NerdyVampire Posted September 7, 2023 Posted September 7, 2023 In the interest of even more game variety, I've compiled a list of what I believe are realistic events based on the mechanics I have seen in game. I am not certain about whether the lore fits, but hopefully the events can be tweaked until they do. I am not a coder myself, but maybe a coder will fall in love with one or two of these. Let me know what you think. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Neutral Bluespace Bear An unidentified lifesign has been detected in the vicinity of the Horizon. Secure any exterior access, including ducting and ventilation. A bluespace bear spawns at a random point near the hull. It is initially neutral, but can turn hostile if a) it is attacked or b) it becomes hungry (slime logic). If it is fully fed, it can be befriended like a pet via. right-click action. Lore arguments: I do not know where we stand on bluespace bears (except their pelts exist). ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Airlock Software Interference A malicious virus has obtained access to several airlock systems. Access restrictions may be lifted, please investigate secure areas and reestablish defenses. Station AI involvement is advised. A random selection of airlocks have their bolts lifted, get opened and have their bolts lowered afterwards. Similar to the malignant trojan, but doesn't affect lighting and can hit other areas. Lore arguments: It should fit well with existing similar events. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Unidentified Structural Amendment Our sensors have detected a burst of bluespace energy and a sudden mass increase upon the upper hull of the Horizon. The addition seems to be drawing excessive amounts of power from the systems remotely. A mechanical 3x3 siphoning construct (origin unknown) appears on the outer reinforced hull and passively siphons the ships power (if that's possible). Every X minutes, it releases a thumb into the hull, resonating and possibly tripping unsecured objects (as by sudden ship movements). One might wonder if it is trying to recreate a certain resonance, for some reason? It can be destroyed and will yield a certain amount of building materials, but destroy its internal software boards. Perhaps add some small self-defense turrets? Lore arguments: Can be angled to represent a hivebot sub-threat, be related to the unidentified long-range transport events, or be implied to be covertly researched by a megacorporation. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Idris ATM Malfunction An automated teller has malfunctioned due to an internal error upon the SCCV Horizon. Please bring any ejected cash to your command personnel for handling. A random self-serve Idris teller ejects a random amount of cash between 1000 and 6000 credits. It ought to go into the proper hands.. but a quick crewman might pick it up first. Lore arguments: Idris terminals are rather safe, but it wouldn't be the first time a vendor has malfunctioned on the Horizon. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Unauthorized Bluespace Tunnel Our sensors have detected unusual bluespace activity upon the Horizon. Please investigate the phenomenon and close it if possible. Two bluespace portals appears at random locations within the Horizon, linked together making it possible to transport wares or personnel. They remain for a set amount of time, such as 10 minutes, or until they interact with a bluespace device (such as a bag of holding) or are closed by the science equipment. Antags can potentially take advantage of it, or if it leads to anywhere secure security may want to post guards. Lore arguments: I am not certain if there is precedence for such tunnels, or if such is needed for this minor limited event. 5 Quote
NerdyVampire Posted November 11, 2023 Author Posted November 11, 2023 Bumping this as it got some positive emotes but 0 comments, giving it another cycle. Quote
kermit Posted November 14, 2023 Posted November 14, 2023 I like most of these – the Airlock one, ATM Malfunction and Bluespace Tunnel especially. None of those are too disruptive when compared to radiation/hivebots/similar, and instead have the potential to add to roleplay instead of detract, which is a problem with a lot of our random events right now imo. A little bit iffy on the Bluespace Bear one, just because the Bluespace Bears were a little silly anyway and the potential for someone to take it as a pet is a bit goofy – funny, though. Quote
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