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Citty

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Everything posted by Citty

  1. Edited, removed the superweapons.
  2. Alright, I'll drop the mass nuking. The plague was originally intended to be administered to a few rebel settlements to lower morale, but it replicated a few too many times because nanotech, and it didn't have any way of telling a loyalist from a rebel. Also, I love the idea of the aid corps volunteering, and would create interesting stories for sure, with a civil war setting and the punishing gravity.
  3. Type (e.g. Planet, Faction, System):Planet Founding/Settlement Date (if applicable): The late 2200s Region of Space:Zeta Reticuli Controlled by (if not a faction):Provisional Colossus Government, Free People's Faction Other Snapshot information: -Large, watery, ferrous planet with a crushing 3.2 Gs of gravity. -Embroiled in a violent civil war. -Much of the oceans are evaporated, creating a thick, hot, misty atmosphere, especially near the coast. -A nanotech based virus wreaks the planet, causing genetic diseases in those affected, as well as causing blight in unmodified crops. Long Description:Once a shining beacon of what other interstellar colonies could only desire to be, Colossus is now a hellhole that has been embroiled in civil war for almost a century, with no signs of it slowing down. Before the war, Colossus was a large economic hub, with it and it's spaceports being frequently visited and traded at, the latter more so, as humans without proper genetic modification would be subject to unbearable discomfort and eventual injury if they were to land on the planet. Colossus produced quite a large share of diamondoids, and it's large magnetic field coupled with it's gravitational shadow allowed practical antimatter traps to be built in orbit. Industry was booming, and everything from spaceships, to mechs, to canned tea and vegetables were being pumped out in the tens, hundreds, and millions on a regular basis. Towards the end of the "Golden Age of Colossus", or the late 2300s, public order started to sink. Wage gaps were only growing higher, the planet's resources were already being overexploited, police brutality went unchecked, and the government was allegedly ordering shootings on rallies and protests. And so the Red Crusaders, later the Free People's Faction, were born. Mixing local ethno-religious appeal with the idea of creating an egalitarian paradise, the Red Crusaders began passing propaganda pamphlets across the western continent of the planet, eventually sparking mass riots, which eventually lead into the occupation of a city by Crusader forces. The city was then quickly annihilated by a massive armored invasion from governmental strike teams. However, the thousands left dead, both civilians and soldiers, were but martyrs for rebels across the planet. Organized riots quickly boiled away into violent civil war, marked by mass conscription on both sides, mass shelling, and rampant terrorism. The Colossus Government has practically collapsed in on itself, and the Free People's Faction are the Red Crusaders in legacy only, aiming at producing another planetary empire rather than the Marx-influenced state envisioned in the past. Warfare is marked by more debilitating injuries than deaths, partly due to most warfare operating with small, armored, vertical one man walking tanks, with explosive ordnance, whether it be projectile based or rocket based, being rather impractical to use due to the large gravity well, lasers being far more favored. The mechs are capacitor powered, with no explosive fuel contained. Within the last thirty years, the Provisional Government has released a nanotechnological plague on Free People's Faction territory, aiming at causing various genetic diseases and disorders, as well as infertility. This, however, quickly spread out of hand, and 65% of the planet's population is afflicted with this blight. What happens next in the war is up to speculation, with both sides considerably weakened from a lack of manpower, as a large number of previous Colossus residents have either fled the planet for Sol Alliance space or have been killed in the violent warfare. News from the planet is highly limited, as most broadcast signals are either too weak to leave the planet's atmosphere or have been snuffed out for being "Crusader propaganda." I'm terribly sorry if this is a massive wall of text, I'll edit it so that the paragraphs are more apparent. EDIT: Done. EDIT: I think I removed all traces of super weaponry.
  4. Sorry for the late reply, but no characters at the moment. I might make someone who was born and raised there, eventually. Likely a scientist or surgeon.
