Jump to content

Araskael

Members
  • Posts

    38
  • Joined

  • Last visited

About Araskael

  • Birthday 05/04/1993

Personal Information

  • Occupation
    Hobo

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Araskael's Achievements

Station Engineer

Station Engineer (8/37)

  1. Hello. It's been over two years since I've offered my services, but I thought I'd do it again. I draw a few weird stuff often, but occasionally draw my characters in ss13. I can draw pretty much any species, though Unathi, Human, and Tajara is what I'm more experienced with. Here are a few relevant examples to SS13 I've done (Warning, large pictures): [unathi] Myshka: [unathi] Kir: [Human] Vick: [Tajara] Zurael: [???????] Greytidingson: And more on here if you're curious about my other drawings: http://korpor4l.deviantart.com/gallery/ If you wish for a commission, via forum post or PM, here's what I need: Two in-game pictures of the character looking towards you and looking to either side. Important details of the character that you wish to see in the picture (the flavor text may suffice if it shows all the information). What your character typically wears, where they work, what pose you would like to see them in, what you'd like them to be doing, and/or their general attitude (like if they normally smile, or they always frown). Basically any information you deem important, I will fill in the blanks with my own imagination if you don't give a certain detail. Tell me if you just want a traditionally drawn version or simple digitally colored version. Also tell me if you rather me do full-body or just upper body portrait. If you actually want a non-SS13 commission, feel free to PM me with details. Please note: I don't do fetish or sexual art. I won't try to mimic a certain style, they'll be drawn in the style I normally draw. I may show the results on this thread unless explicitly told not to. I'm willing to do a few revisions, but be considerate. I accept paypal donations, but otherwise the commissions are completely free. Speaking of free, the pictures are 100% guaranteed scorpion-free. Remember, pizza is a part of a balanced diet.
  2. And you are treating me like I am a child who doesn't understand what I am saying, and simply crossing me off as simply salty or self-interested. You are being absolutely horrible right now and handling this poorly. None of you have addressed my points that I have made, and I cannot believe how rude you are being at the moment.
  3. You are not special and you have already been replaced. You made a complaint, asserted a position and multiple staff have weighed in vindicating my actions. If their are no objections i will assume i am good to lock this in about 24 hours. Good to know that you're handling your own complaint and are unbiased, and clearly not resorting to ad hominem. Thank you for confirming my cynicism about the state of affairs of this server and the attitude of the admins about their players.
  4. I still don't think anyone completely understand what I am trying to argue, but there is only so much that I can present or argue at this point. In the end, I am powerless to do anything about it, and it just feels futile to even make the effort here. While I thank you for the time with addressing this issue, I don't feel as if anything will improve in this respect. With that said, with the many issues pertaining to roleplay, or lack of thereof, I don't think I can continue playing, and the fact that you're losing a very capable roleplayer should be concerning in some way. Though I doubt my departure would mean anything anyway.
  5. I mentioned something along the lines of that I'm not blaming you for all of the issues of the server, but I feel there is an issue with the policy and how roleplay is conducted on this server. On a completely gameplay level, I completely understand that I screwed up and should have been more robust and stuff. On a roleplay level, I feel it is very unfair that I was removed from the round so suddenly without any prior action or roleplay. If I were to storm in and instantly kill the AI with no prior actions or roleplay, I would be the one who is in the wrong here. I feel that not many is understanding my point of view and the issues there are present in roleplaying in this server.
  6. Because my character had no intent on rewiring or whatever the AI system and rule the station, they didn't even know how. Though alright, intent is irrelevant, and seemingly so is roleplay. I have not once shot at the core itself, a laser weapon can shoot right through glass, and into the core itself, and the AI had more than enough time to resort to alternative methods to simple murder. That aside, as I am trying to say again and again, my defense is the quality of roleplay, which as far as I know is the point of the server and is a part of the rules. The AI or cyborgs is seemingly exempt from any of these rules. "•Killing in self-defense in NOT preferred. If possible, always try to flee, or disable your opponent. If your character does commit a murder in a canon setting, please roleplay out the effects it would have on your character as well." This whole situation aside, I have seen human characters commit these same sort of acts, called the admins about it, and those players were commended and defended. To me, this is a severe break in roleplay. My intentions are as altruistic as I possibly can make them, I want this to be a fun roleplay environment for everyone, but with any of this happening it can be near impossible to do so.
