climax708 Posted February 3, 2018 Posted February 3, 2018 The proposal: You take the Station Engineer occupation, and you take the Atmospheric Technician occupation, and you turn them in to one occupation. Why?? Here are a few reasons: Barely anyone plays as Atmospheric Technician. There is no meat in that occupation. All station engineers, when needed, do the Atmospheric Technicians job anyway (fix breaches, replace bust pipes). Station engineers need access to atmospherics to do their job (setting up the engine for instance), and if no one's playing atmos-tech then the engineers just break in to atmosia all the time. What are the benefits of the merge? Make engineerings job slightly easier (giving them access to atmosia) Remove a job from the list of jobs Or alternatively, make supermatter engine set up be Atmospheric Technicians job.
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