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BunkyB

Oliver Kurtis and his Holo-Watch

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BYOND Key: BunkyB

Discord Username: bunkyb#3168

Character Name: Oliver Kurtis

 

Item Name: holo-watch

Item Function: It is a reskinned watch, I intend it to function as one.

Item Description: A sleek and stylish watch featuring Elyran holographic technology! Snazzy!

 

Why is your character bringing this item to work?: Oliver strives to show off his wealth while also being a great employee and colleague, choosing to wear a fancy watch with all the doo-dads and woo-jickeys needed for daily life at work

How did your character obtain this item?: Oliver's wife, Emillia Kurtis had this watch imported from Elyra for his previous Christmas present, the Kurtis family has never really been stingy with money and often splurged out huge swaths of cash for the littlest things, this watch included.  

What value does this item have to your character, and what story does it tell?: Oliver loved the gift as he'd been eyeing it for months and has been seen wearing it ever since. To Oliver, the watch symbolises how far he's come since his immigration to Biesel; the birth of his second child signalled to Oliver that he should start settling down, acquiring this watch so close to that event may be a coincidence, however to him, it's a way to assure himself that his life - and his families life - are no longer in jeopardy. 

Sprites: FULLWATCH.gif.1f1e255705a3b568950220772a08d8ba.gifholowatch.dmi (includes mob sprites)

Additional Comments: I couldn't achieve my original idea when using the dream maker sprite editor, this was the best I could do.

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I like this, but why shouldn't it be a loadout item for everyone? I understand wishing an item for yourself, but the justification for it to be for Oliver only is kind of flimsy.

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Would you have another suggestion for an item centred around Oliver? This is the best I could come up with.
 

2 minutes ago, Desven said:

I like this, but why shouldn't it be a loadout item for everyone? I understand wishing an item for yourself, but the justification for it to be for Oliver only is kind of flimsy.

 

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I find myself agreeing with Desven here. This does seem a little too generic of an item - it's not a bad thing, mind, but things like these that aren't unique are the textbook definition of what should be a loadout item.

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14 hours ago, MattAtlas said:

I find myself agreeing with Desven here. This does seem a little too generic of an item - it's not a bad thing, mind, but things like these that aren't unique are the textbook definition of what should be a loadout item.


I'm not at all against having it as a loadout option! It'd be great to have this as an addition, but I'd like to try harder on the object sprite as I had never planned for anyone else to see it.

I have don't have any other options for custom items however, so I'd say this is closed. Where should I put the .dmi if I finish re-spriting?

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12 hours ago, BunkyB said:

Where should I put the .dmi if I finish re-spriting?

You can post it in #code_dungeon on the Discord to find someone to hopefully put it on the loadout or find someone to help you do it.

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