josh foster, and the worker left. the worker came up with the name speak into the fire as its new worker name. speak into the fire, when josh foster's shift is done, takes over as roboticist as some of the other nymphs seemed to perk interest in robotics. What do you like about this character? honestly I think ill like trying to come up with a new name every time I have to emergency split. the backstory seems decent enough for me, and I'm satisfied with my application now. How would you rate your role-playing ability? experienced. Notes: I worked REALLY hard to get this application done. tell me if I have to add anything.
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