Dreamix Posted December 6, 2015 Posted December 6, 2015 Chameleon gear, available for wizards to 'buy'. Guns don't come in the package, because of obvious balance reasons. - Unfortunately, I can't remove emp vulnerability (and it being research-scannable), without changing actual syndicate stuff. - I tried to clone the entire chameleon gear file (with changing pathes and names, to not literally duplicate stuff), and comment-out emp and research stuff, but somehow the compiler is still spewing errors at me: "code\modules\clothing\under\chameleon.dm:290:error: change: previous definition code\modules\clothing\under\chameleonwizard.dm:390:error: change: duplicate definition" - I couldn't find what's allowing/disallowing wizards using spells in wizard/non-wizard clothes. 'wiz_robe.dm' isn't helping here.
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