  7. Because they were exchanging lethal fire. Please read the thread before commenting something that was already addressed on this thread. If you fire lethally at someone who also has lethal means, expect them to use it. He fired on the AI lethally, the AI fired back lethally. One of them died, the other didn't. Do you want the AI to stop and try to exchange words while it's under immediate threat? Because if that's the case, then I will also proceed to PM every single person that gets into a combat situation, and fails to say some arbitrary message when bullets are flying at them. That would fall under... ERT, mercenaries, security, anybody that ever picks up a gun, anybody that fires said gun, etc. Yeah, no. That's not gonna happen. I don't mean this in an insulting way, but I don't feel you understand what I am saying either. Everyone I've spoken to in this issue uses this argument liberally but it is far from my intentions or truth. People think that I just simply want all combat to go away, to have us playing in a boring old office typing sentences of words to eachother. No. I am extremely experienced in roleplaying games, playing them since around 2006, and have a considerable amount of different ways to roleplay. The whole point of a roleplaying game is to get immersed into a character, play them out, and if playing with other people, have an attempt to make it interesting for the other person. In this sense, it is considered very counter-intuitive to create a character that not only doesn't want to engage in any social interaction, but simply just kills things without any intention or interaction whatsoever. In this case, the AI had MORE than ample time to subdue me, or even call in a security officer, and to clarify again, I am not expecting the AI to simply drop their defenses and come up to me in person and be like "Please Mr. Criminal person, put your weapons down pretty please", but to perhaps actually disable the criminal or call for someone who can instead of just instantly murdering them and bring me out of the game completely. To simply have a round where your own motive as a player is simply to gear yourself up and ready yourself to "robust" the antagonist is no different than any of the other low-RP servers. I'm NOT trying to tell people how they should enjoy a video game, but if you play a game that is advertised as one thing and you get an experience that is completely opposite to that, then of course someone who is looking for the advertised experience is going to be upset. For example, if you played a game that glorifies its superb racing mechanics, but the game turns out to be a walking simulator with a racing background. If people do not feel like roleplaying, or are tired of roleplaying, they shouldn't continue playing the roleplaying game. I really have no clue how else to explain this any further, I am not the only person who feels this way, but in this server and frankly the entirety of SS13 that is basically low to no RP, this minority has no place anywhere.
  8. Lemme rephrase myself so that it makes more sense. In a combat situation, you should not expect synths to stop and chat. Organics, ehhhhh, because they can still choose to surrender and stuff. Don't expect machines to back down because they have orders to follow to the letter; because they're machines. For the most part, if lethals are being exchanged between two parties, don't expect the other to give up the ghost because it wants to survive too. That only works on unarmed people; in which case I could defend you, but that wasn't the case here. That is most definitely your personal opinion. You two were exchanging lethals and just told me that you had the chance to kill it. It kind of sounds like Garn and Jenn are saying in those logs. You infiltrated the core with lethal weapon(s), you are firing lethals in the core, and you SHOWED intent to kill and damage both station property and the AI itself (both being covered by AI laws). Your personal intent is irrelevant in this case because carding the AI is definitely not what you show by firing lethals at its turrets and there's no way he could've known that carding him was your true intent. Lethals is definitely the nuclear option, but it's a valid option regardless in this situation. If you weren't firing lethals, then that would be a totally different story, and using lethals would most certainly have been wrong. When you were showing intent to potentially destroy the AI, then gloves come off, and it needs to use every tool at its disposal (within reason as the situation escalates) to stop you. I'm sorry, but you should've been more prepared to deal with the AI. I understand your perspective on it. I don't at all blame anyone for this way of game, but it's just not the type of game I'm looking for or what I expected from the server's rules or title. In the end, I suppose it is always only my issue and nobody else. So, the only logical thing for me to do is to just not play anymore and try to find another sort of game that holds the same degree of roleplay. I don't mean that in a condescending way, but it's obvious I seem to have a different definition or nobody is understanding my position. I'll keep an eye out on this thread for any other comments, but I think I'm going to make the decision to not return to the game. Hopefully to greener pastures.
  9. I honestly do not feel that synthetics should be exempt from roleplay, it is a severe break in it if they are simply just the exception to the rule. I had a very clear shot to the AI core itself, I could have just sniped it to death but I did not, and I am fairly certain the AI saw me firing at the turrets in the core that automatically fire stuns so that I may card the AI without harming it. I was already on critical, moving at an extremely low pace, and even retreating, where they turned on lethal, which killed me in two shots. I don't consider that subduing. That is simply murder. It would've made sense if I was actually shooting at the AI itself, trying to kill it, but that may be my personal opinion. The AI has an extremely large presence in the game, and yet seems to be exempt from roleplay as you've confirmed, and so its mere presence is a break of immersion if it doesn't adhere to the same rules. I really hope this isn't the case.
