Jorven Posted November 19, 2016 Share Posted November 19, 2016 BYOND Key: Jorven Character Names: Jorven Brent (Scientist) | T.E.R.A - 193 (Cyborg) Species you are applying to play: IPC (M.M.I Variant) Have you read our lore section's page on this species?: In depth and with great interest! Why do you wish to play this specific race: - I am very much into my cyberpunk style, and a huge lover of the whole general concept of extending one's life and overcoming the weaknesses of flesh through the total merging of man with machine. Honestly? If I could be a cyborg, I totally would. But that's what fantasy is all about right? Enjoying the things you can't do! - I've spent quite a bit of time developing Jorven as a character who has a very heavy dislike of his organic components, having deliberately chosen augmentation in the past to enhance his endurance for labour-intensive tasks, or to protect against the ravages of what is essentially a very unhealthy lifestyle. For me, it's time for him to make the jump, because that's really where his roleplay has always been leading. Essentially a life goal. To be a machine. - AimlessAnalyst discussed a fantastic idea with me, at length, that I would be very interested in. A lot more roleplay that would be far more suited to my character's aims and interests can easily stem from this - that is to say, falling in with the Tutamen Consortium as a result of seeking an even higher purpose following his 'upgrade' or even, perhaps, completing the transformation to IPC-chassis directly through them. Mechanizations (Robots, AI, other similar technology) are, for lack of a better term, of the utmost holiness. - The Fourth Tenet of the Tutamen Consortium. Identify what makes role-playing this species different than role-playing a Human: For starters, I don't want the character to become a PTSD cyborg. He wanted this. It's an upgrade, for him. An ascension from mortality to something a little more permanent... at least as far as age and disease are concerned. A human who'd deliberately chosen to surrender their organic tissue and completely integrate with a machine chassis would, in all likelihood, have a fairly negative outlook on biologicals. Not necessarily nasty? More like pity, and impatience for the fallacies that plague beings composed of organic matter. ( Although, obviously, he himself would be flawed in this way, due to still having a human brain... Just significantly less so than before. ) I can see an MMI-Type IPC being very short, overly-logical, and inquisitive of others' ideas, but also more likely to follow regulations to the letter, and to behave in a far more sensible, composed manner. Which, for those who have roleplayed with Jorven before, is perhaps something that my RP sorely needs - and I feel that being an IPC would give me a fantastic platform on which to make such a sudden and drastic change in his behaviour. I think as well, that I would enjoy having him linked to the Artificial Intelligence (this is something that I have seen a lot of people praise other IPCs for doing because it adds greatly to AI Malfunctions or lawed behaviour), which, whilst frowned upon by humans as being a form of slavery... Would actually be considered a higher form of enlightenment for one who places their faith in machines - as stated in the Fourth Tenet, above. It would mean a greater amount of interaction with the robotic roleplayers on-station, as well as certain 'forced' events that can alter your roleplay in an interesting (or even hilarious) way due to law changes and AI updates. Character Name: J.O.R.V.E.N / JB-0193 (have not yet decided on this fully, but would welcome recommendations) Alternatively, even keeping the old human name of Jorven could make sense. Please provide a short backstory for this character, approximately 2 paragraphs: Born to a family of average means on Sol IV in early 2430, Jorven had always been surrounded by technology and innovation. Growing up from a young age in a Martian Hive, biology and indeed nature itself - to him - would've always been something that was sustained and nurtured by machines, and not the other way around. Brent was a relatively intelligent boy, scoring very highly in high-school exams but flunking out on college with very low grades due to severe boredom and borderline depression born of a sense of stagnancy and longing - the vast shipyards of Sol IV lighting up the night sky frequently filled him with a fascination for exploration, as well as a dissatisfaction with his lot in life. At the age of 19, he graduated as an Atmospherics Technician in the Sol Navy, and spent five years an Enlisted Sailor, picking up heavy bionic augmentations due to injuries sustained during minor fleet actions, along with a degree studied part-time