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[DENIED] Glaudium and The Glaudium Corporation


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Type: Planet and Corporation


Founding/Settlement Date: September the Sixth, 2455


Region of Space: Inner Colonies(?) within Biesel space.


Controlled by (if not a faction): The Glaudium


Other Snapshot information: A planet and moon found near the very near edges of Tau Ceti Free Trade Zone. The whole planet and it's moon has been built up as a gigantic amusement park, still inside the Alliance, but still close enough to it to draw attention and costumers from Republic of Biesel


Long Description: Near Tau Ceti, a planet was found, and it would turn out that there would be no phoron on it, or anything else in a high enough quantity to make it look good to anyone in the Alliance, same with it's moon. It wasn't named, and almost forgotten. But someone eventually took interest. Where everyone saw profit losses colonizing it, a few people saw free land to build something. And after the formation of the Tau Ceti Trade Zone, it was put to use.


It started with the moon. The Glaudium Corporation build a theme park that took up the entire moon itself with rides and games, enough to entertain a family for years. The goal here was to be a large source of entertainment for the new Republic and it's mass of employees. But the greed on man knows no bounds, and eventually people got bored of the moon sized park, saying there still wasn't enough to do, and that the excitement of having an entire satellite of a planet dedicated to a park faded faster than one might think. So they had to do the same to the planet. And that was a task on a grand, grand scale, and it would take YEARS to finish part of it. But it has been years.


In 2458, they announced the planet, now named Glaudium after the company itself, was open for business. The planet wasn't fully covered in rides yet, but an entire continent the size of the North American Confederation was. With the new park that would last years and years and years for park goers before going stale, the moon was... Outdated, useless almost. But instead of abandoning it, it was re-branded and changed around a bit, It was now called the Glaudium Kiddie Zone, a whole moon dedicated to children's amusement attractions. On the planet were the bigger rides, and the more grown up attractions like haunted houses, as well as the 'more grown up' attractions like bars and caberates. It's one of the largest tourist attractions in the inner-colonies, and a huge vacation spot for those who work in the Republic of Nanotrasen Biesel.

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Is it possible you could run down how it'd affect after-shift activities? Would this be a common place for employees to go and burn their hard-earned cash? Are they partnered with NanoTrasen so the company can get a nice return on the paychecks they have to spend on giving out wages/salaries?

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Yeah, the point of them being so close to Biesel and the Romnovich(?) cloud is so they could pull in people working on that area, so yeah people would go there for vacation, it's like Disney World pulling in people from all over the Western world, but on a much larger scale.


As for how it would affect after shift activities, its a theme park, a money trap for people to sink their paychecks and vacation days on. It's main purpose is to give people something to talk about something that's outside of work that isn't something so grim as civil wars, terrorist attacks and an entire planet starving. For as true to life as it is that bad, fucked up stuff happens all the time, theres also stuff out there that's mundane and fun. Like an amusement park.


About the partner with NT thing, that's how this started off, in the Tau Ceti Free Trade Zone, but part way through writing this, it felt kind of odd to have it there, so I moved it to SA territory, for two reasons. I don't think it would pull in many people from the Sol Alliance if it was in the territory of the Republic of Biesel, but I don't think the problem would flow both ways. And two, even with taxes, given the first point, it would be more profitable for a company to be in this position, making their existence more plausible.

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