https://imgur.com/a/K4ptzLb
Hello everyone. I'm new to Aurorastation but I would like to contribute with these sprites of a claw machine. Hopefully they can be of use. I posted some WIPs to Reddit originally and people seemed rather excited about them so I thought I would polish them to make them look a little better and then share here.
As for how a claw machine would possibly work, I would imagine it's filled with a few random prizes and the user picks one from a list and by luck the claw picks it up or it frustratingly slips free. In a real claw machine the rates of winning a prize are dependent on the size, density, distribution of the prizes inside the machine and the player's skill. But it sound easier to just have a list of prizes the player can see through the glass and have the user select one from the list and hope luck favors them. I believe Paradise station features a claw machine game but I'm unfamiliar with the mechanics. Also, I don't imagine the machine would work without gravity.
The interface window:
You can see the following items behind the glass.
(A random list of toys is populated with random probability assigned)
1. Plush Carp [Looks Easy to Grab]
2. Janitor action figure [Looks Easy to Grab]
3. toy AI [Looks Hard to Grab]
4. toy sword [Looks Easy to Grab]
5. toy crossbow [Looks Easy to Grab]
6. Foam sword [Looks Hard to Grab]
7. operative plushie [Looks Easy to Grab]
8. snake plushie [Looks Easy to Grab]
Let's say the player tries for the Toy Crossbow and wins.
Win: You hear a beep and clunk as your prize drops into the chute.
If an item is won, then the contents of the toy bin shift and the difficulty for the items shuffle. The toy won is replaced with whatever new toy was 'underneath' (a random replacement).
1.Fake meteor [Looks Hard to Grab]
2.Janitor action figure [Looks Easy to Grab]
3.toy AI [Looks Easy to Grab]
4.toy sword [Looks Easy to Grab]
5.slime plushie [Looks Easy to Grab]
6. Foam sword [Looks Easy to Grab]
7.operative plushie [Looks Hard to Grab]
8.snake plushie [Looks Hard to Grab]
Otherwise on a fail: The prize frustratingly slips out of the claw's grip.
This is coming from a lot of ignorance on how the coding works, Certainly there are probably easier ways to implement such an idea. If my idea is a dud or too tall of an order, please keep the sprites in any case. I'm releasing them under creative commons zero so maybe someone somewhere can make use of it and if nothing else it was fun project.
clawsome.zip