Salvantrix Posted May 13, 2017 Share Posted May 13, 2017 BYOND key: Salvantrix Character names: Colt Brusner, Dillon Naxium, Federico Marino, Blake Harris, Blaise Highborn, Daniel McArthur, and Nicholas Verantum. How long have you been playing on Aurora?: On and off since around April 2015. Why do you wish to be on the whitelist?: I'm interested in Internal Affairs Agent, I play that most of the time when I'm not Atmos Tech on Aurora. Why did you come to Aurora?: At the time there was no better heavy RP servers and I still believe there isn't one now. I tried the whole no RP thing and that was horrible, medium RP just turns into low rp and then no rp... so not a fun experience. Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: Yes. I am one with the brick wall and the brick wall is with me. *Please provide well articulated answers to the following questions in a paragraph each.* Give a definition of what you think roleplay is, and should be about: One would obviously think there is multiple perspectives on roleplay and I guess to some degree that is true. However, there's really only one factor that comes into roleplay, most of the time, and that's how immersed you and everybody around you are. Immersion is the key, if you take on the role of your character and think as they would in whatever situation you're in then you have yourself some serious roleplay going on. Now to be honest there have been some times where I've gotten a little heated over a situation my character found themselves in and that's alright, that's what it's about. It's about having fun and enjoying yourself while technically taking on another persona. (Or Fursona...) Now personally my favorite position's to play are Internal Affairs Agent and Atmos. Technician. Both of which can be pretty boring if you don't know how to play it right. I've played head position on other servers and never have I had as much fun in a game than when I play Internal Affairs. The delicious screams of the Captain as someone from Centcomm. sends them a message telling them they've been reinstated as a Janitor. Ah... What do you think the OOC purpose of a Head of Staff is, ingame?: Most importantly it's about making sure everybody in your department does their job efficiently and more importantly, safely. Nanotrasen is all about safety aboard the Exodus and a key way to ensure this is to make sure the players know what they're doing. OOC might seem like a useless tool in roleplay because everything is in character, but you'd be surprised at what a few small tips can do for a beginning engineer or chemist. Most of the time cooperation in a department in the key to success and if someone is lagging you don't criticize them negatively, you give them constructive feedback that aims to help them and in turn everybody. Another important part of OOC is resolving player conflicts. I can't even begin to go into all the times people have ruined a round not just for me, but for others as well, arguing over small things. Every department has stupid little things people always argue over and being in Engi most of the time I hear it all, and I always end up just muting comms if there's no CE on board to resolve it and if it get's extra horrible I'll go to the next in the chain of command. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: A whitelisted player should be held responsible for making sure other players are aware of what they should or should not be doing. Space Station 13 is a very in-depth game with a lot of little mechanics that can throw even the savviest of people of balance. Recently I discovered the middle mouse can switch hands quickly, and hell I've been played for 5 years now. When I was new I remember a few people who gave me some pointers that I still follow to this day regarding some of the stickier jobs in each department. I appreciate that information and I relish in the fact that I can pass that on to someone who's new now. That should be the goal of the whitelisted players, striving to make the community and overall better place. Please pick one of your characters for this section, and provide well articulated responses to the following questions. Character name: Daniel McArthur Character age: 30 Please provide a short biography of this character (approx 2 paragraphs): Daniel McArthur, his unkempt hair naturally brings out his roguish appeal with a perfectly trimmed beard to finish the look. Born on Apr 23, 2429 to an Lower-Upper class family in District 4 of Mendell City, Biesel, consisting of his mother, father, and brother who's older by about 11 years. Growing up wasn't as easy as you'd think, as his father was made a modest living working as a Senior Research Director aboard the HAS Lemnos for Hephaestus Industries. His brother was gifted with his father's thirst for knowledge and, after showing incredible test scores, was sent away to a boarding school for young scientists sponsored by the Research Division of Hephaestus Industries. His mother was an aspiring actress who was perfecting her acting skill with lessons most of the time, which left Daniel alone for most of his childhood. Due to this isolation he grew up with some social behavioral problems, some of which being sociopathic tendencies and PTSD. You must understand that being somewhat wealthy his school of choice was a rather high end one, and rich kids with ego's do not pull their punches on the loner, more vulnerable kids. So he drifted... looking for a place to belong... a place to call home. After several years of abuse and pseudo-banishment from his peers for being different, Daniel finally found something that interested him, Gases. His understanding of the physics behind them were the beginnings of something new... something he had never experienced before. Happiness. At around 16 he was brought to a formal dinner party with his family hosted by Nanotrasen Chief Research Director Rook Keller. This is where he struck up a conversation with a guest for formality's sake and stumbled into what would be a turning point in his life. A younger gentleman was the target and Daniel found himself tangled in a battle of wits on the topic of Boyle's Law and it's applications to Space Stations and at the climax of the war he introduced himself as Geoffrey Brent, son of Nigel Brent, Chief Engineering Director of Nanotrasen. From there he talked of a specialty school for young engineers funded by Nanotrasen, where you're guaranteed a position after graduation. On May 15, 2452 Daniel graduated with a Bachelor's of Science in Chemical Engineering specializing in inert gases. However, after a year long break after finishing his degree, tragedy struck on June 23, 2457. During a routine call aboard a Nanotrasen transport ship back to his apartment, a pirate struck and demanded ransom in exchange for their lives. The Pilot's brash decision to try and evade was their downfall. His left hand was completely crushed from the impact, along with severe burns and lacerations around his eyes. After learning his options he chose to amputate his hand and eyes and replace both with synthetics. His recovery process was long and hard, but after two years he began his steady ascent back to proper health. In 2457 he began his final stages of being a working member of society and began looking to apply for his first station based position. After finding one "NSS Aurora" to be adequate enough, he put in his final formal letter for acceptance in January 2458 and was accepted later that year. It is now May 2459 and he is finally looking forward to the day he begins working. What do you like about this character?: I like his ability to make the best of a situation, even with his mental illness plaguing him. I didn't much go into depth on that other than the brief mention of names, however his sociopathic tendencies require a paragraph of its own. Also his drive to belong paid off in the end showing determination can get you somewhere. What do you dislike about this character?: Being born to a middle-class family I can understand struggle, and what Daniel went through was not your typical struggle. It was a watered down, extremely livable struggle with nice food and granite counter-tops. What do you think makes this character fit to be a head of staff?: Personally I would give this character a bit more time to develop before I plugged him into a head position, but I believe his natural ability to adapt and use what's given to him make's him a nice fit. All head's of staff need some level of flexibility in order to properly run a department. You can't be stiff as a board on regulations (although it's fun to do that on Agent...) and expect compliance. Please provide well articulated answers to the following questions. How would you rate your own roleplaying?: I've played this game for a bit, honestly. My run's been going since early 2012 and I've had a lot of time to approach my problems in that period. I'm not perfect and I still have some major issues to correct, however I like to believe I have the basics down. The only thing to do at this point is throw myself into a head position early in the morning and see how much my experience is really worth on a heavy RP server. Overall 7.5/10. (Would bang.) Extra notes: I appreciate critical feedback, please don't hold punches. Link to comment
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