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  1. The post is not about reusing. It is about recapping needles so there is no chance of getting stabbed(safety yay). Reusing needles has a chance of infection anyway and even made a point about a used syringe indicator. Besides it's kinda stupid on HRP server how there is a need to take off the needle caps but you can't put them back on.
  2. Needle caps as a separate item you get when you uncap the needle. Due to safety concerns the needle cap has a bunch or red paint released on top when you take it off to mark the needle as used when you inevitably use the needle and recap it. Sort of like a barmens shaker with its covers.
  3. Let it see rads. Please. The fact that a health analyzer cant see how irradiated you are is hard to justify.
  4. Honestly just give pharmacy 15u autoinjectors so chem mains can make super serums. 5u for an injector is VERY small. Like you can do so much more with just 10u. 5u is only suitable for something long-lasting aka 0.1u/s< rate(painkillers, antirad, coag, tric). And also dylovene injectors should be in MiniMeds or NanoPharms or whatever. And God damn why pharmacy only gets one box of autoinjectors?
  5. Additionally I see no reason to deny the medical bleed stop injector.
  6. Easy. Give people less drugs. 10u injector mixes or even 5 if you tweak it enough can work. Besides I think I made the suggestion with chem mixes be safe to inject twice. I think. If you find anything that gives OD after a second dose let me know.
  7. So since the E kit is not filled completely and has lots of space for stuff I suggest this. Autoinjectors specific to a job in the emergency box. Sec: perconol-tricord 15u; to heal without a doctor. Med: coag5u-inap10u; to stop that bleeding. Engie: hyronalin5u-dylo10u to not get liver necrosis from the rads. Service: dylo-ethylredoxrazine 15u; to fix drunk people maybe. Command: dexa plus7.5u-inaprovaline7.5u-perconol5u; to keep the captain alive. Ops hangar tech: perconol-inap 15u; to scream/bleed less from industrial accidents. Ops miner: perconol5u-tricord5u-dylo5u; to heal up from Carp. RnD: hyronalin5u-dylo5u-synap 0.1u-perconol4.9u; to survive some anomalous stuff.
  8. An idea i just had. What if splint but it works on chest and lower body? And its a separate item, it takes suit slot and it's normal size.
  9. So during green code suit sensors IF ON should show if you have a hearbeat. Very simple to know if something is very off. And if youre SOOOOO worried about privacy turn them off. Very simple so you know if someones dead or not. If someone doesnt have a hearbeat add something like has "charged" or "functional"
  10. Nah like ive rarely seen any pharmacist mains besides alek(me) which is bad. Even 1 hour into the round. I also have some opinions on current chemistry like poisons could use some changes, explosives could use some changes and add ons and wiki IS ABSOLUTELY in need of precise effect numbers so I can understand muh drugs more. Oh and a section somewhere where it lists EVERY cartridge possible. Oh and after some experience with chemist on another server I really appreciate how the drugs there are INCREDIBLY more CONCENTRATED compared to here. Like a bottle is 250ml and 15ml is dermaline OD so you DONT have to keep resupplying the fridge.
  11. Come on this is 2460 why doctors have to pour drugs straight from the bottle into the hypospray? How dare Zeng-hu even make their hyposprays so bad??? Aren't they the best in the medical field? And you can't even inject the exact doses! 5u dose MINIMUM. With needles you can draw/inject the exact dose you want with accuracy of 1u but with hyposprays? 5u and you must pour from the bottle.
  12. HOW IS IT EVEN POSSIBLE
  13. ITS HORRIFYING. I rolled traitor on like minute 25 and got genuinely jumpscared. Please change the sound to either be quieter or to be more of a "judgement day is coming" than "youre gonna die now".
  14. Peak performance is keeping 1 flare ready and then popping it and putting a burning flare in your pocket to have 360° screen range light. OH and WHY is the maglight not shining until the end of your screen? It's a normal size item THERE IS NO WAY a maglight can only light up 5 meters in front of you.AND IT HAS SO LITTLE CHARGE. Like if I wanted a flashlight to last 20 minutes I would use a tiny shitty light. Not a flashlight the size of my foot. Maglights are supposed to be used for a long time without recharging.
  15. Just add an option to mount maglights to the helmets. That takes the helmet slot and allows you to have light AND carry a gun in your suit slot. Wow. Maybe even allow us to mount flashlights to the guns.
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