  5. BYOND Key:Thealienhasheightenedsenses Character Names:Harshal Nayar, Ramiel Saxon, Kunik Jiang, Sarnai Toqto'a, among others. How long have you been playing on Aurora: A while now, probably around 4 to 5 months. I think. Species you are applying to play:Diona. What color do you plan on making your first alien character (Dionaea & IPCs exempt):Diona coloured. Have you read our lore section's page on this species?:Yes! Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race:They're very... Different, to say, from any other species, being comprised of dozens of nymphs to create amalgamated structures. I think this is really interesting, to be honest, having all of the individual parts of the Diona work to form a miniature noosphere. Also they have a cool naming scheme. Identify what makes role-playing this species different than role-playing a Human:Their speech can be slurred or modified interestingly, and is not as homogenous from Diona to Diona as is Tajaran to Tajaran, for example. While Tajara stress certain letters, Diona can do something funky with an entire sentence structure, whether that be talking extremely slowly, using strange wording, or speaking in cryptic, almost prophetical wordage. Also they're tree people. Who doesn't like tree people? Character Name:Gradients Of An Ageless Lunar Cyclicality Please provide a short backstory for this character, approximately 2 paragraphs Gradients Of An Ageless Lunar Cyclicality, who will hereby be known as Gradients for simplicity, is a clonal colony of Dionaea who was engineered in a Mendell City superhospital for studying the effects of retrovirus epidemia in Dionaea and other similar colonial organisms. Gradients was highly isolated in the early years of his life, kept in a sterile test chamber for up to two months at a time without sentient contact. For entertainment, he read books ranging from dictionaries, to biology textbooks, to epic fantasy novels. So, although aging without much social stimulation, Gradients had an enormous knowledge of both language and various trivia. At the age of ten years, Gradients was released from experimentation, where he worked for a short time as a nurse. In his adult life, Gradients has worked in numerous medical roles, ranging from cryogenics technician to general nurse on board various NanoTrasen space vessels. What's not to like about a company that provides so many employee benefits and pays so somewhat kind of adequately, after all? In his personal life, Gradients is known for his skill in cooking and cuisine, and occasionally acts as a curry vendor in downtown Mendell City. What do you like about this character?He's a source of endless, if not fairly useless trivia, and is a tree man made of smaller tree babies who cooks curry. That's pretty cool. Also, being an "artificial Diona" of sorts, could provide some interesting talk with other Diona players. How would you rate your role-playing ability?Good. I play a variety of characters with different lives and backstories, and play them fairly well, I think. Notes:No notable notes to note as being important notes.
  6. Yeah, I logged off rather fast that round, I was busy in real life.
  7. Alright, added a little more backstory.
  8. It's for all heads? Neat. I'll edit my post really quick and add in some more tidbits of information to her backstory.
  9. BYOND key:Thealienhasheightenedsenses Character names: Ramiel Saxon, Kunik Jiang, Calliope Phy, to name a few that I've enjoyed playing as. How long have you been playing on Aurora?:A few months now, probably three or four. Why do you wish to be on the whitelist?:Mainly because there's never a Chief Engineer, which is the head I plan to mostly play, a very important head position that I feel I could adequately fill. Why did you come to Aurora?:Because I wanted a Space Station 13 server with decent roleplaying. Have you read the BS12 wiki on the head roles you plan on playing?:Yes. Please provide well articulated and argumented answers to the following questions in a paragraph each. Give a definition of what you think roleplay is, and should be about:Roleplaying is taking on the persona of an original character and acting as they would in a community of other roleplayers. As you are part of a community, you should respect other people, the characters they create (At least OOC respect them), and their personal beliefs and boundaries. Roleplaying should be about building a character, helping build other characters, and eventually creating a miniature narrative of sorts with other players. What do you think the OOC purpose of a Head of Staff is, ingame?:The OOC purpose of a Head of Staff is somewhat similar as the purpose of a Head IC, which would be to help coordinate and control their department or departments. Some examples could be taming a conflict happening in LOOC, or acting as support to a new player, not just to the department, but to the game in general. OOCly, the Head should be friendly, approachable, and not start major conflict. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?:I believe that players who are whitelisted tend to show examples of quite developed and respectable characters, and as such, can be seen as role models of sorts to new players, or even experienced players who wish to learn from them. As such, it's the responsibility of a whitelisted player to be an acceptable guide and leader figure while out of character, for the best interests of everyone they come in contact with. Please pick one of your characters for this section, and provide well articulated responses to the following questions. Character name:Ramiel Saxon Character age:31 Please provide a short biography of this character (approx 2 paragraphs):Ramiel was not so much born as she was simply removed from a vat, brought into this world on April 16th, 2425 in a Luna based bioengineering company's laboratory, grown from Irish genestock and augmented with several nanotechnological cybernetic enhancements. She was adopted by an affluent Cockney couple living in an orbital colony, typically receiving whatever she asked for. Raised with little to no manners other than "Say 