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moltenkore

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About moltenkore

  • Birthday 14/04/1993

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    moltenkore

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  1. It would be neat to have vision cones in-game so your character can only see 140 degrees (or whatever value) in front of them. Perhaps making it so that me's and say's still can be viewed and heard from behind the character with a brief static mark showing where the person was located behind. It would antags a chance to sneak up on people as well as add additional RP if you ever wanted to just generally sneak around.
  2. I always thought it strange to see Zhan in command positions as they have always been thought of as the manual labour section and the lore states they tend not to seek higher positions, so I wouldn't mind it being changed to Hharar, M'sai and Njarir. I do think that command positions should still remain obtainable for Hharar and Njarir especially those that have worked hard all their lives through strife and what not to get to the positions they have endured for.
  3. Replacing the nitrogen canisters in the engine room and making it phoron by default seems like a good idea as 95% of people disregard the nitrogen policy anyway. As for atmospheric technician being moved to engineering as a whole, it does seem like a decent idea on paper however, what Lohi says is true and cutting down engineering to just one role would be a bad idea. Maybe the case is too many engineers knowing too much and the default engineering role should be moved to say a specialised role name such as "structural engineer" or something.
  4. It would be a neat upgrade but I don't think it's really needed. Perhaps it could have been needed back in the days when you couldn't place inflatable boxes inside bags but not so much now.
  5. The rule does mention comfort but I'm thinking more the along the IC mechanics side rather than discomfort RP. I think the reason that discomfort is the primary subject of the specific rule is to give people the ability to yell at engineers prepping for the end of the universe, but in the mechanics and meta side of things it's got more to do with stopping engineers wearing space armour and instant space protection all shift. (And anyone else with void-suit access)
  6. I've seen quite a lot of people just running around all shift with the rig suits enabled and in the retracted state such as chief engineers and paramedics. By doing this they are able to call on the mighty morphing power suit to instantly have protection from vacuum and have all the modules inside the suit available to them at any time with a simple tap of the menu and a middle click. Hard suits on the other hand are bulky and your character would overheat / become highly uncomfortable etc etc and as such there is already a rule in place for wearing them constantly. It seems somewhat odd that rigs are still allowed to be worn all shift in the retracted state and I have seen certain arguments such as the module itself being lightweight and the back slot of the character being taken up by the rig instead of a bag. The thing is you can just simply lift the bag along with you anywhere so it's not much of a debilitation. As for the rig being lightweight I'm not sure it would be in a retracted state as in the deployed state it has built in actuators and powerful magic to assist the wearer in mobility. All this armour that can instantly pop-out of bluespace would be stored in the module itself so it would be sluggish to walk around with a bodies worth of advanced armour on your back. Another augment I've heard is the small amount of rigs on the station too. I just think it's power gamey to have a suit that is able to pop up on you instantly and make you completely immune to fall damage, space, have an instant jetpack and the ability to leap around like a gazelle at any given moment. I'd like to see the same rules as wearing hardsuits all shift applied to the rig as well. Edit: Maybe I'm ye oldie but when I say hard-suits I mean void-suits.
  7. Just as a note, all the current ion laws are here:
  8. I've interacted with a lot of Kyes's characters and they're always unique and well thought out. I do enjoy interacting with the two borgs ROCKY and Vao with Vao being my favourite. I can certainly say they are able to roleplay a synthetic very well. +1 from me.
  9. Reporting Personnel: Khalid Ar'baq Rank of Reporting Personnel: Visitor Game ID: bS3-c3c1 Personnel Involved: (Name, Rank: Offender/Witness/Other (Ckey)) - Cassy Hendricks - Offender - (A few others witnessed only partial events but can't remember names) - Noir - Other: Detective Time of Incident: Real time: 21:30~ GMT (UK Time) Location of Incident: Holodeck, Medical Nature of Incident: []Workplace Hazard [x]Accident/Injury []Destruction of Property []Neglect of Duty []Harassment [x]Assault / Attempted Murder []Misconduct []Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: We were having a boxing match on the holodeck with many people taking different round. Hendricks seemed most violent during, smashing people against glass, punching them when they were down. It was rather daunting to watch but Khalid did so anyway. After a while and some people with light injury, Khalid stepped into the ring to face Hendricks and had small match with Khalid going easy on the smaller woman. It was fine at first, exchange blows and such until Hendricks started getting more aggressive and smashing Khalid against windows, punching him on the ground until she knocked him out completely. He woke up in a daze unable to see correctly, his head bleeding and Hendricks kept on smashing him so he retaliated in self defense, unable to see well he started using claws to try and get her off of him but she wouldn't back down. She kicked him in the legs and knocked him over before stomping her shoe into his face multiple times. The left side of his skull was fractured in the assault and he passed out. He awoke a few minutes later in medbay where he had been dragged by a blue Unathi, blood pouring over his eye. Hendricks was waiting for him inside next to a doctor when he went over to try and talk to her she attacked him again so he tried to defend himself in his half dazed state, unable to as the medical staff joined Hendrick's side and kept pushing Khalid over and trying to beat him, stabbing him with needles and such. Eventually robot doctor takes him into isolated room where he passes out again. After he awakes this time, medical staff have managed to fix his skull and eye and he is in relatively good state. He will note that security were called to medical during incident but didn't respond. Afterwards, he waits outside to see if Hendricks was okay, hoping that security were dealing with the situation. Hendricks however just comes out of medical and does the human one finger insult before rushing into the holodeck again. Khalid was confused at this moment so he contacts what he thought was the head of security Wendigo. They ignored him multiple times so he walks up to a group of officer, the head of security and a detective speaking and asks for assistance. He had to almost yell to get attention when finally they react. At this moment, Hendricks was busy smashing two people that were down on the floor in the holodeck with holoswords in the same aggressive manner in which she attack Khalid (Khalid did point this out to security later). After a bit of back and forth between Hendricks and officers, she was handcuffed and taken to security. Khalid was also asked to come too where he gave statement to Noir. He is unsure why human was not dealt with right away and as he told detective, he was in no condition to call for help during holodeck incident whilst human was trying to kill him. He used as little force as possible to try and get human off of him but she was intent on breaking his skull. Actions taken: Hendricks was charged he believes but is unsure of extent, she was seen boarding shuttle afterwards.
  10. That is a fair comment but a person is capable of doing this already. However, I don't think this change would inspire such behaviour. Even just destroying the body on death without a massive explosion would be nice.
  11. I find myself as a traitor using E-implants on myself quite a lot for my 'no failure' missions and gimmicks. It would be neat if a person could trigger the E-implant after they have died (or set a timer on when the implant can trigger after death) just like the Ninja is able. Another idea would be implementing implants that do just this, the nasty version of the death alarm implants that traitors can buy to blow themselves up once they are deceased.
  12. Rolling pins. There does not seem to be another way to get them.
  13. Yeah, this is due to the powernet glitching out and the best way to test for this happening is using a multi-tool on the wire to take a reading of the power available. If it's at zero then admoons will have to force a powernet remake. As you say, it happens more than we'd all like.
  14. As requested in announcements etc etc, I'm still interested in being a server mod.
  15. Yeah it's getting a bit silly now. I play the CE in question (Akela) and they definitely intentionally skewed my orders as I've given the exact same order in previous rounds. But hey whatever on that one. The latest thing is as you can see by my IR, Alicia is even willing to fight security over the damn Tesla now so not sure why Central would keep her around. Gimmick gone too far IMO. Edit: I would like to see it resolved ICly, maybe a ban from the Tesla and mandatory shrink visits.
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