
GhostInSpace
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Funny Quotes and Shinanighans from Aurora's characters
GhostInSpace replied to Engineer LaForge's topic in General
Crypto: Jordyn Burris. Jordyn Burris: Huh? Crypto: Nothing. We were just deciding which one of you to execute first if our demands aren't met. Crypto: Anyway, how are you feeling? Jordyn Burris: I'd feel better if I wasn't going to be the first one to be executed... And later: Jordyn Burris: Can you arrange some sort of medical team to be at the exchange? Crypto: Don't you ever think of anybody but yourself? -
Funny Quotes and Shinanighans from Aurora's characters
GhostInSpace replied to Engineer LaForge's topic in General
Crypto: Jordyn Burris. Jordyn Burris: Huh? Crypto: Nothing. We were just deciding which one of you to execute first if our demands aren't met. Crypto: Anyway, how are you feeling? Jordyn Burris: I'd feel better if I wasn't going to be the first one to be executed... And later: Jordyn Burris: Can you arrange some sort of medical team to be at the exchange? Crypto: Don't you ever think of anybody but yourself? -
Full agreement from me.
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BYOND Key: GhostInSpace. For the purposes of keeping my characters organized I intend to use a separate key for Skrell, SpectralSquid (yes, I know) Character Names: As of this time I have four or five characters that I play: Gage Marshall - A divorcee detective from the N.T.I.B. and former MCPD Vice Officer, known primarily for his belligerent attitude, anger management issues, foul mouth, alcoholism, and his love of tomatoes and softcore Skrell pornography. Currently on administrative leave from Security and working in the Hydroponics department after a bout of workplace violence. Spencer Price - A nursing intern who's yuppie family has worked for NanoTrasen for four generations. Though he appears to be an up-and-coming medical student and does his best to help out around medbay he has difficulty staying awake on the job and may not have the stomach for the kind of stressful environment and conditions medical practitioners operate under. He always makes sure to address everyone working in medbay by the title of 'Doctor', and makes personal requests to people via PDA messenger to please remember to activate your suit sensors : )!!! A strong supporter of all NanoTrasen corporate policies and Central Command directives (except for the ones that disallow making out while at work), Spencer's primary concern is the ever-present threat of corporate espionage which (he has read) costs the company millions (if not billions?) in credit losses on a quarterly basis. Please remember that the medbay is a no smoking area. Hannah Weaver - A reclusive microbiologist/virologist who is rarely seen outside of the virology testing lab. Terribly socially awkward, (due either to her poor personal hygiene or to her pronounced stuh... Stuh. Stutter.) she will typically avoid eye-contact and all but the most basic of conversation topics unless you manage to catch her while she's wearing her bio suit and hood (pruh-pruh... pruh-protection), in which case you might get her talking about one of the following topics: viruses, pathogens, germs, bacteria, infection vectors, microbial lifeforms, the horrifying debilitating effects of infectious diseases, or what it was like working for Zheng-Hu Pharmaceuticals. She might have a thing or two to say about high-powered electronic microscopes, I don't know. If you see her, ask her what she's named her test monkeys that shift. But then again you probably won't see her because she's a graveyard shift-working recluse. Jacob Stahl - A true 2457 renaissance man from the no-name Hephaestus Industries mining colony 11e-Gamma Minor. E.V.A. and A.P.L.U. certified until 2460. He mines rock. He processes ore. He pilots Ripleys. He takes down reinforced walls. He ensures that your goods are ordered and delivered in a timely fashion. He's a Quartermaster, and he fancies himself a damned good one. So, no, you better bloody believe he doesn't mind taking a little off the top for himself. Gotta pay off those student loans somehow. He has something of a vague criminal past and he prides himself on his ability to gain access to nearly any part of the station with a bit of luck, hacking, and the occasional incredibly painful electrical shock. His Employee Clearance level is 5c, and don't you bloody forget it mate. Oh, aye, and if you piss him off while working in the Cargo Bay, he may actually fookin fight you. Nate Delaney - He is a 17 year old bald teenager who has a part time job working in the station's library or in a variety of other positions as an Assistant. His mom, an N.T. employee, kind of sort of "helped" him and kind of sort of "made" him take the job during the summer. He doesn't like it very much as the library's collection of RPG rulebooks is woefully inadequate so he has to bring his own from home, which is a pain, and he also considers it very boring— though it affords him a lot of time to read, work on character sheets, and do a little cosplaying if the mood strikes him. His on-station criminal record? Smoking under the age of majority. For the record, his canon death has already occurred: Nate was killed when a nuclear device detonated and obliterated the station just as he was in the middle of reading "A Guide To Staying Alive." Yes, yes I know Nuke rounds aren't canon. I feel the irony of such a death is too great to pass up. Species you are applying to play: Skrell What color do you plan on making your first alien character (Dionaea & IPCs exempt): I'm thinking a nice blueish / dark-blueish colour. I don't really know how body colours work yet. Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: Because Skrell express emotion differently than humans and other alien races, and can come off as cold, emotionless or simply distant to those outside their own species. However, this difference in expression of emotion does not mean they are emotionally stunted. Skrell are a technologically advanced species with a thriving empire. While not necessarily correct to say that any Skrell is "smarter" than a member of any other race, they are indeed a more cereberal species- cereberal in the sense that I feel to approach a Skrell character you must approach them from a more intellectual and less emotional stance. Thought over feeling. Identify what makes role-playing this species different than role-playing a Human: Typical Skrell births contain anywhere from 5 to 50 children, and the population of Jargon IV and the Jargon Federation is booming to the point of governmental regulation, which suggests highly different family units and different institutions to accommodate them. It is difficult for those not of the Skrell species to determine a Skrell's gender on visual basis alone. Additionally, their hardened gum-lines and biology prevent them from consuming meat, and their inarticulate tongues sometimes give Skrell trouble pronouncing words in Tau Ceti Basic. Character Name: Psudoa Tidaalis Please provide a short backstory for this character, approximately 2 paragraphs Psudoa is a Jarsian from Qerrbalak. He was hatched in 2431 along with his fifteen brothers and eighteen sisters, the twelfth Skrell hatched and ninth male Skrell out of his mother's healthy egg batch of thirty four, the only egg batch allowed to Tup-Namadia Tidaalis due to Jargon Federation governmental population control regulations. The Tidaalis family is somewhat well off on Qerrbalak due to an arranged marriage between the heiress of a prominent merchant house and a Skrellian scientist of some minor fame and wealth. As such Psudoa experienced something of a charmed childhood, attending private schools with his brothers and sisters. However, while the rest of his siblings from his batch pursued education and careers traditional to the Tidaalis family in the fields of politics, trading and science, Psudoa's interests from a very young age drifted towards different pursuits; specifically his race's galactic reputation for military prudence and Skrellian law and order. By 2456, at the age of 25, he had graduated from a prestigious military boarding academy on Qerrbalak. Having already performed his duty to Skrellian society and the continuation of the Tidaalis family line by providing fertilization to an egg batch two years prior, Psudoa was ready to fully dive into starting his career with the Jargon IV military or perhaps the police. However, shortly after graduation he was contacted by a human recruiter from the galactic corporate giant NanoTrasen. They had taken note of his records at the academy and a devotion to the rule of law that was as firm, hard, sharp and unyielding as Qerrbalakian razorreefs. Psudoa was offered a generous contract from NanoTrasen Corporate Security and the assurance that the opportunities provided by employment with the largest, wealthiest, and most powerful megacorporation in known space simply could not be beat. Psudoa was all too eager to accept. After all, the NanoTrasen corporation has an outstanding reputation among the Skrell people and are one of the few human enterprises that the Skrell openly trade with. His direct relatives in the Tidaalis family were overjoyed; Psudoa had gone from being the black fish of the family (in a dynasty of merchants, scientists and politicians of various stripes, Psudoa was considered an oddity overly concerned with his adherence to the Altariser faith and Skrellian military tradition) to their sudden personal representative within the N.T. corporation. The possibility for prestige and favour that having such a connection might bring to their family was impossible to ignore. His first posting was to the N.S.S. Aurora. What do you like about this character? I find the concept of a religious Skrell security officer devoted to corporate law and order to be not only intriguing, but entertaining and amusing. How would you rate your role-playing ability? Eh, pretty good. Notes: Thanks for reading my application. I hope you have enjoyed role-playing with one of my characters at some point!
