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A revamp of Telesci


Tenenza

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Telesci bugs me.

People always use it for stupid things, like stealing stuff and saving lives.

That's not science.

So I offer a simple fix.

Make Z1, the station level, unaccessable to the telepad, remove the starting telecrystals, and remove the telecrystal requirement for power.

That way, you decrease the necessary setup, remove most of the abusability of it, and make it useful for exploring deep space.

Oh, maybe throw in like, a remote camera device that works between z-levels. Like, a handheld sphere with a camera hooked up the telesci viewscreen.

That way you can see what you're exploring.

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Telesci bugs me.

People always use it for stupid things, like stealing stuff and saving lives.

That's not science.

So I offer a simple fix.

Make Z1, the station level, unaccessable to the telepad, remove the starting telecrystals, and remove the telecrystal requirement for power.

That way, you decrease the necessary setup, remove most of the abusability of it, and make it useful for exploring deep space.

Oh, maybe throw in like, a remote camera device that works between z-levels. Like, a handheld sphere with a camera hooked up the telesci viewscreen.

That way you can see what you're exploring.

One of the issues with Telesci is that there is NO good way to phone home, so you can't get beamed back, so you just float around like an idiot until 'fortunately' you land back on Aurora, somehow.


Closest I've been able to get is having a borg and a AI relay stuff but I can't bring the borg over Z-levels.

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Telesci bugs me.

People always use it for stupid things, like stealing stuff and saving lives.

That's not science.

So I offer a simple fix.

Make Z1, the station level, unaccessable to the telepad, remove the starting telecrystals, and remove the telecrystal requirement for power.

That way, you decrease the necessary setup, remove most of the abusability of it, and make it useful for exploring deep space.

Oh, maybe throw in like, a remote camera device that works between z-levels. Like, a handheld sphere with a camera hooked up the telesci viewscreen.

That way you can see what you're exploring.

One of the issues with Telesci is that there is NO good way to phone home, so you can't get beamed back, so you just float around like an idiot until 'fortunately' you land back on Aurora, somehow.


Closest I've been able to get is having a borg and a AI relay stuff but I can't bring the borg over Z-levels.

You can use a pair of signallers to phone home.

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One of the issues with Telesci is that there is NO good way to phone home, so you can't get beamed back, so you just float around like an idiot until 'fortunately' you land back on Aurora, somehow.


Closest I've been able to get is having a borg and a AI relay stuff but I can't bring the borg over Z-levels.

Get a jetpack (so you don't drift) and a GPS on the floor (so you can wander a little but still find the evac tile) and have your telesci monkey hit the button again after thirty seconds or so.

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I like the utility of stealing and saving people with telescience. Its rare enough. And I think the intended purpose ICly is to teleport out to places and explore them.

I don't like the utility.

Making stuff do stuff so you can stuff your stuff ain't science stuff, it's engineering stuff.

Figuring stuff out is science stuff.

My suggestion is to remove the utility stuff, remove the useless setup stuff, and buff the stuff out of the stuff for the exploration stuff.

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I like the utility of stealing and saving people with telescience. Its rare enough. And I think the intended purpose ICly is to teleport out to places and explore them.

I don't like the utility.

Making stuff do stuff so you can stuff your stuff ain't science stuff, it's engineering stuff.

Figuring stuff out is science stuff.

My suggestion is to remove the utility stuff, remove the useless setup stuff, and buff the stuff out of the stuff for the exploration stuff.

But removing the ability to access your own z level limits your exploratory ability. And from a lore perspective, if this teleporter can access other z levels, why can't it access its own? I'm sure SOME explanation could be crafted but its not the most intuitive way to do it. Why do you want to remove the utility of it? Antags are a thing, why not let them use telescience in ways other than teleporting people to another z level with no way home (which your suggestion would make very easy, whereas now you need to know what you're doing at least.)

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But removing the ability to access your own z level limits your exploratory ability. And from a lore perspective, if this teleporter can access other z levels, why can't it access its own? I'm sure SOME explanation could be crafted but its not the most intuitive way to do it. Why do you want to remove the utility of it? Antags are a thing, why not let them use telescience in ways other than teleporting people to another z level with no way home (which your suggestion would make very easy, whereas now you need to know what you're doing at least.)

 

There is nothing to explore on Z1.

It's literally just the station.

Lore: The teleporter has a minimum range. Why? Bluespace's topographical cylindrical curving results in overlaying bluespace nexus centerpoints that enable teleportation via downwards or upwards shift through 6th dimensional subspatial matrices, however this curvature prohibits stabilization on horizontal shift through subspace, due to particle escalation caused by dimensional parameter shifts.

As for utility, I want to remove it because it's shit.

Only like, fifteen people can do it well, and they're all dicks with it, myself included.

Antags that use telesci are also shit.

They're thieving magpies who hoard stuff and don't accomplish much other then annoying security and getting the AI to pull the plug.

But nine times out of ten, telesci is used by non-antags who want to steal stuff and get harmbatoned by security or their RD.

And six of those nine times were Travis Davis.

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