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[Accepted] Calion's Dionae Whitelist Application


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BYOND Key: Calion12

Character Names: Fideal Al'Majoree, Grey, Naziir Maneshuer, Mercer, Nriel Taas'Klin, Seraph, Za'Akaix'Nyre C'thur, Za'Akaix'Zaed Zo'ra

Species you are applying to play:Dionaeaeaeaeaea

What color do you plan on making your first alien character (Dionaea & IPCs exempt): <--

Have you read our lore section's page on this species?: naturally



Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question


Why do you wish to play this specific race:

I think long-lived creatures with a natural desire for gaining knowledge is interesting. The possibility for creating a character that has essentially become a walking library for their field or going to the opposite end of that and having a young, freshly-merged gestalt that wants to actively seek out new information to better itself is both freeing and also quite an exciting prospect to me. The sheer amount of possibilities with regards to story and personality. You could make them cold and detached like the Ophion dionaea or highly social a la Reade and those are just two sides of a single spectrum, not even touching on the subgroups.


Identify what makes role-playing this species different than role-playing a Human:

Whoops, missed this bit first time around. In RP terms, they are completely different to humans in that they are a clustered group of entities forming a whole other one. This provides an interesting point between the nymphs, when they split they are their own 'people' for lack of a better term but when they join, the gestalt is also its own 'person'. This makes RPing them quite unique and unlike any other race available, when they split they are different to when they are gestalt and vice verse. A gestalt might talk slowly as if building up a consensus between each nymph making it up, even if it does 'think fast' whereas a nymph will skitter around by its lonesome, learning and growing as it does so.

 



Character Name: Oceans of Dust

Please provide a short backstory for this character, approximately 2 paragraphs

It's that time of the year again. A local spacewalking colossus lets out its many seeds, the solar winds taking them where they may. One particular cluster is flung far from its 'parent' eventually settling on a remote part of north Luthien. Fortunately, they settled near a liquid water deposit and they certainly weren't hurting for heat. After a few days, almost-mature nymphs crawl from their replicant pods to greet their new, strange surroundings. The warm light was nice, the nymphs stay for hours, learning all they can about where they are. Eventually, the barren oasis proves unstimulating, there was nothing to learn, nothing new. They started scuttling along in a random direction but they do not get far before the first interesting discovery, a human. He was wearing a heavy suit outside of a small human building. He looked up from his data pad to be greeted by eight nymph eyes looking up at him curiously. He turned and shouted something before walking into the building. The nymphs follow. Once the airlock cycled, the nymphs are led into a small room with five humans. The Nymphs are lifted close to the human's face. They stare at one another intently for a while until a sixth human comes in, bearing vials of red liquid. The nymphs are each given a dose before the human they met outside speaks "hey there, where'd you guys come from then?". After a small bout of rustling among themselves, the nymphs reply that they were flung far. The human introduces himself as "Marcus, lead researcher of this here base. We can get you off-world if you want, we're being rotated in a few days."


Four days pass, the nymphs explore the base all they can but the human team is too busy getting ready to rotate posts to show them any real research. The nymphs spent most of their time alone due to the humans being busy only Marcus seems to take care of them to any degree greater than giving biomass at daily intervals. Most of the base's research was computer-based so Marcus occasionally powered up a terminal or two and showed them the findings of various fauna and flora with modified versions thereof which Marcus explained were "hypothesised variants likely to be able to survive in extreme climates". This fascinated the nymphs, this human was digging around in the blocks of life itself. Unfortunately, it came time to leave before anything more could be gleaned and when it did, three of the nymphs elect to stay for the next team of humans to show them the research, hoping they can learn more from them. The remaining follow the humans onto the transfer shuttle. When they reach the shuttle hub, Marcus tells them that he got in contact with a friend and stops dead. The nymphs look up to see none other than a sage. Marcus bids the nymphs adieu as he walks off to meet his team, leaving the gestalt and nymphs to one another's company. "We are Metal on the Wind. We will aid you in your growth, come." the sage turns, beckoning the neophytes to follow.