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BYOND Key: GhostInSpace Total Ban Length: Indefinite Banning staff member's Key: TishinaStalker Reason of Ban: ridiculous escalation of force, logging without discussion Reason for Appeal: I think it was roughly July 20th that this jobban was placed. Since that time I've had many opportunities to consider the events that led to the actions my character took that resulted in my jobban. I understand where I went wrong in this situation and how I might have had my character act differently while still maintaining an honest portrayal of his personality. While playing as the Detective, and not an Antagonist, I will avoid using my gun against coworkers unless the situation absolutely calls for it and if I feel the treatment my character is receiving from another character necessitates a violent response I will send an adminhelp before resorting to my .38.
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~Social Screeching~ (IC Shoutbox/Twitter)
GhostInSpace replied to a topic in NanoTrasen Public Network
~@JStahlNT~ update for all my nt mates my promotion to qm just went thru!!!! drinks on me @ maltese falcon @ 19:30 -
[Denied] GhostInSpace Detective Ban Appeal
GhostInSpace replied to GhostInSpace's topic in Unban Requests Archive
Honestly, I don't have that great a desire to play the Detective profession or even the character that I played the Detective profession in. So far I have found each of the professions, and each of my characters entertaining and enjoyable to play. My dispute is a matter of principle to me because the ban has been placed on my username rather than the character that took the action. If the ban had been placed on Gage Marshall the character I could understand that decision because it would mean an IC repercussion for my character's actions, for example he was deemed too erratic to wield a firearm or kicked out of the department. I even made it clear that I was willing to say that Gage was dead, and that his actions were deemed so vile that Nanotrasen simply refused to clone him (or if they cloned him, immediately fired him) and I could simply make a new Detective character. The fact that the ban is on my account I find slightly upsetting because it tells me you think I'm incapable of playing an armed character without resorting to inappropriate violence. I asked you (and by you I don't mean just yourself but the server's administration ((though I did ask you, TishinaStalker, personally over Byond messenger [after you contacted me first]))) about the potential for getting unbanned and I was told that it was not possible to discuss the matter through in-game means, I had to appeal on the forums. I asked if it was possible to make a new Detective character and you told me that I couldn't, and that if I attempted to circumvent my ban by using a new login the ban would be server wide. I asked if it was possible to earn access to the job again through IC actions, and I was told that if I attempted to have my character talk to the HoP to get his job back, I'd be server banned. Personally, I think a disgraced Detective begging the HoP (or the HoS) for their gun and badge back (and getting categorically denied) would be a pretty fun scene, but that's just my opinion. Now, I really like Space Station 13. I really like playing the Detective. I don't like the game or the profession enough to bother to register a new account just to be able to play the Detective immediately. In regards to your accusation that I made a psychotic and / or insane character I simply say no, I didn't. Gage Marshall isn't psychotic or insane. He doesn't sit at his desk thinking about the best place to plant a bomb in the brig. He doesn't contemplate ways to murder his fellow security team and station coworkers. I didn't have him start that round thinking "Today I'm going to shoot one of my coworkers." and I didn't go into that round thinking "This round I'm going to murder a fool for no reason." If Gage Marshall was psychotic or insane I simply could've had him pick up the hatchet from Hydroponics (any of the times he has worked there) and go to town on the first person he saw (and get Robusted immediately because, again, my combat skills are poor). I don't have him take actions like these because he is not a psychopath and he's not insane. He's got issues, sure, but under normal circumstances he wont shoot a coworker in the face. Getting blinded by an LTL weapon, grappled, and physically thrown by a coworker is not normal circumstances. My character was in a messed up situation and I chose to have him react poorly. However, I wasn't the one who