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Planes & Layers: Issues thread


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Posted

Trudging through the various discords to gather feedback and issues can be difficult to do, so I'm going to post this thread here instead:

https://github.com/Aurorastation/Aurora.3/pull/16162

As part of this PR, I have purged all existing layer definitions from maps, in favor of more code-based defines. Going forward, this should be the preferred method of assigning layers, with direct assignments in the map being a last-resort. However, this has created new issues, as some of the assignments were done to fix other bugs, or they have improper layer assignments in the base object.

This thread will be maintained going forward for the entire series, as I am certain not only new issues will pop up during the series, but also old bugs that haven't yet been caught.

Posted

The lights on gas cannisters can be seen on top of the AIs static vision-fog-whatever, so you can see the cannister's light through walls. Noticed this last night, but I can't remember if it predates your Layers testmerge - I'll stick up a regular bug report if it's unrelated.

Posted
23 minutes ago, kermit said:

The lights on gas cannisters can be seen on top of the AIs static vision-fog-whatever

I've had a few issues with AI static so far. I'm trying to look for it in the code to fix it. 

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