After playing this game quite a few times and noticing that psychic powers, while awesome, are never actually implemented or used due to the amount of time and effort geneticist(s) need to discover them each round. However I also feel like making them available to everyone would lead to a lot of shitlering and overall detract from much of psychic power's appeal anyway. So I propose a third option that I've only plagiarised from two other science fiction franchises .
The Psi-Officer
Basically players will now have the ability to declare their characters 'Psychic' during character set up; if the player does so their character will be spawn with telepathy and one or two other psychic powers of their choice, telekinesis and remote viewing for example. But it comes with a price, employment opportunities aboard Nanotransen facilities are limited to a single position, the Psi-Officer.
The Psi-Officer perform functions only those with their abilities can: moving large objects telekenetically, tracking people with astral viewing, sending discreet messages that can't risk being recovered etc, basically serving as the stations spy service with occasional use for miscellaneous tasks. They have relatively high access levels and are
considered to be authority figures aboard the station.
Thanks for your consideration
I.Mythos
P.S I'd recommend white listing it aswell