GlamourChariot Posted April 5, 2015 Share Posted April 5, 2015 BYOND Key: GlamourChariot Character Names: Zinaida Langford, Alysa Mills, Alex Swan How long have you been playing on Aurora: ~6 months Species you are applying to play: Skrell What color do you plan on making your first alien character: Pinkish-orange, one of them hot water folk. Have you read our lore section's page on this species?: Indubitably. Why do you wish to play this specific race: Skrell are an interesting race given the fact that they're basically just humans if they evolved underwater rather than on land. Due to this, they can act in an entirely human manner, though due to cultural differences it isn't how one would act if they weren't stuck working in a human-run environment. This gives the unique opportunity for a little playing on the "uncanny valley" effect, being a Skrell trying their hardest to live up to their prideful nature and assume the identity of an almost pseudo-human entity, trying desperately to prove that they can and will fit in despite the difference in species and culture. As an aside to this, not many people tend to play on the fact that while the Skrell and humans are allies, that doesn't necessarily mean all members of either side adore each other. I would specifically like to take advantage of this, playing a Skrell trying as hard as possible to fit into a culture that they were not raised into while simultaneously having a latent distrust for that same group they so wish to be accepted into, bringing some conflict and potential tension to the table. Identify what makes role-playing this species different than role-playing a Human: The subtly different biological structure of Skrell includes such things as webbed hands and feet, tentacle-like faux hair and a complete lack of teeth, among others. This allows for some playing with the expectations of human characters. While a human may see tilting one's head as an inquisitive lean, a specific tilt could warp the vocal emittance of a Skrell just slightly enough to convey an entirely different context to what they're trying to get across, something that would absolutely fly over the head of a human despite carrying a lot of meaning to other Skrell. There are also the more obvious factors, such as the "emotionless" black eyes, potential for some truly strange eating habits should one forget their company, anth thability tha thpeak thlurred warbles. Character Name: Vaslus Mil'Gluch Vaslus was always the thoughtful type, even by normal Skrell standards; though "thoughtful" may not be entirely correct phrasing. Having discovered, with enough pressure involved, a particular species of plant would erupt in a violent implosion; a young Vaslus set their sights on figuring out the kinds of things that make the universe work the ways it does. With a special interest in volatile chemicals and anomalous materials, the young Skrell applied for and completed a string of gruelling courses, culminating in a PhD in the field of Plasma Research; among several less impressive degrees. In the following decade, the offbeat Skrellian remained at the University as a teacher in the fields of her expertise, simultaneously working towards further education in a small variety of associated areas. Eventually, having grown tired of the stagnating learning environment a sterile facility of teaching could offer, a more mature Vaslus decided it was time to enter the serious workforce, outside of the confines and safety of a stale University. With a yearning to experiment with deadly and unknown entities, the human-run corporation of NanoTrasen caught her attention, their unlimited bravado and crude displays of plasma market and research dominance acting as a glowing beacon that called out to be handled and researched by a Skrellian professional. With a plethora of small achievements already under her belt, Vaslus was hired almost immediately, and so began on the surreal experience of life aboard a human run research station. What do you like about this character? Well, I don't like to give too much away about my characters without having people actually interact with them, but still. Vaslus is Skrell, through and through. She grew up amongst her people, learned among her people and didn't so much catch a glimpse of other races outside of research materials and the odd news cast. Due to this, she'll be less of a "humanized" Skrell, and more of an alien being among the crew. She'll try her hardest to fit in, but due to the various anti-xeno groups attacking Skrell establishments being most of what she knows of note and the horror stories of the brutal Unathi and primitive Tajarans, her perceptions of the other races will be slightly warped and she'll approach near everyone with a subtle caution. She's smart, probably both smarter than she realises despite her pride telling her she's smarter than she is, given the constant internal doubts that arise upon the dawning of a new idea or fact brought to light that turns a previous assumption or hypothesis into folly. All in all, she's a mature and respectable Skrell, has a subtle speciest streak, thinks quick and very obtusely. How would you rate your role-playing ability? 10/10, BestRP. Notes: ;:v Link to comment
Loow Posted April 7, 2015 Share Posted April 7, 2015 I am glad to see this approach being taken with a Skrell. I have seen Skrell around the station and many of them seem well adjusted but "quirky". Glam's idea of a Skrell who seems to be fundamentally challenged by human culture (if I am reading this correctly) is a breath of fresh air for a species which I have already come to appreciate. I have had interaction with Glam as she RPed Zinaida and have never found their RP lacking in any way. This character is one whom would be very realistically hired by NT. I look forward to seeing Vaslus adjust to life aboard the Aurora. +1. Link to comment
mrimatool Posted April 8, 2015 Share Posted April 8, 2015 www.aurorastation.org/forums/viewtopic.php?f=28&t=1831 Link to comment
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