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One more rubber mag in lockers


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Posted

Realistically, no one will give their officers only 1 spare magazine. I suggest 2 magazines, partly because of that. More than one spare is carried because you WILL reload more than once.

From a gameplay standpoint, the officer is unable to reliably engage more than once. One mag would really disappear in a blink, and a second mag would only allow the officer to safely retreat. Not very good when you're the one with no ammo left. It could've been partly negated had the guns been able to fit 14 shot mags, but unfortunately, it is not

So give every officer 2 spare mags by default, please.

Posted

Four officers together have 72 shots, if they deplete all of that I think it's fair to pause an engagement to organize more or other means.
In worst cases there are more lockers with the same loadout to raid if necessary. Additionally, operations can print them on demand.

The walk to each locker, operations or as a next step the armory, isn't out of reach.
Considering the previous disrupters were rather obsolete in their use, I think that's already a good enough step in the escalation ladder.
If more then the current loadout is needed, I think the armory is probably already open by that time as well.

Considering they are only a step within the whole escalation ladder, I think the current amount of directly available ammo is fine.
With these reasons, I'm against adding more personally.

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