Toomie Posted March 10 Posted March 10 For a pretty long while now when ever I'm observing I'll check out the exoplanets, and from what I noticed no matter what, its always dark/night time. The only time I can remember Exoplanets not being night/dark is event rounds or Konyang. There are two different kinds of night/dark a planet can be from what I noticed. There is the, you can not see anything Infront of you darkness, and the, you can see things but the light level is really low. Both of these also cause Dionae characters to suffer in those places and are forced to keep track of all their light equipment that runs out fast since only the highest settings will keep them alive, or go out of their way to find a UV Light to keep them alive. I do not know code so I have no idea on how light levels on exoplanets are done but I would suggest there to be a 50/50 chance for there to be light, but even a 25/75 chance for there to be light would work if we want to keep it dark to add the element of danger from the low visibility. The chance could maybe also be different depending on the place. A Lava exoplanet works better in the dark but the snow or lush exoplanets would in my opinion work better if there at least is a chance for there to be some daylight. For there to be trees on it and life there has to be a sun somewhere that can shine on it. 9 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.