  10. BYOND Key: Araskael Staff BYOND Key: Garnascus and AimlessAnalyst Game ID: bC1TXf Reason for complaint: Breaking of and lack of roleplay. Evidence/logs/etc: http://pastebin.com/wL78Jb9D I was the antagonist of the round as a traitor. I geared up, and thought the first thing I should do is to disable the AI so they don't instantly lock me and end the round simply as that. So, I retrieved an intellicard so I wouldn't have to destroy the AI. Instead of subduing the threat, the AI [played by Garnascus] simply turned on the lethals and killed me in two shots and the end. I've also noticed AimlessAnalyst break character to add on what was being said in DSAY, except In-Character, and admits it, while nobody seemed to take issue by it. (See picture example below and logs above) Additional remarks: I personally feel this is extremely low-roleplay. I've tried to inquire about it, and got responses that I expect on other low-roleplay servers. I understand the chaotic nature of SS13, and perhaps I am being too critical, but I feel the title of 'high-roleplay' is extremely misleading if it is the case that people worry more about the gameplay than actual roleplaying in character. The AI in the round, from what I described above, felt very sudden and without any roleplay. One of the points I've brought up in the DSAY was that it seems the antag almost has to powergame, or is even expected to powergame, in order to get anything done in a round. I feel this completely defeats the purpose of roleplaying and just turns more into a deathmatch, which then I would rather just be playing Overwatch or TF2 or something. Especially as an antag, I try my darnedest to give my all and provide an interesting role-play and interaction, and especially to not take another player out of the game, but that seems impossible with how roleplay is conducted here. On the same note, I admittedly let loose in the DSAY, and I understand I have a very bad way of communicating even under stress, especially my sarcastic responses about being a horrible antag [Or technically good in a completely gameplay definition, all roleplay aside]. However, my arguments I've made remain the same even in a calmer state. It is something I've noticed for a while playing on this server, an issue that I personally came across. Roleplay doesn't feel like it is taken to a high standard here, as I've seen countless of times; for example; I understand, I make jokes too, but in a high roleplay environment, I don't break character intentionally. While I apologize for my rash behavior, it is something I've been seeing for quite a while and hoped it would be rectified. Near the end of the logs provided, it was assumed that I was wishing that everything would go my way and believe that everyone else is wrong and I am right; that is completely false. It is my complete intention to provide interesting roleplay, I am completely fine with my character dying or something bad happening to my character if it was roleplayed well. To clarify, I'm not expecting a novels worth of roleplay, but something more than simply instantly carrying out an action just to "valid the antag". I've seen this happen time and time again from countless other players. I completely try my best to understand everyone's perspective on this, but I sincerely hope that others can make sense of my own. I hate myself to be an asshole, but roleplaying is a hobby that I very much enjoy doing. There are an extremely small amount of good roleplaying outlets that do the same thing that this game can do. I try to have the best of intentions in mind, and I care about making other people happy more than myself, which in turn makes me happy. I hate to be making this complaint, but it is about time that I have made one. I completely understand this is a game, but there is a clear distinction between a roleplaying [especially high roleplay] game and an objective based game such as Overwatch, Battlefield, etc etc; those sort of games are meant to be detached and where you mindlessly or competitively have fun without any in-character, while a more immersive roleplaying game is much more involved with a fictional character that you assume the role of with no objective besides making interesting roleplay. That is my perspective of this. To note, I am not saying these two players are the central issue of the entire server, but unfortunately are what stirred this specific exhibit.
  11. I've quit SS13 for a little while, and got back into it, played Kir a bit the past few days. As for Zurael, I imagined that could be developed through the course of playing the character, if I ever got to it. I imagine Zurael does have plans to try to move his family away when he can convince them to move closer to him, and of course feels very homesick and misses his family, even if he's excited for his new job he found. His siblings are fairly conservative, and just don't like the idea of it, and the mother is too sick and old to be making her own decisions at the moment. I suppose Zurael would reside in Republic of Biesel, and would want his family to relocate there whenever possible, if they ever agree.
  12. Yeah sorry, I do like to detail it through RP itself. Not to say he will be the most engaging and interesting character, I would hope he isn't boring to others, there's much more depth to him than I put. I just wanted to keep to the 2 paragraph summary. That said, I can spare some extra details for anyone who is curious and a bit of a story, while I wait for approval or disapproval. I also made an error, saying he was the oldest, he would be the youngest. I don't know why I got that mixed up, I think I was thinking he was the last one born. Hopefully that also helps with my understanding of the lore as well. It at least helped me harden I ideas about him. I didn't imagine them being directly a part of the war, but definitely influenced by it. I guess some may consider the background boring, but I didn't want to go super crazy with it. His personality and stuff about him will be more apparent when I play him, if anyone notices it when they interact with him.