chose to elevate a situation from Green intent and just talking to Yellow intent, nonlethal weapons, and physical violence. That was a choice that the other player made, which I responded to by elevating to Red intent, lethal weapon use, and physical violence. I'm not saying it was heroic or badass. I'm saying that I intentionally had my character make a bad move because it was in character for him to do so and my characters aren't flawless sculptures that never make mistakes. In this particular instance it led to this character's death. But apparently this is enough to warrant a jobban? I would like to point out that just because I had my character react violently to a particular situation, it doesn't have any bearing on my ability to portray the character in future rounds or other situations. I didn't come to your server (and by your server I don't mean you personally but I mean you, the administration, and the playerbase of the server) to kill characters, to act like an edgy tough guy, to get into OOC arguments, to settle old grudges (I have none) or to start feuds over a roleplaying game. I didn't come to this server because I wanted to get into arguments with the administration over rules and minor in character events that (by the rules that are posted on your own server) shouldn't even be considered canon and is against the way I desire to develop my character. I especially didn't come to this server to waste time on your forums, though I was considering putting in whitelist applications for aliens. I didn't come to this server so that I could point my finger at established characters or regular players and say "Hey, you're being bad, don't do that." I didn't come to this server to send an Adminhelp every time I see somebody breaking the server rules, though I try very hard to abide by them. I didn't come to your server to beg for attention OOC, IC, or on your forums. I especially did not come to your server to get into arguments over rules when the administration changes said rules before I can point out what a glaring contradiction it is to have a rule that says "No insane or psychotic characters." and then just a little ways below it "Murder and assault is acceptable but must be RPed out." Anybody that would plan out and execute a violent attack on another person whether or not it leads to the victim's death is likely a psychopath regardless of their reasons. However, I should stress again that Gage's actions were unplanned. So now it's "Conflict is okay, but it must be believable"? Conflict? Any conflict? So am I allowed to say looc "You know, I'm sorry, but this argument our characters in just isn't believable to me, let's null and void it okay?" An argument is a kind of conflict is it not? The only reason I came to this server is because it advertises itself as a Heavy Roleplay server. Now I feel the need to point this out again: Yes, my character refused to leave an area that he has access to and is trained to be in. Please explain to me how openly insulting a person, ordering them to leave, and then physically assaulting them without discussion facilitates the enjoyment of everyone in the round? (Which as I understand it is one of your server's rules?) Yes, my character attacked another character with his gun. Like a traffic light, when you take a situation from Green and word use to Yellow, weapon use and physical assault, it's only natural that the situation escalate to Red and lethality. On the topic of lethality: my character was attempting to kill the other character, yes, but I should point out again since it has apparently gone overlooked that it was my character, who was blinded, disarmed, and in an erratic state, that was executed without mercy by the heroic CSI who, as I pointed out in my original post, broke the rule on reacting to pain and killing in self defense. I have no idea if the CSI character was an antagonist or not, and honestly I don't care. It doesn't matter who you are: if you openly disrespect and lay hands on an armed security officer, things are going to get violent very quickly and somebody may even get shot. What is an issue to me is that I, me, the player, was banned from playing Detective for the actions I chose to have my (entirely fictional) character react to. I made it clear that I was open to IC consequences for having my character act rashly, I even made it clear that I was open for him to be permanently dead (killing Gage off is not an issue to me, it's only his name that I particularly like and I got it by hitting Random like 50 times), and apparently neither of these solutions are acceptable because the matter has gone beyond IC? For who, exactly? Let me give you an example. Let's call it "The Case of the Three Detectives", okay? Imagine I have three characters: 1. Gage Marshall - 36, Detective, alcoholic, depressed, possible symptoms of PTSD, divorcee. 