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Signage


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Posted

Got bored and whipped up some compact, Ron Cobb-inspired signage that could possibly be used. Is this good? Is this bad? I don't know, I haven't sprited in a long time and this was my way of forcing myself to open up Asesprite and doing something. You be the judge, I guess. 

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Here's the key.

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  • Like 5
Posted

Recently saw a documentation about the semiotic standard used in e.g. Alien and thought about what if Aurora had it's own semiotic standard - Came to the conclusion that it probably won't work so well as there are *a lot* of different warning and info signs to convert or rather that need to be created to form a complete set... At least in the format of Ron Cobb.

Another issue I found is that some specific signs in the Ron Cobb style can look so abstract that they lose the ability to immediately convey the meaning of info or hazards, especially for technical oriented areas. ...At least compared to how we are used to any form of signs nowadays.

Nonetheless, in terms of style: I find them very very very cool.

  • Like 1
Posted (edited)

The case I'd make for these is that they're fairly compact (9x9 pixels, making them, I think, much smaller than certain signs, which are much larger) but yeah --- the semiotic standard stuff I based them on is both a) abstract and b) in some cases, does not translate well or at all. The case I'd make for them is that they look cool and futuristic and also visually English signage in a universe where English is ostensibly no longer a widely spoken language makes my head hurt.

Edited by rrrrrr
  • Like 1

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