  13. At this point, a lot of things seem done. For my first Tajara character on this server, I rather keep it simple to get into it, and then explore some different sort of things later. I explained a little bit of why they don't chose a side, at least in their young life, though I can definitely add on to it. I just wanted to keep the entire thing short without going on a rant. Also, when I say he is largely built, I mean just a little more muscular and such, not like a 7 foot behemoth, I imagined his height is just about average. If the one who reviews my application deems so, I can add on to it to reflect the knowledge of the lore. You can always trust that there is a lot of background to all of my characters, either set in stone or in development, but I just rather the details be shown through roleplay. I'll definitely keep all of this in mind though, thanks for the comments and criticism.
  14. BYOND Key: Araskael Character Names: Kir Iziki primarily Species you are applying to play: Tajara What color do you plan on making your first alien character (Dionaea & IPCs exempt): Dark Grey Fur Have you read our lore section's page on this species?: Indubitably. I've known them for a while and have read their lore just out of curiosity before, but brushed up on it now just to make sure I'm caught up. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: I have been used to playing Unathi for a while now, and wanted to try something else than that or a human. I've lost some interest in playing as a whole, but maybe trying something new and different would help me get back into it. Identify what makes role-playing this species different than role-playing a Human: It offers a way to play as a mindset that is fairly different than a human, a different sort of perspective that I personally find very interesting and engaging. Tajara, to me, feel a little more quirky. And obviously, their unique background and culture, way of speech with the third person talking, and rrrrrrrrr's. Character Name: Zurael Siiv'al Please provide a short backstory for this character, approximately 2 paragraphs Zurael was born in a small community in the middle of nowhere in Adhomai's snowy wasteland. His family was extremely poor, and barely lived on by the scraps of the land, forced away into seclusion from the civil war. Regardless, especially of their stricken position, they remained neutral, only caring for their own families survival. When Zurael grew to a child, his family moved through southward to find a more suitable living space. They fortunately came across a town to where his family could live. Among his siblings, Zurael was the youngest, yet acted as the big brother protector of them even for his size. His father died when he was fairly young, but as he and his siblings grew a bit older, his mother became gravely ill, but none of them could at all support it financially. Zurael felt he was obligated to set out, and find a way; steeled and determined. He accepted odd jobs here and there, helping around generously, yet perhaps too generous for his own good. Eventually, his job search drove him to a strange end, a group of aliens he has never seen or heard of due to his families reclusive nature. With the translation help of another, he accepted what they said almost gullibly and desperately, yet also excited for what his future holds. He was taught their culture, language, work ethic, and eventually raked up enough experience to work among their stations as a security cadet. Zurael is a somewhat largely built, dark-haired Tajara with a calm and steadfast composure and bright yellow eyes. He has a slightly informal air about him, and seems to struggle with some hygiene issues with long and unkempt hair on his head and a somewhat thick coat of fur. He speaks with a rough and deep tone, somewhat butchering Ceti Basic at some points. The way he speaks sounds as if he is trying his best, giving his all, and being respectful to those around him, and especially those above him. Though behind his strong and loyal exterior shows a timid and gullible core. It doesn't take long to realize he isn't the smartest book on the shelf. Nonetheless, even with a soft heart, he is definitely skilled and determined to give his life for the benefit of others. What do you like about this character? Amidst my somewhat selfish or self-motivated characters, this character stands out from what I normally play. Zurael is very much the opposite, and isn't a know-it-all, and perhaps easily manipulated. How would you rate your role-playing ability? I consider myself to be fairly seasoned, I take it seriously. Notes: Critique and criticism is appreciated within reason, I've not had a main Tajara character in a while, though Zurael was one of my older Tajara character concepts.
  15. Ckey/BYOND Username: Araskael Position Being Applied For (coder, mapper, spriter): Spriter Past Experiences/Knowledge: I made sprites for personal use, and I've made some sprites on Aurora, some of them already in the game [shown below]. Examples of Past Work: Karnaikai's Unathi wrappings Yinzr's mantle Vending machine meat products Neck bandannas Preferred Mode of Communication (Skype, Steam, etc.): Steam or Skype Additional Comments: I was recommended by Alberyk to apply as a spriter, since I've been making a few sprites for Aurora anyway. I personally have an interest to sprite things for aliens, as they seem to be lacking their unique look, to set them apart from humans (instead of looking like a human with a tail in a jumpsuit). That said, I may have more of a specialty for clothing or worn items, but I can sprite anything else if I'm poked about it. I can still probably help with custom items too for people who don't have sprites.
×
×
  • Create New...