Mind you, I have already spoken to Jessica and explained my misunderstanding-- apologizing for any discomfort received on my behalf. In this case, I was a late-join and only saw the very end of what was happening that round. Based on the general hype, in looc, I got excited -- it seemed like that round had gone off the rails. It's important to point out that people, even admins, often make comments in LOOC when IC events are taking a turn -- either for the best or worse. An example of this, would be when I was part of a failed attempt at assaulting Telecoms -- an admin was readily available to "kek" in LOOC. In a game where violence often gets the best of us, it's hard say that one situation is worse than another-- as they're all player driven. Nevertheless, once the individual in captivity expressed frustration, and, disinterest in seemed to tone down; however, they did still ghost -- in the end. Again, while I didn't see the entire ordeal, I will say that the interactions I witnessed seemed very IC. As late-join, I only saw a few comments from Jessica -- none of with were expressing people to, "stop". If they were uncomfortable, at that point, I simply lacked the experience of her character to understand her limitations IC/OOC. Upon joining, MERC was about to end -- I ghosted to find where the action was at. On the MERC ship, I saw a menacing mercenary considering harming a hostage. From what I understood, based on the IC dialogue, there was some sort of agreement between the MERCs and N.S.S. Staff -- it fell through. From my perspective, it appeared as if the MERC didn't want to kill the hostage, but was going to send body parts back to the Heads of Staff, as punishment for backing out of whatever deal was made. In the end, I believe the Hostage taker decided to place an explosive implant in her in order to accommodate frustration (intending to send her back on station) but once the character ghosted -- it ended before it got that far.
Let's be honest, this game can take, often, rather dark turns. In fact, just the other night, I was forced into an isolation room, with a woman (my patient), and expressly told I would have to kill her. We were both infected by a virus (traitor virologist) and our trial, by combat, would end in one of us receiving the cure. Personally, as someone who was recently taken hostage, I am sure that my aggressor could have killed me right off the bat; however, I have come to learn that if you play along, more often than not, the story will go on. In my case, security came to my rescue just as I was about to be executed-- after refusing to harm my patient. While, I cannot say the same would have happened, in the situation which we're debating, many options were available at the time to express discomfort-- both OOC/IC and Adminhelp.
Let it be known, if anyone wants to torture me, I am perfectly fine with it. Most of us are adults (I hope) and are perfectly capable of limited self-censorship-- drawing our own personal boundaries. The real concern, lies in the fact that an individual, from this server, feared that they would be banned for not partaking in actions which made them uncomfortable. This simply cannot happen. No one should ever feel pressured, by server policy (or Admin staff) to continue to roleplay an event which cross their own (OOC) moral or social boundary. While, I fear it is too strict, as a server policy, to limit experiences based on individual needs; S.S.D. should always be an option (a known disease) -- perfectly acceptable for people who simply have had 'enough'.
Just my two shillings.