• One Suggestion per Thread
  • Make sure your suggestion has not been suggested before. (Search the Suggestions Sub-Forum)
  • Please don't title the thread in all capitals.
  • Don't respond to idea's with gif's, +1/-1 provide reasons on why you like an idea or not.
  • Do not derail the thread
  • Read the whole thread before you post in it. (Yes, that means all of it)
  • The usual forum rules still apply here.
  • Developers will delete all posts that violate any of these rules are are not contributing to the discussion in a suggestion.
  • The reasoning behind a suggestion should be elaborated upon in the initial post to a reasonable extent.

Allow players to crawl under tables

#1
Hiding under tables is a realistic response to a white-collar worker ending up in an active shooter scenario. We should let people hide under tables by lying down and using the click-drag crawl to pull themselves onto the table's tile. It would place their sprite behind the table's, just like how crates are hidden when pushed under them. And I assume it would disallow standing up until the person crawled back out or the table was flipped.

Be pretty cool to have people hiding under tables from danger, and having that danger running around knocking them over looking for them.
Korom Bhararaya ... Bauser#2332
"You felt your sins crawling on your back."

Re: Allow players to crawl under tables

#2
The idea is intersting and it fits well with the crawling mechanic (which i heard is being ported or something). I'd just like to add that not all tables would be available for crawling under. Reinforced tables for example i imagine are like a solid block of metal (it also would prevent people from crawling under counters in departments like chemistry, RnD, security lobby and such)

+1

Re: Allow players to crawl under tables

#4
Pacmandevil wrote:
Thu Feb 22, 2018 5:08 am
Only problem I can see with this is that you can only flip tables that're 1 wide. though I've been looking for a way to implement this sanely. I'll be sure to make a PR once I get it working if it's a wanted feature.
Expand on the correlation between dragging yourself under the table and the ability to flip said table. My brain refuses to see it

Re: Allow players to crawl under tables

#5
MO_oNyMan wrote:
Thu Feb 22, 2018 9:34 am
Pacmandevil wrote:
Thu Feb 22, 2018 5:08 am
Only problem I can see with this is that you can only flip tables that're 1 wide. though I've been looking for a way to implement this sanely. I'll be sure to make a PR once I get it working if it's a wanted feature.
Expand on the correlation between dragging yourself under the table and the ability to flip said table. My brain refuses to see it
OP said it'd be cool to hide under tables as a school shooter flips them looking for you. Pacman just pointed out that you can't flip a table larger then one tile in width, like the table in the kitchen ergo you can hide under it but it can't be flipped to check if you're under it.

Re: Allow players to crawl under tables

#6
Fortunately, even in that case, some of your pixels would still be visible since the mob sprite is a little longer than the table sprite. So as long as a table isn't 3x3 (which does not naturally occur on the station) with you hiding in the center, you would still be reachable in some way.
Korom Bhararaya ... Bauser#2332
"You felt your sins crawling on your back."

Re: Allow players to crawl under tables

#8
Bauser wrote:
Thu Feb 22, 2018 3:02 pm
Fortunately, even in that case, some of your pixels would still be visible since the mob sprite is a little longer than the table sprite. So as long as a table isn't 3x3 (which does not naturally occur on the station) with you hiding in the center, you would still be reachable in some way.
Crew member:"Let's hide in this safe room with a strange 3x3 table, I don't think anyone's here."
Ninja: *slides out from under table and stands up, activates eblade*

Re: Allow players to crawl under tables

#10
+1.
As chef it's my first fear response to close the shutter and get under the tables... and I can only close the shutter.
Plus, the possibility for antags to have more in-plain-sight hiding places is pretty intimidating and cool.
Azsi Akeelanii - Unathi Chef
Ahruk Zirasj - Unathi Miner
Celes - IPC Shell Nurse
Others:
Spoiler:
Image
Post Reply

Return to “Suggestions & Ideas”

Who is online

Users browsing this forum: Kaed and 2 guests