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miruka
Miruka's Achievements

Barman (3/37)
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[Accepted] Miruka's Tajaran Application
Miruka replied to Miruka's topic in Whitelist Applications Archives
One last change: naming her Ekaterina instead of Ekaterin. For Mofo! What's the diminutive version of Ekaterina, anyway? -
[Accepted] Miruka's Tajaran Application
Miruka replied to Miruka's topic in Whitelist Applications Archives
Updated it with a blurb about how she gave up pretty much everything she owned to find a way offworld, as per the suggestions. -
[Accepted] Miruka's Tajaran Application
Miruka replied to Miruka's topic in Whitelist Applications Archives
I've edited in some more personality bits and changed her character slightly. Sorry, but I really find Science just that fun! And thank you for the feedback. -
BYOND Key: Miruka Character Names: Nina Arwin, Music/Rune Species you are applying to play: Tajara What color do you plan on making your first alien character (Dionaea & IPCs exempt): Cream Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: For the most part, after having read the wiki, I enjoy the idea of the internal conflict between the three Tajaran factions. This, as far as in-character interaction goes, proves to set interesting goals (antagonistic or otherwise) for someone playing a Tajara on one side of the conflict. It's a quick and fun way to network, at least as far as I'm willing to believe, which should prove for engaging RP. Identify what makes role-playing this species different than role-playing a Human: It's likely been said before (and not exclusively to Tajarans) that role-playing an alien is different thanks to the physiology of the species. However, it could be said that humanity - at least as a whole - has not experienced a significant war since the Interstellar War, which ended a century and a half before the first uprisings on Adhomai. In contrast, most Tajara nearing their midlife (roughly ~38) would have been born into the war on Adhomai itself, whereas older Tajara would have seen the beginning of escalating conflict. Although they'd rapidly assimilated human technology the same could not be said of their culture, leaving the markings of their own repressed culture for them to deal with on a daily basis when interaction is considered. Character Name: Ekaterina Akulova Please provide a short backstory for this character, approximately 2 paragraphs Njarir by birth, Ekaterina had always had the propensity for studying the sciences: though such ambitions were unclear to those her raised her during her younger years, thanks to the war at large. Conflict had been common in her village - a border town now on the outskirts of territory held by the secessionist New Kingdom. It had initially been part of the People's Republic, though, and as a result she and her kind were persecuted greatly in her earlier years. In fact, the village itself could have been separated into two factions itself: those of loyalist and anti-Republican sentiments, the latter of which Ekaterina's parents were involved with. Such sentiments often led to social ostracism and segregation in the ten years after her birth, until the declaration of secession came from the Njarir-led New Kingdom of Ahdomai and Republican elements were driven from the town. It was only by force that they were removed from their homes however, and the village saw prolonged conflict over the course of several months. It was during the conflict that Ekaterina had picked up most of her skills: Rudimentary mechanical construction and maintenance for the purpose of repairing the weapons of her kinsmen, or the opposite - taking apart weapons of the Republican militia who had been captured in the fighting. While she never professed to have a side in the conflict, doing only as she was told, she did leap at the chance to display her know-how when it came to machines. Always enthusiastic about her creations, it was hard to pin Ekaterina's personality down as anything but self-interested, and she greatly envied those Tajara who were allowed to take greater advantage of humanity's technological and scientific advances. However, such envy was unknown to her peers, as she chose to seclude herself from her peers and work by her lonesome in her own makeshift laboratory, giving her a reputation as an arrogant eccentric, perhaps even a spy. Such fears were unfounded though, and eventually - like many younger Tajara - she realized that the geopolitical environment on Ahdomai would hardly let her skills thrive, especially as technology was scarce in her region and kept so by constantly shifting borders. The fear of stagnation was compounded upon by other concerns when Republican forces returned to reclaim her village in particular, prompting families to flee further east to other New Kingdom holdings. Although her heritage might have secured her a title in the New Kingdom - for all she knew, her parents had acquired one when they migrated to Kaltir - Ekaterina instead parted from her family upon reaching adulthood, seeking a settlement in neutral territory (rather than in occupied villages) to profess her skills to outside sources. Offers were slow-coming of course, and work was certainly hard to find in the wintry boonies, yet she certainly couldn't seek out pro-corporate factions at the risk of being captured and interrogated based on her ethnicity. Thus, she eschewed the option of searching for a middleman, waiting instead for NanoTrasen or any other corporate entity to appeal to that settlement specifically and directly. However, it was unfortunate for her that in the New Kingdom such opportunities were scarce, forcing Ekaterina to seek transport offworld. In doing so she had been relieved of all her possessions to simply pay for the journey, with constant skips through dangerous sectors of space at great personal risk. However, it was when she arrived at New Gibson, she was taken on quickly by NanoTrasen there, installing circuitry for medical equipment and prostheses at a pittance. Her transfer to the Exodus only came about by luck as well: among others in her field, she was chosen to represent her skills on the Exodus, replacing research employees who had been assigned to other systems. The stigma of her heritage and her previous associations still linger over her head to this day, however, and as a result she is prone to keeping entirely quiet about her history for fear of being called out as a traitor, blue-blooded, or otherwise. What do you like about this character? Persecution is a very real issue, and in this case Ekaterin is something of a double whammy: her family is associated with a rather small, ideologically "different" faction, and she herself is part of a ethnicity that receives a lot of hatred. It's something that she can't hide forever if just by the virtue of the color of her fur, and when the pot boils over it'll be fun to see what happens. How would you rate your role-playing ability? 7/10. I try my best, but I have my failings in general. Trying to make my characters act differently from each other is the hardest part, but with Ekaterin I'm hoping I can stick to my guns and roleplay her as the quiet, science-obsessed cat that she is. Notes: N/A
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This may be of little significance - and certainly, I'm not a very well-known or respected member of the community - but I'd like to state that Covert made the decision to appeal his ban (again) upon my suggestion. It's a dubious move to place one's middling reputation on the line for someone else's sake, but with the scarce feedback so far, I feel compelled to make a positive statement about Covert's potential interests in reforming his behavior. He's been greatly helpful and forgiving to me on aforementioned other servers, though it looks like the breach of trust was very severe on Aurora, and for that reason I'm using it as a measure to pass my own judgment. Indeed, as trust is very important, one could say Covert is under duress to make a good impression when someone's otherwise unblemished reputation and fresh expectations are at stake. So for those in charge of the appeal, take this for what you will.