2. Mage Garshall - 63, Detective, clean and sober as a whistle, loves his family (he has a wife and like, I don't know, five kids? One of them is an adopted Tajaran and another is an adopted Unathi). He walks with a cane because he got shot in the kneecap and consequently he absolutely hates guns. Never even brings the revolver out of the cabinet. 3. Nao Toshiro-gane - 17, Detective, part-time Japanese schoolgirl. Dresses as a boy. Has blue hair. Always uses rubber bullets in her gun. Now, I trust you can see how all three of these characters are distinctly different from each other and how each character might react to and handle situations differently. And, therefore, I trust you can see how banning me, the player of the characters in this example, might imply that each character is going to react the same way to different circumstances? Now let me give you a different example. Let's call it simply "The Case of the Three Characters". 1. Gage Marshall - 36, Detective, alcoholic, depressed, possible symptoms of PTSD, divorcee. Likes: his job a little too much. Dislikes: his ex-wife Colette. Loves: Tomatoes mothafucka! 2. Jake Stahl - 27, Cargo Technician, relaxed, though with a possible criminal past, and a workplace thief as well. Likes: tools, building things. Dislikes: Working very hard. Loves: Dogs! 3. Spencer Price - 22, Nursing Intern, pacifist, believes in free love between human and aliens, bisexual, strong support of Nanotrasen. Likes: reading books. Dislikes: it when people smoke in the medbay. Loves: Practicing medicine! I trust you can see how all three of these characters are different, and how they will react differently to different situations, and how by banning me from playing one of their professions (for the reason that the character is insane and / or psychotic) is implying that I'm incapable of making a character for that profession that isn't insane and / or psychotic. If you're suggesting that I'm incapable of making a character that isn't insane and / or psychotic, I need only direct you to the two other characters that I currently play that haven't been banned from their professions for psychotic actions (despite having plenty of opportunities to harm innocent characters ((and for Jake Stahl, even choosing to use nonlethal means over lethal means in a round of Revolution. Why would Jake Stahl the Revolutionary decide to use a tazer gun over a lazer gun? Because Jake Stahl, even as a Revolutionary, has no military or combat experience and is not a violent criminal, and because I as a player think it is more RP friendly to attempt to take a member of security hostage in an ambush rather than outright kill them.))). I've wasted enough time on this appeal as it is, especially since I don't feel as if I should even have to appeal, because appealing means I'm guilty of something and the only thing I feel I'm guilty of is having my character react in character to an in character event. Thanks for your consideration. -
[Denied] GhostInSpace Detective Ban Appeal
GhostInSpace replied to GhostInSpace's topic in Unban Requests Archive
In the future, before taking such a drastic course of violent action, I'll ask a question over adminhelp. If I still think it's in character even after getting a "NO." then I'll Pray for forgiveness before and afterwards and maybe the Gods will have mercy. Is it necessary to ask permission before I change intent to Harm? EDIT: I was in the process of writing up a huge, multi-part post with diagrams that explained why I didn't need to be banned from detective, but I scrapped it because I didn't want to sound like a hostile know-it-all. -
BYOND Key: GhostInSpace Total Ban Length: Unknown. Indefinite? Banning staff member's Key: TishinaStalker Reason of Ban: ridiculous escalation of force, logging without discussion Reason for Appeal: My character had an LTL weapon deployed against him and was physically assaulted (grappled, thrown) by another member of the security team and the acting HoS oked it. He was attacked for being in an area he's allowed to be in (based on his security access and his training) and the reason for the attack was that the other character found my character to be a dumb, annoying prick. I try to play a believable, well-rounded character as per the rules and not a Mary Sue: Gage is 36 years old, a former vice police officer (dealing with junkies and pimps) prior to making detective, but traded in that