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Skull132

Development Revert Policy

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Just writing this down for the sake of the record and transparency.


Note that with most internal policy, exceptions will exist and they are undertaken on a case-by-case basis. However, the general spirit of this policy states that:

Most major features which change gameplay to a large degree and that are merged into the Master branch (pushed live onto the server) are nominally given a grace period of 1 month post-release before making major changes/reverting is permitted.


This is due to the fact that the playerbase will take time to adjust to a new feature and for the new feature to settle into place, as it were. It is basically considered a little bit unfair to evaluate a feature that's been actively hyped up or down right after release, as the hype will affect said feature's place in gameplay. Once the hype has settled, a more fair evaluation can be conducted. Thus, the one month limit is for that purpose.

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