Guest Posted March 5, 2015 Share Posted March 5, 2015 From what I originally thought was a bug, any item used by a human-type mob on a slime has a 25% chance to miss entirely, which is essentially a free 'dodge'. However, this presents some issues when extracting slime cores, as you have that 25% chance of failing to cut open a slime in the xenobio surgery steps. My suggestion is to apply a check for whether the slime is alive or deceased, if the slime is deceased, then the 25% dodge effect will not apply when a scalpel or circular saw is used on it. Link to comment
Blue Posted March 6, 2015 Share Posted March 6, 2015 You could always click again... Then again, it is kinda annoying. Link to comment
Guest Posted March 6, 2015 Share Posted March 6, 2015 It may be annoying but surgery is not a 100% guarantee, there are things thet go wrong on even dead thing. and it's a Slime, those things would be a little harder to cut than a solid human body. I think 75% success is good. Link to comment
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