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Nerf/rework Slugs


Mogelix

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As it stands, currently, security is denied cool ass equipment by certain ooc motivated uncool cargos because said equipment just a bit too cool for antags to handle. This sucks. Lets turn down the coolness on slugs so that theyre less 'round ending kill death murder round' but a more consistent alternative to shells. Or just overall rework them so that its not a lose lose situation and more of a personal preference/choice thing between slugs and buckshots. Either we slightly unrealistically make slugs a consistent single projectile that isnt more strong then a shells full package or is maybe even weaker to balance the shells 'missing buck', or we do some hidden arcane forbidden ritual to make it both realistic and not OP. This is something that is is unsatisfactory and needs improvement. The only real argument against this ive gotten is 'yeah we're not allowed to use cool equipment because its ooc way too powerful, but just forget about it'. We shouldn't have to throw gear variation under the bus because we're too lazy to balance the gear.

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