TechnoKat Posted September 10, 2015 Share Posted September 10, 2015 There's been a lot of wardens jumping out of brig to team up with security for incidents officers can handle alone, some detectives and cadets acting like they can take carbines and go around hunting, without any order from a superior or when station is in red code and critical condition(usually nuke/cult rounds, or when a wizard is a shitling). SoP, Green/Blue/Red code handling, as a reminder for those who joined for first time or can't remember. Why not list how security has to work and handle things using the directive? Easier than just repeatedly telling them. Also for medical. Maybe something like "timing is important" or "be prepared always", idk. I think it'll definitely be easy for those who joined for first time, for now maybe...? Link to comment
TechnoKat Posted September 10, 2015 Author Share Posted September 10, 2015 There's been a lot of wardens jumping out of brig to team up with security for incidents officers can handle alone, some detectives and cadets acting like they can take carbines and go around hunting, without any order from a superior or when station is in red code and critical condition(usually nuke/cult rounds, or when a wizard is a shitling). SoP, Green/Blue/Red code handling, as a reminder for those who joined for first time or can't remember. Why not list how security has to work and handle things using the directive? Easier than just repeatedly telling them. Also for medical. Maybe something like "timing is important" or "be prepared always", idk. I think it'll definitely be easy for those who joined for first time, for now maybe...? Link to comment
Frances Posted September 10, 2015 Share Posted September 10, 2015 Do cadets who run out of the brig with carbines without any directives actually read SoP, though? Link to comment
Frances Posted September 10, 2015 Share Posted September 10, 2015 Do cadets who run out of the brig with carbines without any directives actually read SoP, though? Link to comment
Guest Marlon Phoenix Posted September 10, 2015 Share Posted September 10, 2015 The people who do these things aren't going to be stopped by more rules. They're already breaking what exists and it will only punish legitimate players. I've already dropped out of my favourite SS13 role of all time, which is detective, because of backlash against bad players in the role turning it into a stripped husk of a job that I have to spend half the round salvaging to be playable for me. Ending up with more stuff to be yelled at by a HoS will just make the job completely useless. Link to comment
Guest Marlon Phoenix Posted September 10, 2015 Share Posted September 10, 2015 The people who do these things aren't going to be stopped by more rules. They're already breaking what exists and it will only punish legitimate players. I've already dropped out of my favourite SS13 role of all time, which is detective, because of backlash against bad players in the role turning it into a stripped husk of a job that I have to spend half the round salvaging to be playable for me. Ending up with more stuff to be yelled at by a HoS will just make the job completely useless. Link to comment
TechnoKat Posted September 11, 2015 Author Share Posted September 11, 2015 Ending up with more stuff to be yelled at by a HoS will just make the job completely useless. Wouldn't that make life easier for incident reports and remove the certain character who keeps dicking around, maybe create some free space? Like those dirty harry detectives. Isn't HoS supposed to look after everything in brig though? If by your statement, he'd have more time dealing with stuff rather than sit AFK. The player playing security would also not commonly hang around the bar or somewhere else and actually start doing something. Link to comment
TechnoKat Posted September 11, 2015 Author Share Posted September 11, 2015 Ending up with more stuff to be yelled at by a HoS will just make the job completely useless. Wouldn't that make life easier for incident reports and remove the certain character who keeps dicking around, maybe create some free space? Like those dirty harry detectives. Isn't HoS supposed to look after everything in brig though? If by your statement, he'd have more time dealing with stuff rather than sit AFK. The player playing security would also not commonly hang around the bar or somewhere else and actually start doing something. Link to comment
Guest Marlon Phoenix Posted September 11, 2015 Share Posted September 11, 2015 I don't understand how that's related to security officers or doctors running around violating procedure. If a HoS is AFK half the round, and allows cadets to run around with lethal weapons or otherwise chucklefucking, the failure is on the part of the HoS. Code Red gives heads of staff a lot of free reign in dealing with incompetence. You don't need to be polite and get paperwork or request IAA to intervene. Call the cadet to the brig, pepperspray him in the eyeballs, and flush his ID down disposals in a parcel marked for the HoP office while you give a disciplinary twerk. The problems you're outlining can be handled by effective leadership. Adding more SoP and rules is a crutch that punishes security more than it assists. We can't SoP our way out of having an ineffective HoS. The Warden can be shut down by the HoP, Captain, IAA, or even other security officers. If he jumps above his station, report it to the proper superior and keep your pepperspray handy. Link to comment
