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About SierraKomodo

  • Birthday 23/11/1991

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    Washington, United States

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Artificial Lifeform

Artificial Lifeform (34/37)

  1. https://github.com/Aurorastation/Aurora.3/pull/11323
  2. It's very easy to accidentally start an amputation when you were wanting to cut into the skull, though. Especially if someone else has injected something that closes up the wounds.
  3. Something that crossed my mind going over the AI wiki regarding the third law. The wiki says: "Station pets and lab monkeys - among other sapient test subjects - fall under this law as well". Does this mean all creatures that are living or is it explicitly only monkeys and designated pets?
  4. BYOND key: SierraKomodo Discord name/id: SierraKomodo#6690 Borg / AI names: - E.C.O.M. (Emergency, Command, and Operations Module - AI) - E.R.U-137 "ADA" (Medical Response/Surgeon Borg) Here's some more AI and borgs I used to play years ago, back on old Aurora: - Katana Alpha (AI) - ZAVI (AI) - Kunai (AI) - Katana Bravo (Engineering/Medical/Security borg) - Tanto (Engineering borg) - Maintenance Droid ### (Engineering borg, played as a glorified maintenance drone) Have you read the Aurora wiki page about the AI?: Yes (I like the new lawset, it'll really fit with ECOM too) Why do you wish to be on the whitelist?: Being able to play ECOM is the main reason I came back to Aurora, and a lot of people do seem to like the AI's quirks in being a glorified computer program instead of a proper AI. I also just really enjoy the aspect of roleplaying as a program, and feel I do a good job of running an AI in a manner that best fits its role in the SS13 meta in general - Specifically, in not valid hunting or shutting down antags. I also have a copy+pasta sheet I use for alot of ECOM's automated responses, as well as a reference sheet for how to respond to various things as ECOM that I'll attach. The reference isn't exhaustive because a lot of the things ECOM does is ingrained in my mind and I keep these files trimmed down to make it easier to skim and find the specific things I don't have memorized yet. Have you received any administrative actions? And how serious were they? I was banned from malf ai several years ago after reacting poorly to metagaming and powergaming from the crew - Iirc I sent a more or less 'Fuck off' in OOC, called the shuttle, and wipe-core'd. The ban was appealed and removed awhile back, although I still don't have malf enabled in my prefs. Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes ai_ecom_aurora_copypasta.txt ai_ecom_aurora_reference.txt
  5. Awesome. I'll see if I can fix the broken loadout tab in my test server so Ican get the PR of the uniform ready to review.
  6. Looks like this would require an update to how the vendor UI populates the tooltip. Currently it just shows the actual item name, which adding a 'Warning' blurb to the name would be a bit awkward.
  7. Reporting Personnel: Mimirkra Mi'dynh Job Title of Reporting Personnel: Forensics Technician Personnel in Question: Buck Thompson Job Title of Personnel in Question: Cargo Technician Reason for Review: [X] - Extended Arrest History [X] - Grievous Infraction on Record [ ] - Other: ____(Place an x in the box that applies. If other, replace line and specify.) Notes: - Very extensive history of infractions involving a wide array of undesireable activities. - Very recent infraction of manslaughter and failure to execute an order.
  8. https://github.com/Aurorastation/Aurora.3/pull/11144 For the planned loadout stuff
  9. Fixed the formatting of the post. I don't see any issues with splitting my time - My maintainer work on BS12 is mostly on reviewing pull requests and occasionally debugging issues that come up on server, and I've gotten a good balance of when I'm on one server vs the other.
  10. CCIA Staff Application Basic Information Byond key: SierraKomodo Character names: - E.C.O.M. - Mimirkra Mi'dynh - Katana Silvers Age: 29 Timezone: PST (GMT-0800) What times are you most available?: Varying depending on work - I'm on call 24/7 and work from home, but generally from 10 AM to 12 AM PST. Experience How long have you played SS13?: Roughly since 2013 How long have you played on Aurora?: Roughly since 2013/2014 How active on the forums, discord and/or server are you?: I check the forums daily, and I'm active-ish on discord - Usually in the code and lore focused channels. On server, I've been on every day for a couple rounds for the past week, and will be far more active as the busy season for work slows down in the coming months. Have you ever been banned, and if so, how long and why?: - One ban from malf AI in 2016 for getting excessively salty after a bad malf round as AI. Have you ever volunteered as moderation staff for any other servers, SS13 or otherwise?: - On Aurora, I was a part of CCIA, including back when they were called Duty Officers, and had also been a trial moderator before being asked to decide between mod and CCIA - I'd chosen CCIA (Remember Jonathan Rase and his bowling accidents? :P) - On Baystation12, I was a moderator back in 2017 before taking a break from SS13. I'm currently a developer/maintainer after returning this year, and a moderator as of around OCtober or November Do you have any other experience that you