Months pass. Metal ensures the safety of the younger nymphs who, in turn, assist their sage in any way they can, delighted to be under the supervision of a wiser being. They learn, mature and with each lesson, their unending curiosity is curbed ever so slightly. Metal teaches them first about human social ques and how to be street-wise, explaining that not all humans are as nice as the scientists. These were only preliminary lessons however, Metal also decided to help sate their curiosity in the field of biology, teaching the nymphs all he could about the biology of the species inhabiting Tau Ceti. Eventually the time comes, the nymphs link together and form a gestalt to which Metal is ecstatic, urging them to pursue further education, to sate their thirst for knowledge. Taking the mantle of "Oceans of Dust" they carry their first moments with them eternally with them. Hitting the streets, they look to the sky, to the shuttles constantly landing and departing and decide that's where they will find their place, among the stars. First, however, they elect to follow the advice of Metal and go to receive further education. From what little they had been taught of other species outside of their biological makeup, they decide that the Gliutip’lyaz University would likely be the best place for a diona. After being accepted and spending the 23 years in education, they earn their doctorate in anatomy and accompanying xenobiological pursuits. Filled with confidence now, the nymphs return to Metal and Tau Ceti and fill out the first form they can get their hands on, an application for Nano-Transen.


What do you like about this character?

I like the simplicity and camaraderie the nymphs experience. Flung far from their initial 'parent', they start out together and even take a namesake that marks their first shared memories. The simplicity leaves a lot of room for RPing new situations they have yet to experience and will allow for an easy baseline off of which to grow them (heheh?) as a character and will also lend to clearly-defined experiences and memories with which to share.

How would you rate your role-playing ability? 7.5/10 I suppose? I have my good days and bad days, if I'm tired or listening to something in the background then I can't get fully immersed but when I do I find that I enjoy getting into my character's heads and bringing their nuances and individual experiences to life. If I do say so myself, of course.



Notes: couldn't think of a way to integrate this into the story without breaking the flow further than it is already so: Age: 25, the education along with 2 years to resemble the time spent not in the uni. Limbs: missing left arm, why not? Spice it up. Occupation: Xenobiologist/botanist.

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I've been expecting you.



So, right off the bat you've engaged in story-mode and created a background with origins. Check. It's also clear you've read the lore due to the use of the newest addition to said lore, which I'm very happy to see.


However, there are some details lacking:


- What did the nymphs discover at the outpost? Depending on the knowledge they had accumulated thus far, it could shape their personality and what they further wish to pursue.

- What did their Sage teach them?

- Where did they go to earn their degree, and what do they major in? Although they might be educated, they still have to prove it like everyone else and have to be tested on the knowledge to prove that they can back up their claims and apply said knowledge, especially for NT.

- What occupation have they applied for to work as aboard the Aurora?

- What is OoD's age? The game will ask you to apply an age, and it also contributes to how much knowledge they may have accumulated over the years.

- Will OoD be missing a "limb"? In-game, a "proper" Worker-Gestalt is made of six Nymphs. Now, don't quote me on this, I'm horrible at math, but last I checked eight minus three is five?? :?


Last thing, I would like to see some replies here from other players if you could. I haven't really observed you in-game much if at all as your characters sound somewhat unfamiliar to me, and I can't make a solid judgement just off of storytelling abilities alone. What you say and what you do are two different things, so go out there and advertise like Billy Mays. You gotta work it, man. Sell it!

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No one posted feedback :(


But that's fine, as it is not necessarily needed in the end.



The time has come for me to make a final decision. I see that you have definitely read the lore, and you have a very solid character here. Although I might not have RP'd with you much at all, your storytelling abilities tell me that you are capable, and are willing to admit that like everyone else, you have some off days. Thankfully, Dionae are a slower-paced species and experience a relaxed but HRP playstyle and are perfect for the times when you need to take things easy. There's not much else here to say except "welcome aboard".


 

Application Accepted.

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