The point you're making is that I did something that only you didn't like. Players didn't have an issue with that, it was resolved very quickly and ultimately, did not harm the round or the roleplaying process in any way, but you personally did not like that, so you decided to punish me. I've yet to receive any elaboration regarding the "non-interactive" gimmicks I recently did.
I can compare the argument about having no weapons for a while for security with this: imagine punishing an antag for breaking someone's leg. Well, yes, there was a surgeon on shift who fixed the bone after, like, 5 minutes of waiting for him to prepare, but uhh it was still very frustrating for the victim, they've had to walk slowly for these 5 minutes and wait until the operation is complete! Yes, there are splints(in our case, bridge weapons) that can be used to mitigate the broken leg until it can be properly fixed.