'please' and 'thank you'", young Ramiel often got into arguments that sometimes led into "small" fistfights. Nigh universally hated by her teachers, and distant from her adoptive parents, Ramiel went through life with no role models except for herself, until an incident involving smuggling copious amounts of an off-brand of Hyperzine brought her into contact with a local genius hardware and software hacker. Acting as a sort of father figure to her, Ramiel quickly realized she was destined for being an engineer. In her mid twenties, after seeing small amounts of local fame as a kickboxer, Saxon left her home colony on a small shuttle heading for Tau Ceti. Living in Mendell City and striking up an engineering job with NanoTrasen, first working with spacecraft flight instruments and navigation computers, Saxon went on to working as an electrician on board NanoTrasen space stations, most of them currently decommissioned. At age 31, she began work on board the NSS Aurora, where she has found a job as a maintenance engineer. Famous stunts include: The Waterslide Incident, and that time she accidentally served free cigarettes to the bar patrons while trying to fix the cigarette vendor. What do you like about this character?:She's very independent, thinks mostly logically, and can stand her own in a fight. Her genetically engineered birth allows some interesting conversation as well. What do you dislike about this character?:OOC I probably wouldn't like the fact that she ends up starting a lot of fistfights. Though, it's a character flaw that adds some flavor. Do you think this character is fit to be a Head of Staff?:I mean, probably. While she can have problems managing her frustration in an acceptable manner, most of the time she's level headed and a good guide. Why?: While she can have problems managing her frustration in an acceptable manner, most of the time she's level headed and a good guide, as well as knowing quite a bit about engineering and electrical systems. Please provide well articulated and argumented answers to the following questions. How would you rate your own roleplaying?: Pretty good, I can write a fairly believable character and play them well. 8.5-9/10. Extra notes:
  10. Maybe it's possible to implement a new race in the code that looks different but acts the exact same?
  11. I'm not sure where I would post this, so I'm guessing it goes in general. I'm just wondering, would it be possible to have a custom chassis for an IPC character? Say, for example, if I wanted to be an IPC with a chassis that looks human? Like, for a public service android?
  12. It's supposed to be HUGE. It's the been constantly in construction since the early 2090s.
  13. Million sounds good.
  14. Holy crap, I really messed up. The figure is supposed to be in the MILLIONS, not the billions. Even then, it'd probably only have a few hundred thousand people at most.
  15. Type (e.g. Planet, Faction, System): A semi-autonomous city state of the Sol Alliance. Founding/Settlement Date (if applicable): January 2nd, 2091. Region of Space: In high Saturn orbit. Controlled by (if not a faction): The Sol Alliance. Other Snapshot information: The Golden Spire is an enormous, cylindrical space colony orbiting Saturn hosting a burgeoning population of 1.02 million. The Spire itself was originally an idea cast forth by a small group of colonists and scientists, and the first foundations of the now 125 kilometer long facility were laid in the beginning of the year 2091. Long Description: The Golden Spire, physically, is an enormous cylindrical structure 125 kilometers long and 10 kilometers in diameter, it's outside marked with enormous radiator panels, airlocks, hangars, vacuum parks full of space suited citizens and tourists alike, solar arrays, and if the Spire is in alert status, fields of thousands of beam cannons and missile launchers. Strangely, the station features no windows or mirror systems to provide light to the interior, instead relying on a transparent tube, reaching from one end of the installation to the other, full of fusing light gases mined from the planet below, to provide warmth and light. The station spins at 0.6 rotations per minute, providing a comfortable amount of gravity for those living on the inner environment of the Spire. The landscape of the interior appears to be roughly based on the Scottish hill country, featuring a large amount of diversity, both geographic and biological. Much of the interior surface is covered in a metropolitan area, where hundreds of different cultures and religions mingle and live in harmony. The general population enjoys the same freedoms and rights as the average Sol Alliance citizen, serviced by a small senate of around 30 people, and typically live in small, space and energy efficient apartments, serviced by robotic workers, medical nanobots, and advanced 3D printing machines. Much of the physical labor in the Spire is dominated by a robotic task force, leaving the organic population either to exist in a "permanent vacation" lifestyle, or take on work in more intellectual fields, such as science, mathematics, economics and business, and computers and technology. The education on the Spire is highly individualized, relying on a combination of practiced teachers and tutors, robotic assistants, and direct neural information uploading and experimentation. The average Spire citizen speaks three different languages and the dropout rate is effectively nil. Education and healthcare are effectively universal, requiring no payments and do not discriminate based on social status. Some examples of the structures of space colonies, credit Gerard K. O'Neill: http://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Spacecolony3edit.jpeg/220px-Spacecolony3edit.jpeg http://upload.wikimedia.org/wikipedia/commons/thumb/1/16/Spacecolony1.jpg/220px-Spacecolony1.jpg
  16. We're talking North African and Eskimo based culture, not necessarily PEOPLE from there. May I say that Nigeria is the twelfth most populous country in the world? Being a nomad on Mars is actually somewhat reasonable, considering Mars has less static resources than the Earth.