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[Accepted] ArcBot - Head of Staff Application V2
Miruka replied to ArcBot's topic in Whitelist Applications Archives
+1. Good roleplayer, knows his role well and is generally very helpful. I feel like as a Head of Staff he'd be capable of helping the department out as a whole in the capacity of teaching new members or rectifying mistakes. -
[Winner] ArcBots IPC Application
Miruka replied to ArcBot's topic in Whitelist Applications Archives
ArcBot showed some great adaptation across Tom Albright to Jack Davidson, showing that he was capable of easily portraying multiple personalities (from incredibly prickly to helpful). I imagine that he'd manage to do the same with another character, particularly an alien. +1 -
[Winner] Superballs' IPC Application
Miruka replied to Superballs's topic in Whitelist Applications Archives
I share the sentiment. Aito is pretty great, but I love that he manages to stay in character even as I'm killing him as an antagonist. He's a great go-to for RP and seems to be willing to engage new characters - like Nina - and take them seriously. +1 -
Although I have had limited interaction with his characters, Ajradah was a very interesting antagonist leader during a hectic round of Heist wherein Security forces and the raiders battled to the death across the station, and for me it was a memorable experience - he managed to keep us engaged the whole round with the House Al-Yahwa stuff even during the firefights. I'm new so my opinion may not count for much but +1, because I see potential.
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[Winner] Miruka's IPC Application
Miruka replied to Miruka's topic in Whitelist Applications Archives
Changed the description to be a little more consistent; added some fluff and notes too. -
[Winner] Miruka's IPC Application
Miruka replied to Miruka's topic in Whitelist Applications Archives
Thanks, everyone. I'm really happy that people seem to enjoy Nina: playing her is a lot of fun too. -
BYOND Key: Miruka Character Names: Lily Strosek, Nina Arwin, LADY Species you are applying to play: IPC What color do you plan on making your first alien character (Dionaea & IPCs exempt): N/A Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: I’m rather fascinated with the idea of role-playing a synthetic for a few reasons. The first is that the idea of trying to make one’s character writing revolve around the system of laws and directives is a challenge compared to just reacting as one would to a certain situation. The second is that there is something fun about the idea of forming a camaraderie with the other synthetic units onboard the Exodus. And the third is that I simply like the idea of playing a robot, being something of a mecha fan. Identify what makes role-playing this species different than role-playing a Human: It’s probably been said before but there’s a fundamental difference between roleplaying a character that is capable of emotions like fear or love and one that is told to simulate it. The same can be said of pain, and IPCs are otherwise unaffected by things that an organic body is. Learning these things from the perspective of a machine is both different and similar, almost like playing a child. Character Name: Mu-6 (Music) Please provide a short backstory for this character, approximately 2 paragraphs Mu-6 and its counterparts are the sixth generation line model of what is known as Project Mutsuki: the Multilingual Translation Unified Kinesics Interface. A small venture by Hephaestus Industries and NanoTrasen, the initial purpose of the Mutsuki unit was to provide a worker that could interface easily and quickly with all known sentient species via sophisticated translation software and pre-programmed gestures. Designed to be customizable to the consumer’s interests, the units (those of the sixth generation) are known as “Musics” colloquially, and they had generally proved to be successful in that respect. However, in spite of the industrial power of each company, the Mutsuki series is produced slowly and in limited quantities thanks to increasingly expensive production costs and - unfortunately - limited application. Its developers were faced with the reality that task drones were certainly cheaper, more popular, and less volatile than the Music. However, the Music does still have its niche customer base - generally in colonies or small startups where differences in language are prevalent. The Mu-6 is designed with certain tasks in mind, usually but not limited to heavy lifting: it is equipped with a sturdier chassis and stronger servomotors than many of its comparatively frail predecessors, and its monitor is equipped with scratch-resistant cubic zirconia over cubic boron nitride. For the purpose of detecting minute pressurization changes, the unit is equipped with a soft layer of silicon skin embedded with piezoelectric crystals that report changes and deformities to its structure. Like its predecessors it is programmed to be extremely deferential and friendly for the purpose of interfacing with many species at once. Music units tend to become individualistic due to their adaptive skills, and they are commonly found as mundane workers in the orbital frontier. It is rare to find one in a supervising position, but not unheard of. Since its introduction it has become popular to have at least one Music aboard most space colonies for work too hazardous for humans, and the one on the NSS Exodus fulfills that role in a few regards: mostly as a patsy to throw at dangerous scientific anomalies, or for security work with larger targets to subdue. What do you like about this character? Put simply, I like the idea of a mass-produced unit used to being bound being placed in a position where it must thrive or stagnate. I want to see how a synthetic progresses through its role with the limitations of laws placed on it. How would you rate your role-playing ability? Decent enough. I like to think I design passable motivations for my characters in-game when they do a thing, though this character would be the one that has more purpose than my other characters if simply because it is designed to be a worker. Anyway, I'm not perfect. Notes: The essence of the Music unit is that it is mass-produced: its introduction means it was previously pristine, which mean that the story thus far can only be expounded upon via RP.