badge for a cushier and better paying job working for Nanotrasen security. He's recently divorced, and a depressed alcoholic (meaning that I try to have him get a drink whenever he's on shift, either that or he's dealing with a hangover). Basically he's a hardboiled detective who doesn't like to be flexed with. I do not believe there was any metagaming involved, nor powergaming. I have a tolerance for silliness that is pretty high. I even enjoy silliness to some extent. Gage has engaged in a minor brawl with a bartender for questioning his manlyness, trespassed in the bar multiple times to get his sweet sweet whiskey, and even vented the firing range and almost himself into space one time (accidentally). He has a fixation on detective movies that might be considered a little excessive for someone who is actually a detective, and is inexplicably attracted to Skrell, browsing Skrell pornographic sites when work is slow, which is constantly. When he's on the job or outside the firing range, he rarely pulls out his gun because dead bodies is not a good way to close cases and he didn't get into private security so that he could see MOAR ACTION than he did as an actual police officer. Does a CSI have the authority to throw a Detective out of the evidence lab, on the basis that said Detective is "not very bright" and "an annoying prick"? I don't know. Does the CSI have the authority to throw a Detective out of their evidence lab simply on the basis that it's 'their lab'? I don't know. Are members of security allowed to physically accost each other if they're OKed by the HoS? I don't know. I'm new to this game. I do know that the Detective profession has default access to the evidence lab and that none of the CSI's equipment is stored in a locked cabinet (like the Detective's gun, which I notice the CSI doesn't have access to?), and that the Detective spawns with evidence bags, which (to me) implies that collecting evidence factors somehow into the Detective's job. I play this game under the impression that if my character has access to a certain part of the station, they're allowed to be in that part of the station if their reason for being there is plausible (checking security camera footage, medical records, and security records, or experimenting with CSI tools, or prepping the CSI kit in the unlikely event a crime needs to be investigated and the CSI's not on duty, for example). I also play Gage as trained both as a detective and as a forensic investigator- his department within Security is called N.T.I.B., Nanotrasen Investigations Bureau. Kind of like those FBI agents that wear dark blue coats, carry forensics kits, but still have a gun on their hip. (Only when Gage is acting as Detective does he carry the gun though. If he's acting specifically as the forensic investigator then he will obviously be unarmed. Obviously being part of the N.T.I.B. isn't something that garners Gage any undeserved respect or extra authority! It's merely an aspect of his backstory that I like, and an accomplishment in his history that was significant to him.). Is it within the realm of plausibility that one coworker could have such a degree of animosity towards another coworker that they would use a Flash on them, physically pick them up off the ground, and hurl them bodily out of their office (and then throw a plate at their head)? Yes, I'm willing to accept that. I imagine it's even in the realm of plausibility that said coworker's boss even approves of the action because the other coworker is being a real shit. If these things are within the realm of plausibility, you have to acknowledge that it's also within the realm of plausibility that the party that was grappled and thrown may just be like, "Wait a second I don't have to put up with this crap.", whip out their .38 revolver and try to put a bullet in their coworker's head? Was Gage aiming to kill? Yes. Gage was literally trying to murder the other member of security. It wasn't because his 'prized pen was stolen'. I could've tackled the situation differently, like for example I could've had Gage go WAAAH to the HoS, HOS HOS THE CSI IS BEING MEAN TO ME, but Gage is really not that kind of character. On a more realistic level, I could've had him walk back into the evidence lab and hold up the CSI at gunpoint and demand an apology for that rudeness. But, in that particular moment, I figured if he's going to do something that makes him look like a total unhinged psychopath (demanding an apology from the CSI at gunpoint) then he might as well go full tilt (shoot the CSI in the head). I don't want to be the dumbass who has to say "in the real world" because