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Garment Fabricator


Darthveamon

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Hello!


An idea I've had for a long time now is for a machine in the game to produce new clothes, essentially anything under the obj/item/clothing path(with the exception of glasses,biosuits, hardsuits, armor, etc) for people who want them. It could be placed in the Cargo Bay and have a similar function as the autolathe in Cargo. What do you think?

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I'm all for individuality, but it's a workplace. Workplaces tend to have a uniform that promotes company pride and allows for easier identification. Now, in a workplace, people tend to put their own flair on their uniforms. Anything from wearing a hat or their own boots or something. There's nothing wrong with that, but people need to remember that Aurororororora is still a workplace.

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I'm all for individuality, but it's a workplace. Workplaces tend to have a uniform that promotes company pride and allows for easier identification. Now, in a workplace, people tend to put their own flair on their uniforms. Anything from wearing a hat or their own boots or something. There's nothing wrong with that, but people need to remember that Aurororororora is still a workplace.

 

Yep. I believe we had this discussion on the previous thread. Custom items can go a long way in making yourself look different, but if you want something that's available every shift that can still make an engineer look like an engineer, I'm down with that.

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