Itanimulli Posted March 5, 2018 Posted March 5, 2018 Shooting an IPC in the eyes with a laser weapon can now cause an effect similar to being flashed. ZH frame gets a walking speed buff, and gets a burn damage modifier, because p o l y m e r s and not metal. This reflects speed and materials. ZH now slips more often(?).* G1s and G2s can now break cuffs, though this just means a reduced time to break them, and not simply breaking them immediately. This means if they are continually moved around, they won't break them. This is balanced to: -30 seconds for G1s. -10 to 25 seconds for G2s. This reflects the strength they are supposed to have. Both generation Industrial frames now generate more heat when sprinting. G2s are now unslippable, but if knocked down/pinned/tabled, require more time to get back up. Perhaps double. G1s now now slip less(?).* *: This is assuming slips can be coded as such. Read this as a suggestion, because its in Suggestions.
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