that's just dumb, but I do need to point out: In the real world, if you don't like your coworkers, you aren't allowed to use weapons against them or throw them around like a rag doll even if your boss says it's cool. (At least, in none of the jobs I've ever had!). In the real world, you sometimes might have to share an office (or a lab) with a person who's guts you hate. It is the nature of the working world. I am not trying to cause problems or be a rules lawyer or whatever. I just want to point out: Fellow member of Security insulted Gage twice (2x insulting an officer on duty? Gage normally lets insults between Security members slide, especially if they're directed at him.) Fellow member of Security flashed a coworker (Deployed an LTL weapon against a non-hostile crewmember) Fellow member of Security physically picks up and throws coworker out of the lab (Minor assault and battery? Unwanted physical contact at least. I'm not getting to technical here. Throwing the plate at him was a nice touch.) This all occurred on a "Go for it." from the HoS. I will point out that Gage was warned by the CSI that if they didn't leave the evidence lab immediately, they would be physically removed, and Gage ignored that warning (I did this on purpose of course), so I don't mind the CSI flashing and tossing my guy out of the lab. I will point out that I am a new player- I have only been playing for little under a month -and even I am aware that there are different ways to move another character around without resorting to flashing, grappling, and throwing. You can literally pull people, or change your Intent from Help to one of the hostile intents and shove people around. Why did the CSI choose to immediately resort to weapon use and assault and battery of another crewmember (and departmental colleague) rather than, for example, grabbing him by the collar of his jacket and dragging his ass out of the lab? Or repeatedly shoving him out of the lab? Hell, if the CSI wanted Gage out of the lab that bad they could've literally taken his hat off his head and thrown it out the door (his hat is very important to him). Yeah, I did leave the round abruptly after my character got Robusted. I am not a very Robust player so I try to have my characters avoid doing things that are overly Robust. It was 2:00 AM my timezone. I had to wake up at 8:00 AM. My character had just had their head blown clean off with their own gun. I guess you could call it a "ragequit"? Flipping my keyboard up at my monitor? Honestly I was just like 'Huh, well that was really weird and ridiculous. It's late. Better call it a night.' If I gave the impression that I was upset or that my feelings were hurt, I didn't mean to convey that. It is of course, just a game. I am not the kind of player to go "Oh nooooo, my precious character got killed!" or sit in OOC going "BULLSHIT THAT WAS FUCKING BULLSHIT". If you see one of my characters (not me) screaming "This is bullshit! This is fucking bullshit!" please understand that is their (the character's) current opinion on IC events. I do want to bring up some complaints I had about the situation. Am I allowed to do this? I don't know. I feel like I am allowed to considering the situation was apparently severe enough to warrant a jobban. The character who was playing as the CSI had a referential/famous/joke name. The character who was playing as the CSI ignored a gunshot wound directly to the face, and continued running around the evidence lab. (Avoid pain?) The character who was playing as the CSI rushed directly at an armed gunman. (Avoid pain? It specifically says 'Continue to run at someone after being shot multiple times.' Gage only shot the CSI once, though, it was in the head and at a very short distance.) The character who was playing as the CSI, after directly rushing at and flashing an armed gunman while under fire, picked up the (now unarmed) suspect's gun and proceeded to shoot the (again, unarmed and subdued suspect) three times in the head at point blank range, rather than calling for backup, attempting to secure a chokehold, or get cuffs on the suspect. (Killing in self defense is NOT preferred?) I know that I have slipped up and broken the rules myself sometimes. (I think I used "robust" ICly a couple times, and some other stuff) But I think in this particular case, my character's actions were within reason. I wasn't trying to gank the character and I wasn't acting out of pure meanness. I don't know why I wasted so much time making my case here. I didn't even get to do one round tonight. I wasted my entire evening on this nonsense. Hopefully the necessary parties find it satisfactory.