in Planetary Geology with Astrophysics. He left the service as a Petty Officer Third-Class, taking with him the various qualifications he had acquired, along with a substantial amount of savings. Returning to Mars for a brief period, the next two years were spent refining his degree into a Doctorate, living mostly off his own savings and - like any middle-aged man with no job - his parents. A significant past-time was indulging in various philosophies and movements - chiefly a modern form of the Wiccan faith and the Synthetic Intelligence Movement. Having not only been raised, in a sense, and sustained indefinitely by machines, the latter was a very natural ideology for him to adopt. In 2458, Brent was accepted for a position with the well-respected NanoTrasen corporation, and continues to work for them to date - though often finds himself in conflict with many of their regulations and the attitudes of his co-workers, being far more used to an efficient military environment where improvements and shortcuts were fairly commonplace, with regulations often being overlooked and over-signed by level after level of supervising personnel. The very nature of working in the close confines of Aurora Station, a veritable nexus of technology, forward-thinking and deadly hazards, brought to the fore fresh desires for the enlightenment of machine intelligence, as well as frustrations with the limits of his own 'weak' meat-sack - particularly when it came to bursts of radiation, frequent biological hazards and the strain (both mental and physical) of operating under the station's somewhat 'powder keg' conditions. A partially fragmented perception of reality combined with a generally fatalistic and cynical view of the universe, drew Jorven Brent into a more isolated state, until he could only find solace in the voluntary surgical transition to a Man-Machine Interface, whereby he hoped to awaken to a superior level of understanding and true clarity of purpose. What do you like about this character? I like him because he is, in many ways, like myself. I do not enjoy roleplaying things that I cannot relate to in any way, therefore in any game I will only play the one character - or, occasionally, other insignificant 'filler' characters such as T.E.R.A or, in the past, redshirt grunts with little need to invest in emotionally or story-wise. I like to stick to what I know, and I know a -lot- about engineering, science and shameless cyber-fetishism. The idea of achieving what he would regard as the vaunted state of true metamorphosis is extremely exciting for me, as I would not only be able to iron out the personality flaws that other roleplayers seem to strongly dislike, but would also get to enjoy the kind of industrial-punk science fiction that I am into and develop a more meaningful story and direction to give me a better sense of belonging in the setting. Deus ex mechanicus, praise be to the god of all machines! How would you rate your role-playing ability? Honestly no idea. I would've said it was good? But lately I'm clueless about that. Let others rate it. Notes: - One thing that I suspect others might say about the voluntary transition into a machine chassis is that it's an unrealistic objective for any person, given that you're basically giving up your humanity and the pleasures of being human. My reply to this, would be that this sort of thing is, in my opinion - as someone who IRL would gladly do such a thing were it possible - very similar to the reasons why someone might get a sex change, or drastically alter themselves through body art. - I have read the lore for IPCs in great depth, and whilst I understand that the only IPC sprite available in game is the Positronic Brain variant, I also recall that there is canonically a Cyborg-type variant of IPC whereby the main processor is an organic sapient brain instead of a synthetic one - 'wetware' processors, I believe was the term used on the wiki. It really doesn't bother me that if I get gibbed, the Positronic Brain would show. Suspension of disbelief! It could be a brain in an opaque box! I guess it could ruin others' immersion, maybe, but... Really? Thank you for your consideration! Link to comment
