Scheveningen Posted January 10, 2017 Share Posted January 10, 2017 (edited) I'd like the ability to construct and replace conveyor belt assemblies on the station. Particularly for the below purpose, but the separate existing world of ENGINEERING can allow for more freedom regarding conveyor belts. Edited November 10, 2022 by Gem Link to comment
LordFowl Posted January 10, 2017 Share Posted January 10, 2017 The idea of manipulating machinery IDs, allowing for the construction of blast doors, mass drivers, buttons/levers, and even proper airlocks, has always been a consideration to me. Link to comment
Wesmas Posted January 11, 2017 Share Posted January 11, 2017 I think giving the Engineers more options to custom build stuff is a great idea. Cargo wants to redesign where the belt goes? Awesome. Want a conveyor from a farm to the kitchen, sure! Allow new stuff to be built, and new RP options open up, which is what is most important. Link to comment
Pyrociraptor Posted January 11, 2017 Share Posted January 11, 2017 Yes, yes yes and yes again. Not only its useful when cargo get blown up by Mercus McMerc for the fifth in just 10 minutes and that cargo techs are too lazy to move a crate on a distance of 5 meters, but the construction of conveyor belt could allow me to redo some part of the station in a better way. (Like adding conveyor belts to Robotic for muh RP). And as Fowl said, construction of things like buttons, blast doors and shit would be also very cool. Link to comment
Arrow768 Posted April 15, 2017 Share Posted April 15, 2017 Will be implemented by LordFowl or Myself Link to comment
Gem Posted November 10, 2022 Share Posted November 10, 2022 old/stale thread. locking and archiving. Link to comment
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