believe would be relevant to a position in the CCIA?: - I was one of the original CCIA folk and you're probably still using some of the templates I wrote Personality Why do you want to join the CCIA?: I used to be part of CCIA and would like to slip back into the role now that I'm back on Aurora and have some more freetime again. What do you think are the most important qualities for a CCIA Agent to possess?: The ability to separate IC from OOC, see all sides of an issue, take the time thoroughly look into a matter from an IC perspective, and bear in mind the OOC ramifications of everything a CCIA says or does while acting as a CCIA agent. What do you think the purpose of a CCIA Agent is in an ongoing round?: The primary role of CCIA is to drive the narrative of a given round and any on-going long term events, primarily through faxes and command reports, and by providing a real presence of central command outside of the automated reports that are regularly sent. What do you think the purpose of a CCIA Agent is outside of the server?: To act as a source of information and guidance toward IC matters such as regulation, ruling, good practices etc. Also to serve as a IC administrative group to handle in-character oriented complaints, reports, etc, and to help guide decisions on future IC regulations and directives. How do you handle stress?: A lot better than I used to - I take the time to calm myself down, refocus, and find alternative ways to tackle whatever it is that has me stressed out, even if the alternative is to pass it on to someone else and take a step back. How well do you work autonomously?: Quite well. I'll have to learn what's changed since the time I've been away, but I feel I was quite capable at handling myself when I was CCIA in the past, and have been doing quite well on Baystation 12 as a devmod. Additional Notes: Here's links to my prior Aurora staff applications: https://forums.aurorastation.org/topic/1092-sierrakomodos-mod-applications https://forums.aurorastation.org/topic/4880-sierrakomodos-php-dev-application https://forums.aurorastation.org/topic/3824-sierrakomodos-forum-moderator-application-messa-save-me The original CCIA application appears to not exist on the forums anymore, or at least not in a place I can see it. Link to my unban from the malf ban: https://forums.aurorastation.org/topic/6442-accepted-sierrakomodos-malf-unban-request And links to my applications that were made on Baystation (I don't have one for my current moderator role because that was just given to me out of the blue when I ended up being on without other staff and needing to ping modmins on discord regularly): https://forums.baystation12.net/threads/sierrakomodo-developer-application.9081/ https://forums.baystation12.net/threads/accepted-sierrakomodo-moderator-application.5035/
  11. Type (e.g. Planet, Faction, System): Faction Describe this proposal in a single sentence (12 word maximum): NKA policing force that focuses on terrorists and enemies of the state. How will this be reflected on-station?: Primarily for backstory use and with loadout items I plan to PR in the form of a beret and coat marked with the Raakti Shariim's emblem and colors. Does this faction/etc do anything not achieved by what already exists?: Technically no with the new Law section of the New Kingdom article (Specifically, the Royal Constabulary). But, it does expand upon it and provides a faction controlled by the Kingdom itself instead of a given province that would be directly involved with handling any internal threats to the kingdom, terrorists, spies, persons of interest, etc. Why should this be given to lore developers rather than remain player created lore?: I plan to open a PR to provide the coat and beret I'd originally made as a custom item to be used as a loadout option and another option for an NKA character's backstory. I also feel this specific idea is better suited being available to anyone. Do you understand that if this is submitted, you are signing it away to the lore team, and that it's possible that it will change over time in ways that you may not forsee?: Yes - I'd rather this exist in a form that adheres with lore as best as it can and have a factor in other character's backstories and development, than be something I'm shoe horning in through a single character's history. Long Description: Originally formed shortly after the New Kingdom declared it's existance, the Raakti Shariim (Translated: Royal Peacekeepers) were the primary peacekeeping and policing force for the Kingdom. As the Royal Constabulary formed to managed individual provinces, the Raakti Shariim remained as a Kingdom-wide force focusing on higher profile targets such as spies, terrorists, domestic enemies of the Kingdom, and persons of interest. In recent years, with their new found focus, the Raakti Shariim have begun working more closely with the Royal Ministry of Intelligence, acting as the RMI's eyes and hand in various matters within the Kingdom's borders.
  12. As a note, Bay's added the option for players to hide this information in their preferences. That could also be ported over alongside the original request.
  13. Are there plans to open up the application process for people to apply and get approved before the whitelist goes live, or will applications not open until after whitelisting is live on the server?
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