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Suraya Loads The Dice


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BYOND Key:
Omicega

Discord Username:
Omi#7267

Character Name:
Suraya Al-Zahrani

Item Names: 
velvet dice bag / blue adhomian die / green adhomian die

Item Function(s): 
The velvet dice bag is a reskinned Adhomian dice bag, nothing fancy about it in terms of function.

The blue and green Adhomian dice have a weighting to them, which can be toggled on and off. Unweighted, they're all fair dice; when weighted, the blue dice roll 1s a full 30% of the time, and the green dice roll 6s 30% of the time. Weighting or unweighting the dice shows a suspicious little emote in chat.

Item Description:
velvet dice bag : "A deep purple dice bag fashioned from Adhomian velvet, with two little drawstrings to tighten the neck closed."
blue adhomian die: "A blue-and-gold wooden die with six sides, beautifully carved and delicately painted. The single dot on the number one side is, on closer inspection, a miniature image of the god Rredouane."
green adhomian die: "A green-and-silver wooden die with six sides, beautifully carved and delicately painted. The single dot on the number one side is, on closer inspection, a miniature image of the god Rredouane."

Why is your character bringing this item to work?:
Suraya is a bit of a sleazy fast-talker -- she's always quick to haggle, she worked in a casino before coming to the Aurora, and gambling (primarily online, on the extranet) is one of her biggest hobbies. It's not uncommon for the crew to bring recreational items on board as it is, especially when it comes to Tajara and dice bags.

How did your character obtain this item?:
She brought them with her from Crevus when she came to Tau Ceti. It was gifted to her by a clever friend/associate who worked alongside her in the Minharrzka's Heart casino.

What value does this item have to your character, and what story does it tell?:
This is sort of re-treading ground here, but the dice and their associated bag are a memento of Suraya's time in Crevus, her home city. The corporate atmosphere of Tau Ceti is at times a world away from the omnipresent vice and decadence of Crevus itself, and having a set of tricky dice like these lets Suraya show off a bit of her background without simply narrating her backstory to anyone stuck listening. Their origin shines a bit of light on her own past association with the J'Shar crime family, and having loaded dice at all is a pretty pointed indicator that Suraya herself is a little bit disreputable and mischievous. 

Sprites:

image.png.cfc3059c13d115cd5df1d83d894c1466.png

image.thumb.png.947ee543c19fa8372137be9f510d1132.png

Additional Comments:

Thanks to @MattAtlas for discussing the concept with me in detail and giving me some minor pointers on the code! The bag sprite is something I bashed together by myself; the dice sprites are edited versions of the basic d6 sprite that already exists. All the code for the functionality mentioned above is tested and working, as near as I can tell.

suraya_dice.dmi

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