Kaed Posted August 19, 2017 Share Posted August 19, 2017 This item appears in the Standard, Battlemage, and Druid's spellbooks. It costs 2 spell slots for everyone except the druid, whom it costs 1 spell slot for. It lets you summon one of a small list of familiars, which are essentially special simple mobs inhabited by players that get a single spell. There's a mouse that can hear, a cat that can use the drunk spell (subjugate), a space shark pike that can forcewall, a goat that can make smoke clouds, a 'horror' that can use the 'torment' spell (which sprays gibs everywhere and makes someone take pain damage), and a crab that doesn't have any powers but does about 6-10 damage per pinch and has 200 health, allowing it to do some harm if it wants to. It's a little underwhelming, though. I feel like it could be improved with a couple small tweaks. -Give the book 2 charges instead of 1. Having two pets for your two spell slots you spent feels like it makes sense, and Druids with the ability to have a small swarm of animal friends just feels right. -Add some new options, including 2-charge pets that have more robust abilities, like some 'vampire bats' with the Siphon Life spell, a 'basilisk' (slightly resprited, bigger lizard) that can Flesh to Stone people, just as examples. Feel free to pitch in ideas, I'm a little tired to come up with them right now. -Might want to place a cap (Probably 1, maybe 2) on the 'big', 2-charge familiars to prevent duplicate spam, because having a druid posse of 5 basilisks/vampire bats that just go around stoning the whole station or succ-spamming everyone to death in seconds would be pretty stupid. Link to comment
Kaed Posted September 9, 2017 Author Share Posted September 9, 2017 Bumping due to recent relevance Link to comment
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