Fire and Glory Posted November 19, 2016 Share Posted November 19, 2016 Didn't read the actual character and I haven't had any real OOC judgements on you, mostly here to talk about your perceptions on IPC's. I can see an MMI-Type IPC being very short, overly-logical, and inquisitive of others' ideas, but also more likely to follow regulations to the letter, and to behave in a far more sensible, composed manner...Much like their completely synthetic brothers, Cybernetic IPC's can go either way, maybe he feels like he's a superior being now and composes himself as such, or maybe he was a bit bonkers and even more kooky now, etcetera. I think as well, that I would enjoy having him linked to the Artificial Intelligence (this is something that I have seen a lot of people praise other IPCs for doing because it adds greatly to AI Malfunctions or lawed behaviour), which, whilst frowned upon by humans as being a form of slavery(...)It would mean a greater amount of interaction with the robotic roleplayers on-station, as well as certain 'forced' events that can alter your roleplay in an interesting (or even hilarious) way due to law changes and AI updates.IPC's have not and have never been linked to station AI's, that's one of the things that separates them from handless station-bounds, any kin-ship or similarity of action you see in an IPC is purely because it doesn't think much of the crew and would rather buddy up with the AI. Since in the past, we used to have Cybernetic IPCs (which we lost due to code transfer), I don't see any issue with pretending to have them now. Kudos for dramatic character development, that's always nice to see. Link to comment
Jorven Posted November 19, 2016 Author Share Posted November 19, 2016 IPC's have not and have never been linked to station AI's, that's one of the things that separates them from handless station-bounds, any kin-ship or similarity of action you see in an IPC is purely because it doesn't think much of the crew and would rather buddy up with the AI. Thank you for the feedback on this front! I didn't realize that was the reason why they acted based on the AI's intentions instead of what the crew wanted. I'm sure given the character's stance on synthetic intelligence that this would be the case, I can amend it properly so that rather than following machine-laws, he instead considers the AI to 'more often know better than the crew' - except perhaps in drastic situations where there are really mad laws like 'oxygen is harmful to humans'. That'd give rise to a great character flaw too whereby he's unable to see eye-to-eye with crew when it comes to threats of the non-biological sort until it's either too late or the robot / AI starts acting in a very malfy manner. Even then, staying true to the character, his own beliefs would prevent him from ever attacking a borg or an AI, or even assisting the crew in doing so. Though at a push he might assist with reprogramming attempts - as a form of 'healing'. Really appreciate the help there. Link to comment
Killerhurtz Posted November 19, 2016 Share Posted November 19, 2016 Hello hello! I will be the one evaluating your application. I will be back on the 23rd for judgement - until then, feel fre to post a link to this page once per round in the in-game OOC to get feedback and opinions. Toodles! Link to comment
Jorven Posted November 20, 2016 Author Share Posted November 20, 2016 Thank you, Killerhurtz. I look forward to it! Link to comment
popcorgi Posted November 21, 2016 Share Posted November 21, 2016 i'm looking forward to seeing jorven literally become bender. also terrified of it. seriously, though, this is an amazing coworker who is really fun but doesn't go around making a fool of himself and shooting advanced lasers, so that sets the bar for science. does paperwork but isn't a no-fun-allowed nerd. i'm boosting this and also the inevitable, imminent RD app. also give me your brains so i can steal the toxins lab setup you fiend Link to comment
Jorven Posted November 21, 2016 Author Share Posted November 21, 2016 Thank you lol. He will of course miss the Reishi mushrooms though. And yes, I'll be bumping Anomalia's RD app when it comes up. Link to comment
Jorven Posted November 21, 2016 Author Share Posted November 21, 2016 I will be withdrawing this application, as I don't think that this is the server for me at this time. It is clear to me that I don't meet the roleplay requirements for the server, as there appears to be a very narrow-minded and one-sided view of what constitutes proper IC behaviour, due to most of the player-base being understandably unable to comprehend others having drastically different mindsets and past experiences to their own - particularly a number of the moderators, I've noticed. As I don't enjoy constantly being singled out by an online community's staff for having a different way of responding to certain situations than your typical person, I think it's best that I just avoid it entirely and find a more open-minded roleplaying community. Thanks for reading and replying to the application, and I'm really sorry that it was a waste of your time. Link to comment
incognitojesus Posted November 21, 2016 Share Posted November 21, 2016 Locking & archiving as per applicant's wishes. Peace out, Cub Scout. Link to comment
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