  17. Ah, very fascinating. A Martian faction is a new thing.
  18. I probably should've looked at the Sol Alliance page, then.
  19. Ah, my collaborator. Looks good, my description formatted really well onto the forum. If it's not illegal to +1 your collaboration project, I +1 it.
  20. We desperately need more Skrell characters on Aurora, and this one seems very developed. +1
  21. Looks good, great roleplayer, spent time with Samantha in medbay.
  22. BYOND Key: thealienhasheightenedsenses Character Names: Sarnai Toqto'a, Ambroise Karling, Horus Aritza How long have you been playing on Aurora: About a month now Species you are applying to play: Unathi What color do you plan on making your first alien character (Dionaea & IPCs exempt): Light Gray Have you read our lore section's page on this species?: Yes! Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: From what I've read on the Unathi, they are a very interesting species with an interesting, honor based culture, much like the Klingons of Star Trek or the Sangheili from Halo. I feel it would be very intriguing to play as a character who would put their life in the line of danger if it meant preserving their honor. It would also be an experience to change from my typically quite casual mannered characters to one who holds themselves and speaks in a more imposing and respectful manner, i.e referring to people by their last name or occupation rather than their first name or nickname. Identify what makes role-playing this species different than role-playing a Human: As I said above, holding a much more strict manner than that of the average human. Also, as an Unathi, one would be very weary of even mildly cold environments, but very accepting of those that are warm, like a kitchen, furnace, or plasma laboratory. Why does this species in particular hold your interest? I've been fascinated with them since I've seen people playing them. That, and playing a big, bulky, lizard creature sounds pretty fun. Character Name: Is'e E'osse Please provide a short backstory for this character, approximately 2 paragraphs As a young Unathi, Is'e E'osse was deemed fit enough to serve in the military of his clan on Moghes. Is'e historically had a knowledge of medicine and psychology, so he was placed as his unit's combat medic. Not but a year after his enlistment, war broke out between his clan and another particularly large and powerful clan. They were northerners, ones that did not adhere to the equator code of combat- they used guns, Is'e's clan used melee weapons and arts. As such, Is'e learned very quickly how nasty a shot from a laser rifle or an electron accelerator could be. Due to his service as a combat medic, Is'e knows well how to treat all varieties of wounds, from toxins (learned from chemical weapons experience) to burns (from experience with laser weaponry). He survived all of his deployments, but at a cost. While infiltrating an enemy installation, a laser beam refracted off of a mirroring surface practically destroyed his eyes. While he spent a good year or two of his life blind, he now has almost natural looking prosthetic eyes, though they occasionally flash different colours than they're supposed to be. Now out of the field of combat, he adheres to an almost pacifistic code, though it can be broken if needed. He is a hulking giant, standing at around 7'4, though he is a gentle giant. Most of the time. What do you like about this character? I like the fact that he's a hulking lizard with combat experience, but afraid to show it. I like his "gentle giant" characteristics, and the fact that he is a friendly, if a bit gruff and intimidating Unathi. How would you rate your role-playing ability? Good, 9.5/10. Notes:
  23. Does a response usually take this long?
  24. Edited, added more information in the "characters" section to clarify.
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