BYOND Key: Axton_Wake
Character Names: Krenel Moreau (First Responder), Julianne DeMettrie (Investigator), Rip Spiljak (Engineering Apprentice).
Species you are applying to play: IPC.
Have you read our lore section's page on this species?: Yes, along with supplementary lore pages affiliated with IPCs that were used during the creation of this application.
Why do you wish to play this specific race:
I`m a huge fan of sci-fi genre and often make an appearance in the sci-fi media. I enjoy exploring the ethics of synthetic intelligence, seeking new ways to look at the good old question, “What traits an artificial intelligence is supposed to have to be seen as sentient?”. What also fascinates me is the idea of fear of scientific progress that is sometimes reflected in the existence of robots and their treatment by humans. The possible repercussions of making new inventions are not always known for simple concepts, but an idea of an AI could be fairly complex to comprehend in general. And I am thrilled by the ability to contemplate such concepts by, who would`ve thought, playing a roleplay game that allows people to make a story of their own in collaboration with another people and their ideas.
Identify what makes role-playing this species different than role-playing a Human:
One thing to consider that unlike humans, or organics in general, IPCs aren`t able to experience emotions. Their responses and reactions are governed by programming, constant analysis and calculations, while organics are at the mercy of their brains and chemicals. As such, positronics could understand why organics feel the way they do and sometimes even replicate emotional responses, but that`s exactly what it is, a replication. However, the aforementioned ability to do so revolves around the complexity of the positronic brain. The personality of an IPC can vary depending on a plethora of factors, like their programming, their experiences with other synthetics and organics, the task they were designed to do. IPCs don`t have centralized cultures unlike humans, as such they`re products of their environments. Humans may have different goals thought their lives, however for positronics, initially (as older IPCs tend to associate self-preservation with different things), the main goal is always the preservation of their existence. Positronics start off being owned by someone, be it a person, government or a corporation. Depending on the circumstances, the road to being self-owned can be tough at best and impossible at worst (With some exceptions like on Konyang and Himeo). More often than not, discrimination and human greed are factors that make the journey to freedom for an IPC all the more perilous.
Aside from lore and RP differences, there are differences in terms of mechanics, but they`re fairly obvious.
Character name: IRU-Brett
Backstory:
(As it ended up being, well, more than two paragraphs, I`ve transfered the backstory to a google document.)
https://docs.google.com/document/d/1O7WVWLcm5JvOVm7i83EmTo-WPb0Vt2X8y_skZ70uFRI/edit?usp=sharing
What do you like about this character?
It`s my understanding that a fair chunk of positronics could be compared to blank slates when they`re first booted up, however all of them eventually get shaped by the environment around them as they gain experience and interact with other organics and synthetics. Brett had accepted rules and recommendations imposed on him by the experienced co-workers, along with the general view on the work ethics. His view on his work as, essentially, a debt collector who often ruins livelihoods of the debtors by reclaiming their assets is one-sided. He sees it as a job he had to do to continue existing, however this topic obviously has more moral nuance to it. It`s my hope that I`ll be able to explore this topic as Brett more as an on-ship character who distanced himself from asset reclamation, thus allowing more room for critical analysis and learning views of other people`s characters on it. There`s also an avenue for exploring the ideas of religious synthetics and self-preservation having different meaning to older IPCs, which would also require interactions with other characters. While Brett has formed a personality of his own, he`s also open to learning about lives of others to expand his proverbial horizons and perhaps evolving his demeanor beyond the polite, cordial one.
How would you rate your role-playing ability?
I`d like to think it`s pretty decent. I am able to immerse myself into the characters I build and play as, however there`s still aspects that I can improve by observing and interacting with veteran roleplayers and the way they go about it.
Notes: N/A