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How does guncode work...


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...and why am I able to occasionally shoot people positioned around corners? I have the faintest idea mechanically about how it's able to do that, but I've never known why the physics are that way.

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...and why am I able to occasionally shoot people positioned around corners? I have the faintest idea mechanically about how it's able to do that, but I've never known why the physics are that way.

3b6e1b1c06f836872ea190658b970b47.png

When firing/throwing objects on an angle, the shot makes the major adjustment in a nearby tile.


You can fire horizontally (or near enough) while right next to cover/a comrade safely, but vertically you need a square of empty space.


Blue marked tiles are where someone could be hit by an angled vertical shot, red for horizontal.


Basically if you know a gunfight's coming and can get near cover before the enemy turns up, you've got a serious advantage, because you can lean out and shoot him without fear of being hit by return fire.


/me arms his tear gas grenade

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