Guest Marlon Phoenix Posted September 11, 2015 Share Posted September 11, 2015 I don't understand how that's related to security officers or doctors running around violating procedure. If a HoS is AFK half the round, and allows cadets to run around with lethal weapons or otherwise chucklefucking, the failure is on the part of the HoS. Code Red gives heads of staff a lot of free reign in dealing with incompetence. You don't need to be polite and get paperwork or request IAA to intervene. Call the cadet to the brig, pepperspray him in the eyeballs, and flush his ID down disposals in a parcel marked for the HoP office while you give a disciplinary twerk. The problems you're outlining can be handled by effective leadership. Adding more SoP and rules is a crutch that punishes security more than it assists. We can't SoP our way out of having an ineffective HoS. The Warden can be shut down by the HoP, Captain, IAA, or even other security officers. If he jumps above his station, report it to the proper superior and keep your pepperspray handy. Link to comment
TechnoKat Posted September 16, 2015 Author Share Posted September 16, 2015 Officers and medics violating the procedure: usually chucklefucks(sorry for the language.) The directives can basically just give both IC and some OOC complaints to ban the lil chucklefuck from security, making more space and teaching them a lesson? You said yourself you had to say bye to a detective char you loved to play as, being taken over by bad players. Link to comment
TechnoKat Posted September 16, 2015 Author Share Posted September 16, 2015 Officers and medics violating the procedure: usually chucklefucks(sorry for the language.) The directives can basically just give both IC and some OOC complaints to ban the lil chucklefuck from security, making more space and teaching them a lesson? You said yourself you had to say bye to a detective char you loved to play as, being taken over by bad players. Link to comment
Guest Marlon Phoenix Posted September 16, 2015 Share Posted September 16, 2015 Officers and medics violating the procedure: usually chucklefucks(sorry for the language.) The directives can basically just give both IC and some OOC complaints to ban the lil chucklefuck from security, making more space and teaching them a lesson? You said yourself you had to say bye to a detective char you loved to play as, being taken over by bad players. It wasn't the bad players themselves. There are bad players in literally every department by the nature of literally anyone being allowed to play the game if they have a Byond account and can connect. It's the rules and new coding for detectives that make it ruined, all in the name of punishing these bad players. When I'm detective, I'm always walking on thin ice even if I'm completely within the right. I've been yelled at over violating regulations by: 1) Asking for pepperspray. 2) Asking for a security belt. 3) Drawing my weapon on someone with a lethal weapon that was advancing on me or harming someone else. 4) Performing a holding arrest, where I cuff someone I witness actively performing a dangerous crime and holding them there until I can hand them off to a security officer. And mechanically the detective is a mess because people keep changing it. It used to have forensic access. That was taken away. It was given back. They were allowed to dust for prints and use the basic CSI equipment. Now they can't. Maybe they can now? IDK. They don't have access to evidence storage. Granted this is a map bug but it's been like this for a month. I literally can't access what is 90% of my job. All of these changes were made to appease the latest shitstorm brewed after people complained about something a bad detective did. This is probably a bit derailing; which isn't my intention. I'm just trying to put across how changing a job and adding protocols and regulations can be frustrating and lead to a mess. Link to comment
Guest Marlon Phoenix Posted September 16, 2015 Share Posted September 16, 2015 Officers and medics violating the procedure: usually chucklefucks(sorry for the language.) The directives can basically just give both IC and some OOC complaints to ban the lil chucklefuck from security, making more space and teaching them a lesson? You said yourself you had to say bye to a detective char you loved to play as, being taken over by bad players. It wasn't the bad players themselves. There are bad players in literally every department by the nature of literally anyone being allowed to play the game if they have a Byond account and can connect. It's the rules and new coding for detectives that make it ruined, all in the name of punishing these bad players. When I'm detective, I'm always walking on thin ice even if I'm completely within the right. I've been yelled at over violating regulations by: 1) Asking for pepperspray. 2) Asking for a security belt. 3) Drawing my weapon on someone with a lethal weapon that was advancing on me or harming someone else. 4) Performing a holding arrest, where I cuff someone I witness actively performing a dangerous crime and holding them there until I can hand them off to a security officer. And mechanically the detective is a mess because people keep changing it. It used to have forensic access. That was taken away. It was given back. They were allowed to dust for prints and use the basic CSI equipment. Now they can't. Maybe they can now? IDK. They don't have access to evidence storage. Granted this is a map bug but it's been like this for a month. I literally can't access what is 90% of my job. All of these changes were made to appease the latest shitstorm brewed after people complained about something a bad detective did. This is probably a bit derailing; which isn't my intention. I'm just trying to put across how changing a job and adding protocols and regulations can be frustrating and lead to a mess. Link to comment
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