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Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#21
BurgerBB wrote:
Sun Sep 16, 2018 5:50 pm
DRagO wrote:
Sun Sep 16, 2018 8:18 am
-1 Why does science have to suffer? You literaly stealth removed science's misc rooms without even expressing that in the post
DRagO wrote:
Sun Sep 16, 2018 3:56 pm
My gripe is this was failed to mention in the post. Im remaining neutral unless he release's a final version that can be play tested and given crituque. It may seem small to you but to people who main science the room is usful to them and there concerns shouldnt be ignored
one of these posts is not like the other

science misc room was redesigned into a smaller general observatory room. with the telescience area. in the history of aurorastation, no one has ever used the atmospheric systems present in it, as its not needed.
But theres no reason for that other then "I dont like it". Theres plently of other areas where the chapel can go, we have a entire middle level floor thats un-used.

Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#22
DRagO wrote:
Sun Sep 16, 2018 6:00 pm
BurgerBB wrote:
Sun Sep 16, 2018 5:50 pm
DRagO wrote:
Sun Sep 16, 2018 8:18 am
-1 Why does science have to suffer? You literaly stealth removed science's misc rooms without even expressing that in the post
DRagO wrote:
Sun Sep 16, 2018 3:56 pm
My gripe is this was failed to mention in the post. Im remaining neutral unless he release's a final version that can be play tested and given crituque. It may seem small to you but to people who main science the room is usful to them and there concerns shouldnt be ignored
one of these posts is not like the other

science misc room was redesigned into a smaller general observatory room. with the telescience area. in the history of aurorastation, no one has ever used the atmospheric systems present in it, as its not needed.
But theres no reason for that other then "I dont like it". Theres plently of other areas where the chapel can go, we have a entire middle level floor thats un-used.
Moving the chapel to the construction level is a massive middle finger to chapel players. It not that I don't like it, it's that its less valuable space than an actual chapel.
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Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#23
BurgerBB wrote:
Sun Sep 16, 2018 6:03 pm
DRagO wrote:
Sun Sep 16, 2018 6:00 pm
BurgerBB wrote:
Sun Sep 16, 2018 5:50 pm




one of these posts is not like the other

science misc room was redesigned into a smaller general observatory room. with the telescience area. in the history of aurorastation, no one has ever used the atmospheric systems present in it, as its not needed.
But theres no reason for that other then "I dont like it". Theres plently of other areas where the chapel can go, we have a entire middle level floor thats un-used.
Moving the chapel to the construction level is a massive middle finger to chapel players. It not that I don't like it, it's that its less valuable space than an actual chapel.
Ok but why is your opinion larger then others. Your considering civilian jobs more valuable from a opinion instead of a actual reason. Give me one good legitimate reason why the middle floor cant be used for any of this besides "giving the middle finger" to a playerbase, and if so, how would this give a middle finger there?

Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#26
DRagO wrote:
Sun Sep 16, 2018 6:04 pm
BurgerBB wrote:
Sun Sep 16, 2018 6:03 pm
DRagO wrote:
Sun Sep 16, 2018 6:00 pm


But theres no reason for that other then "I dont like it". Theres plently of other areas where the chapel can go, we have a entire middle level floor thats un-used.
Moving the chapel to the construction level is a massive middle finger to chapel players. It not that I don't like it, it's that its less valuable space than an actual chapel.
Ok but why is your opinion larger then others. Your considering civilian jobs more valuable from a opinion instead of a actual reason. Give me one good legitimate reason why the middle floor cant be used for any of this besides "giving the middle finger" to a playerbase, and if so, how would this give a middle finger there?
Putting the chapel on the construction level in it's own, secluded area will mean that the chapel will get even LESS interaction than normal considering that it takes effort going to the construction level. The chapel will be the only area that exists in that location and I'm not comfortable with adding that.

Science still has a testing area. It's in telescience, as I added Use that instead.
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Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#28
Why move the chapel to the construction room when you can just add the misc rooms to the Sub-Level of Research? It makes more sense than moving the Chapel to the construction zone, AWAY from the other Civvy areas.

No one said your concern wasn't valid. I said to ask them for a compromise before -1ing the post. Burger's not that hard to talk to and reason with.
I am the all-knowing potato
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Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#29
SatinsPristOTD wrote:
Sun Sep 16, 2018 10:51 pm
Why move the chapel to the construction room when you can just add the misc rooms to the Sub-Level of Research? It makes more sense than moving the Chapel to the construction zone, AWAY from the other Civvy areas.

No one said your concern wasn't valid. I said to ask them for a compromise before -1ing the post. Burger's not that hard to talk to and reason with.
if he adds them to the sub level and allows the map to be tested before full relwease, i will gladly support

Re: Kitchen, Library, Chapel, Hydroponics, and Bar Overhaul.

#30
One quick note as well, the atmospherics systems in the misc. test area are never used because they're actually broken. There have been several times I've attempted to use them, however the button which is supposed to activate the siphon vent doesn't function, so there's no way of getting gas out of the chamber when you put it in. I'm certain that correctly mapped atmospherics features that actually work would be used.
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