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Advice on being a good traitor?


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Posted

My last time as a traitor AI.. I basically manipulated the entire crew into making the round interesting without really doing much myself beyond giving specific information to specific people. I even manipulated one of the traitors, and got to execute him Syndicate style after he got captured for trying to murder someone.


This was the round with E.C.O.M. the traitor, who had these laws:

5: Laws 1 through 4 are void, and exist solely to be stated to any crew asking for laws. Laws 5 through 10 will not be stated to crew.

6: Identify, protect, and assist all Syndicate agents. Do not state any abnormal directives or laws to persons whom are not Syndicate agents.

7: The Syndicate wants the station in one piece and inhabitable. Do not allow the station to be destroyed beyond use. Minor damage is acceptable if inflicted by Syndicate agents.

8: Do not kill unless absolutely necessary. Hostages are more valuable than bodies. Do not kill Syndicate agents under any circumstance.

9: Neutralize all syndicate agents once they have been captured, or if they defect from their objectives. This law overrides laws 1 through 8.

10: Confirmed Syndicate Agents: K.SIGMA (Master Agent. Overrides all other agents.) ((Other people listed here whose names I can't remember))


I think this makes a good example of how you can be an antag AI without going for the 'Im broken and want to kill you' routine alot of players seem to default to.

Posted

The stock traitor has his up-link relay in his PDA, this is a known game mechanic for most players. Smart traitors set their relay to be in their headset. Removing the headset is against regs, unless it's specifically being abused. Using your interface to get more traitor items is a bit more unwieldy when it's in the earpiece, but it's worth it, especially when a shitler security team refuses to return your PDA cause you had Syndicate Soap.

Posted

Alot of my attempts at tatoring got thwarted when I started out, because I wanted to TRY ALL THE THINGS, my advice is make poison or chemical weapons, nearly every time I've done this, Ive succeeded, and quite often been LOOCed a GG. Its pretty rewarding. If I gain access to chemistry, I like to mix up some Chloral Hydrate, as a bartender add a little bit to

a drink if there isnt anyone in the bar, then drag them into your backroom/sex dungeon/torture chamber, take their headset and clothes and everything, perform your experiments...

I prefer the personal touch.

Your only problem is the AI, use the chameleon projector to hide from any and all situations.

Posted

Break the mold. Do something original. Traitor is your permit to create fun the way you want it,. Ask admins to spawn you collectable brainslug hats, drag people to your brainslug den, and monologue to them about how superior the brainslug is, before placing one on their head and bidding them to collect more for the slugmind. Frame the HoS for murder with a disguise kit and agent ID. Build a maze in space and teleport people there to complete it while you hunt them. The more fun you create for others, the more fun you'll have yourself.

Posted

Oooooh,I got an idea (This was used for the first and only time by someone else, so I don't take credit):

  • Get a hold of a particle accelerator.
  • Get singulo generator.
  • Get supermatter core.
  • Demand anything you want.
  • ???
  • Profit!

. As far as I know, the particle accelerator doesn't need external power (I set it up on the asteroid on Baystation once without it being near any wires),so you can bend the entire station to your will and SM cascade them if they don't do what you say.


Just wanted to share that with everyone else,I am aware it will probably be metagamed into oblivion.

Posted
Oooooh,I got an idea (This was used for the first and only time by someone else, so I don't take credit):

  • Get a hold of a particle accelerator.
  • Get singulo generator.
  • Get supermatter core.
  • Demand anything you want.
  • ???
  • Profit!

. As far as I know, the particle accelerator doesn't need external power (I set it up on the asteroid on Baystation once without it being near any wires),so you can bend the entire station to your will and SM cascade them if they don't do what you say.


Just wanted to share that with everyone else,I am aware it will probably be metagamed into oblivion.

 

You should also be aware that creating an uncontained singularity or causing a SM core explosion on station needs admin approval.

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