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constatinus

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    constatinus

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Cargo Technician

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  1. Yes, thats why i think this is kinda dull, but it sometimes can get empty, right?
  2. Alright then, interdepartmental interaction should be in game, but i just dont think that chemistry should be supplying rnd. Otherwise, its okay
  3. Okay, thats one... But really, you could just bring a closet with big beakers, waste all of chems supplies and get back, good to be for about 30minutes at least? I guess? Its still kinda dull and like won't rnd make its own chem dispenser?
  4. Like whats the point, i get glass, and metal and silver... All materials that will be consumed for construction, usual. But whats the point of the sacid? Just made to make printing harder, and requiring you only to go to the dispenser and refill it. And if that runs out, ask chem for more. I am open to receiving reason for this, but if the sole point was just to make recipes more time consuming, just increase the time to build them?
  5. Ah yes, give them soporific
  6. Also, would like to bold this here: add an rped upgrade and add the rpd, rapid pipe dispenser, to the game, and the borg as well. Maybe this rpd needs to be in a nee forums sugg, idk, but its kinda minor and i dont think it deserve a whole new thread.
  7. Would agree as a good solution. But as someone else suggested, why not make any borg able to make the borg factory
  8. Never knew it had more storage, but i dont think he has more mats. If anything, he doesn't have regular glass even and plastic.
  9. So, isnt the difference between engineering and construction borgs just that constr doesnt have wood and some floor tiles and tools but has the exp welder and and rcd? Isnt it about time tk merge em together? So my suggestion is to remove the construction borg, and add the welder and rcd as an upgrade to the eng borg. Also, some other new things: adda rped upgrade, and introduce an rpd to the game, the one just like in tg for making atmos things on the go.
  10. Yeah, but the RPED would grant you not having to drag that stuff around and being able to upgrade machines on the fly as well.
  11. Also, a rapid piping device, essentially a portable piping machine, would be cool. Coming from tg, it seems that this isnt even researchable, so maybe make it happen?
  12. Maybe add it as an upgrade, but allow the engiborg to build machines without having to take long trips to the proto/autolathe.
  13. Yeah, it seems so.. But i still think it would be so much more relaxing
  14. Just at a flick of a option in the preferences tab or something else, dark mode is on. Its so painful to play on white at night.
  15. I think the engineering( and construction) borgs should be able to insert items in machines, in construction and protolathes, imprinters, etc by just dragging the item near them to the machine. Now, there's always the magnetic gripper, but it sometimes cannot grip something like proximity sensors, beakers, and guns, which are essential for construction of some machines. Or maybe add these options to the gripper itself?
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