Jump to content

Lipsi

Members
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Lipsi

  1. Much like NSS Aurora/NSS Exodus, it's one of those things that isn't standardized. I just use them interchangeably, it's not that weird for a substance to have two names.
  2. It's really well written and makes good sense. I can't help but think that it's a little boring for them to age in exactly the same way as humans, though. Makes them less distinct. Maybe instead of just becoming mentally slower, they also become more eccentric. The last years of an IPC's life might be filled with behavioral peculiarities like a hateful aversion to silverware, an incorrect account of past history in which all significant figures were IPCs, germaphobia, etc. Little quirks that are only tolerated on Nanotrasen science vessels because by the time an IPC is that old (s)he has probably picked up a buttload of very useful skills.
  3. IMO the main problem is the server's ambiguous relationship with conflict/antagonists. Without antagonists people get bored out of their wits. After all, any good story has a conflict. But with antagonists the conflict usually isn't all that narratively interesting because it's not pre-written, it's all improvised off the cuff and usually the antagonist is trying to 'win'. I think in a heavy roleplay server, rather than having the current game-style antagonists, we should have GMs who design pre-written conflicts for the station. Spawning in interesting threats to deal with, etc.
×
×
  • Create New...