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CeSium

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  1. Hi there, I was Jason Melson that round. It was my first time playing merc since I recently started playing Aurora again this week, after a 2 year break. I felt that it was a bit disorganized at the start, our gimmick was mainly to put explosive implants on people to make them sleeper agents, but I wasn't sure what was our end-goal. Having the vault be our end-goal was during the middle of it all. I disagree with the claim we were shooting civilians indiscriminately. I'd always yell "Run!" to any civilians we caught wandering the halls, and I never chased after them. I'm pretty sure I can say the same for the other mercs, though we were split up sometimes so I can't 100% guarantee. One thing to note is the hostages themselves. Me and the others felt security and command did not care that we had what was essentially an explosive collar on some hostages necks. I really loved the Skrell detective we took hostage; great RPer. The number of times he had to remind security that we had him as a hostage was a little astonishing. We'd also get lots of times where security would open fire as soon as we entered the screen that led to a lot of shootouts. I wouldn't complain about that if it wasn't for the fact that security knew from the start that we had a hostage. As for the ERT, I can't exactly comment on what happened between us and them as I was mainly a lookout at the time. I did see several briefcases near ERT though, and then they turned friendly with us and started shooting up security with us. I do kinda disagree with it, they'd be practically hunted throughout Biesel by NanoTrasen for doing that. I will say that negotations took a good few minutes in person, so it wasn't like ERT instantly jumped on with us. I feel like this round was chaotic because of several factors (trigger happy sec, and ERT siding with antags etc.) but I don't think the blame should solely be on the mercs.
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